Frostbite engine
Frostbite
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Basic data
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developer | Digital Illusions CE |
Current version | 3.0 |
operating system | Microsoft Windows , Xbox 360 , PlayStation 3 , Xbox One , PlayStation 4 |
programming language | C ++ |
category | Game engine |
License | proprietary license |
www.frostbite.com |
The Frostbite engine is a game engine developed by Digital Illusions CE .
The Frostbite engine was first used in version 1.0 of Battlefield: Bad Company , which was released in 2008 . Version 1.5 was used in Battlefield 1943 , Battlefield: Bad Company 2 and the multiplayer mode of Medal of Honor (the single player mode was developed on the basis of Unreal Engine 3 ), which was developed by DICE. The Frostbite Engine 2 is used for Battlefield 3 and Need for Speed: The Run . The Frostbite Engine 3 is used by Battlefield 4 , Battlefield Hardline , Star Wars: Battlefront (2015) , FIFA 17 , Battlefield 1 and Battlefield V , among others . The engine is used exclusively by studios belonging to EA and cannot be licensed by other developers. In November 2016 it was announced that in future all games developed internally at EA will use the Frostbite engine.
Versions
Frostbite 1.0
The first version of the engine was used only in Battlefield: Bad Company , which was only released for Microsoft's Xbox 360 and Sony's PlayStation 3 . This also introduced version 1.0 of Destruction , which allows the player to B. Destroy walls and other objects. In addition, the engine supports HDR audio in the first version, which adjusts the volume of the individual sound effects in order to hear important sound effects clearly.
Frostbite 1.5
The second version of the Frostbite engine was first used in Battlefield 1943 , which appeared on Xbox 360 and PlayStation 3 , while development on the PC version ceased.
The successor, Battlefield: Bad Company 2 and the associated add-on are also based on Frostbite 1.5, but were released for the consoles mentioned as well as on the PC . In this version, Destruction 1.5 was introduced, which, in contrast to its predecessor, supports more particles and now enables entire houses to collapse instead of individual walls. DirectX 9, 10, and 11 are supported as rendering techniques . The last two versions mentioned offer more finely resolved shadows and multisampling anti-aliasing, which does not work under DirectX 9 due to deferred rendering.
The multiplayer part of the Medal of Honor , published in 2010, also runs on the basis of a modified version of this engine in which the destructibility of buildings has been deactivated.
Frostbite 2
The next generation of the Frostbite engine, on the basis of which Battlefield 3 , Medal Of Honor: Warfighter and Need for Speed: The Run were created, received full support of the DirectX 11 interface and also takes advantage of 64-bit processors and - Operating systems. Since this version no longer supports DirectX 9, Windows XP was also no longer supported. As is typical of Frostbite, the destruction system is raised to a new level with Destruction 3.0 .
In addition, the Frostbite Engine 2 from Danger Close , for the game Medal of Honor Warfighter, released on October 23, 2012, is used. Need for Speed: The Run, developed by EA Black Box, is also based on the Frostbite engine 2. The game, released on November 17, 2011, was the first game outside of the first-person shooter genre to use this engine.
At the SIGGRAPH 2010, DICE presented various new technologies that could be used by the Frostbite Engine 2:
- Tile-based deferred shading
- Morphological Antialiasing - MLAA for short, an anti-aliasing method which is subsequently calculated on the image via postprocessing .
- Analytical Ambient Occlusion - Analytical ambient occlusion , which drastically increases the degree of reality of the shading.
Frostbite 3
After development began in 2011, the Frostbite Engine 3 was first announced in March 2013 as a graphics engine for DICE's next release in the Battlefield series, Battlefield 4 . According to the company's own account, it was developed with a view to the increased performance of newer PCs and the eighth generation of consoles ( PlayStation 4 , Xbox One ). People should appear more believable, the destruction of buildings should be revised and all objects should now be able to be influenced by forces like the wind. Many subsidiary studios of the DICE parent company Electronic Arts have been using Frostbite 3 as a basic framework for their development work.
Frostbite 3 has supported the AMD Mantle graphics interface since the end of 2013 . With Dragon Age: Inquisition in November 2014, the first title was released to support physically based rendering .
Games based on the Frostbite engine
Web links
Individual evidence
- ↑ Battlefield 3 will be released in the second half of 2011, DICE puts a lot of effort into the PC version. Retrieved October 1, 2013 .
- ↑ Battlefield 4 in the preview: bombast graphics thanks to Frostbite 3, but few innovations. Retrieved October 1, 2013 .
- ↑ George King: FIFA 17: Frostbite engine confirmed, release date and special editions. In: PC Games Hardware . Computec Media Group , July 6, 2016, accessed June 9, 2016 .
- ↑ This is Frostbite. Retrieved April 14, 2017 (English).
- ↑ Mark Mantel: Electronic Arts: Instead of 26 game engines only Frostbite. In: PC Games Hardware . November 18, 2016. Retrieved May 22, 2017 .
- ↑ Dice: PC development of Battlefield 1943 and the Onslaught mode for Bad Company 2 canceled. Retrieved October 1, 2013 .
- ↑ Bad Company 2: Exclusive technology interview on DirectX 11, physics and more. Retrieved October 1, 2013 .
- ↑ Battlefield 3 with Frostbite 2.0 engine and without DirectX 9. Accessed October 1, 2013 .
- ^ Medal Of Honor Warfighter - EA. (No longer available online.) Archived from the original on April 7, 2013 ; accessed on October 1, 2013 (English). Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice.
- ↑ Need for Speed The Run with Frostbite 2.0 engine from Battlefield 3, Amazon confirms release date, HD video. Retrieved October 1, 2013 .
- ↑ videogamer.com
- ↑ techreport.com
- ↑ golem.de
- ↑ golem.de
- ↑ Plants vs. Zombies Garden Warfare is also coming to PC. Retrieved October 1, 2013 .
- ↑ Richard Leadbetter: Testing the beta of "Battlefield Harline". eurogamer.net, June 13, 2014, accessed August 4, 2014 (English).
- ↑ Need for Speed: Extremely realistic cars thanks to the Frostbite engine and PBR. Retrieved September 3, 2015 .
- ↑ Star Wars: Battlefront announced - DICE is working on a new edition with the Frostbite 3 engine. Retrieved October 1, 2013 .
- ↑ gamestar.de
- ↑ FIFA 17 is coming in September, check out the first trailer. In: The German-language PlayStation Blog. Retrieved June 6, 2016 .
- ↑ gamestar.de
- ↑ gamestar.de