Need for Speed ​​(computer game)

from Wikipedia, the free encyclopedia
Need for speed
Nfs-mania need for speed 2015 logo.png
Studio SwedenSweden Ghost Games
Publisher United StatesUnited States Electronic Arts
Erstveröffent-
lichung
PlayStation 4 , Xbox One November 3, 2015 November 5, 2015 Windows March 15, 2016 March 17, 2016
North AmericaNorth America
EuropeEurope

North AmericaNorth America
EuropeEurope
platform Windows
PlayStation 4
Xbox One
Game engine Frostbite 3
genre Racing game
Game mode Single player , multiplayer
control Gamepad , steering wheel , keyboard & mouse
system advantages
preconditions
  • Operating system : Windows 7 (64-bit) or newer
  • RAM : 6 GB
  • Processor : Intel Core 2 2.6 GHz or better
  • Graphics card : NVIDIA GeForce GTX 750 Ti with 2 GB VRAM, AMD Radeon HD 7850 with 2 GB VRAM or equivalent DX11-compatible GPU with 2 GB VRAM
  • Hard disk : 15 GB of free space
medium DVD-ROM , Blu-ray , download
language including German and English
Age rating
USK released from 12
PEGI recommended for ages 12+

Need for Speed is an open world from the genre of racing games , developed by Ghost Games and distributed by Electronic Arts (EA). It was released on November 3, 2015 (USA release) and November 5, 2015 (Europe) for the console platforms PlayStation 4 and Xbox One . A version for Windows PCs followed on March 15th and 17th respectively. Need for Speed ​​2015 is the twenty-second part of the Need-for-Speed racing game series, but represents a new start, with which EA said it wanted to pay particular attention to the wishes of the players.

Gameplay

In terms of content, the reboot ties in with Need for Speed: World and its auto-tuning options, although these options already existed and were more pronounced in Need for Speed: Underground 2 . The races are characterized by an urban environment and take place in an open game world. Players can take five different paths:

  • Speed: "Classic" race at full throttle
  • Style: spectacular drift races
  • Crew: team mode
  • Screwdriver: Individual mode for optical and performance tuning
  • Outlaw: Street race against the police.

Each of these modes or driving styles is represented in the game by a so-called "icon": Magnus Walker (speed), Ken Block (style), Akira Nakai (screwdriver), Risky Devil (crew) and Shinichi Morohoshi (outlaw). The aim is to impress these icons with victories and spectacular driving styles in the fictional game world Ventura Bay, to build up one's own reputation among the drivers and to earn in-game money for tuning. A special feature of the game is that a permanent online connection must be maintained during the game.

However, Electronic Arts does without so-called chargeable DLCs and microtransactions. This means that there is new content to the game, e.g. B. other car models or tuning options, will only be given via free patches.

vehicles

The player can drive the following vehicles in Need for Speed , whereby the maximum number of vehicles used at the same time is limited to five vehicles, since March 2016 to ten.

  • Acura RSX-S (2004)
  • Beck Kustoms F132
  • BMW M2 (2016)
  • BMW M3 E46 (GTR) (2006)
  • BMW M3 E92 (Coupé) (2010)
  • BMW M3 Evolution II E30 (1988)
  • BMW M4 (2014) l
  • Chevrolet Camaro Z / 28 (2014)
  • Chevrolet Corvette Z06 (2013)
  • Dodge Challenger SRT8 (2014)
  • (Dodge) SRT Viper (2014)
  • Ferrari 458 Italia (2009)
  • Ferrari F40 (1987)
  • Ford (1932)
  • Ford Focus RS (2016)
  • Ford Mustang (1965)
  • Ford Mustang Boss 302 (1969)
  • Ford Mustang Foxbody (1990)
  • Ford Mustang GT (2015)
  • Honda Civic Type-R (2000)
  • Honda NSX Type-R (1992)
  • Honda S2000 (2009)
  • Lamborghini Aventador LP 700-4 (2014)
  • Lamborghini Diablo SuperVeloce (1995)
  • Lamborghini Huracán LP 610-4 (2015)
  • Lamborghini Murciélago LP 670-4 SuperVeloce (2010)
  • Lotus Exige S (2006)
  • Mazda MX-5 NA (1996)
  • Mazda MX-5 ND (2015)
  • Mazda RX-7 Spirit R (2002)
  • McLaren 570S (2015)
  • Mercedes-AMG GT (2015)
  • Mitsubishi Lancer Evolution 9 MR (2008)
  • Nissan 180SX Type X (1996)
  • Nissan Fairlady 240ZG / Datsun 240Z (1971)
  • Nissan GT-R Premium (2015)
  • Nissan GT-R Premium (2017)
  • Nissan Silvia Spec-R (2002)
  • Nissan Skyline 2000 GT-R KPGC10 (1971)
  • Nissan Skyline R32 GT-R V-Spec (1993)
  • Nissan Skyline R34 GT-R V-Spec (1999)
  • Porsche 911 Carrera RSR 2.8 (1973)
  • Porsche 911 (991) Carrera S (2014)
  • Porsche 911 (993) Carrera S (1996)
  • Porsche 911 GT3 RS (2015)
  • Porsche Cayman GT4 (2015)
  • Scion FR-S (2014)
  • Subaru BRZ Premium (2014)
  • Subaru Impreza WRX STI (2010)
  • Toyota Corolla AE86 / Sprinter Trueno GT Apex (1986)
  • Toyota GT86 (2014)
  • Toyota Supra SZ-R (1997)
  • Volkswagen Golf GTI (1976)
  • Volvo 242 (1975)

criticism

There was applause for the almost photorealistic image quality of the driving scenes and the attitude of Electronic Arts with regard to paid DLCs and microtransactions. The online compulsion during the game, the exclusively nocturnal racing environment and the lack of some features that were already standard in the predecessors received negative reviews. In the meantime, the online constraint has been removed from the game and replaced by three modes: a so-called “solo lobby”, which allows players to play alone with NPCs , an “all drive lobby” and an “online lobby”, which can only be accessed via an online function.

The lack of extensive tuning options and the lack of a cockpit view were particularly criticized by the players - contrary to the announcements and the claims of the developer company from earlier versions. One point of criticism from earlier parts of the racing game series was softened, namely the artificial intelligence , which ensured that computer opponents were actually able to make up surprisingly large residues that were unreachable ("rubber band AI").

Web links

Individual evidence

  1. ^ Need for Speed ​​™. In: Origin. Retrieved July 29, 2017 .
  2. Max Falkenstern and Marc C. Hatke: "NFS - PC release will not take place until 2016" in: PC Games, accessed on November 30, 2015
  3. Tom Philips: " Need for Speed ​​Reboot requires online connection " , in: Eurogamer, May 29, 2015.
  4. Dennis Reisdorf: "No Paid DLCs and Microtransactions" , in: PCGames, September 16, 2015, accessed on December 6, 2015.
  5. Marcel Kleffmann: "Need for Speed: 51 vehicles are there for the time being" , in: 4players.de, October 19, 2015, accessed on December 6, 2015.
  6. Peter Bathge: " EA misses a great opportunity " , in: PC Games, November 3, 2015.
  7. List of all cars and parts , reddit.com (English), accessed November 30, 2015