Need for Speed: Most Wanted

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Need for Speed: Most Wanted
NFSMW.svg
Studio CanadaCanada EA black box
Publisher United StatesUnited States Electronic Arts
Senior Developer Adrian Vershinin
composer Paul Linford
Erstveröffent-
lichung
Nintendo DS, Windows, PlayStation 2, PlayStation Portable, Xbox, GameCube, Game Boy Advance November 15, 2005 November 25, 2005 December 22, 2005 Xbox 360 November 22, 2005 December 2, 2005 December 10, 2005
North AmericaNorth America AustraliaAustralia
EuropeEurope
JapanJapan

North AmericaNorth America
EuropeEurope
JapanJapan
platform Windows , PlayStation 2 , PlayStation Portable , Xbox , Xbox 360 , GameCube , Nintendo DS , Game Boy Advance
Game engine EAGL 3
genre Racing game
Game mode Single player , multiplayer ( internet , network , split screen )
control Gamepad , keyboard
system advantages
preconditions
medium DVD
language English , German , Polish , Danish , Dutch , Finnish , French , Italian , Swedish , Spanish , Russian
Current version 1.3
Age rating
USK released from 12
USK released from 6
USK released from 0
PEGI recommended for ages 12 and up
PEGI recommended for ages 7 and up
PEGI recommended from 3 years
information The PSP and Nintendo DS versions are each released as USK 6. The Game Boy Advance version is released as USK 0.

Need for Speed: Most Wanted ( English for "need for speed: Most Wanted ") is a 2005 racing game . It was developed by EA Canada and published by the parent company Electronic Arts . The game is the successor to Need for Speed: Underground 2 , which was released last year, and represents the ninth part of the renowned Need-for-Speed series. It was released for the consoles PlayStation 2 , Xbox , GameCube , Game Boy Advance , Nintendo DS , PlayStation Portable and Windows . A conversion for the Xbox 360 was also published later .

The player takes on the role of a road racing driver who loses his vehicle by cheating in a duel in the fictional city of Rockport and then tries to win it back. The core elements of the game are a freely navigable city, car chases with police units and a wide range of vehicles.

The game was received positively overall. At Metacritic , the individual versions received values ​​between 80 and 83 out of 100 points. The large game world and the concept of car chases received frequent praise. There were isolated criticisms of the weaknesses of the artificial intelligence as well as the smaller tuning offer compared to the predecessor .

action

Need for Speed: Most Wanted is set in the fictional American city of Rockport. At the beginning of the game, the protagonist comes to this region as a driver unknown there. His only contact is another driver named Mia Townsend . With his vehicle, a 2001 American Le Mans Series (GT ALMS for short) BMW M3 GTR E46, drawing considerable attention in the illegal road racing scene, he is quickly challenged to several races that he can win. At one of these races, he first came into contact with the local police and their chief investigator against illegal street races, Sergeant Cross .

The player is then challenged by a driver nicknamed Razor . This is a driver on the blacklist , a list of the 15 most wanted road racers in the city. The two vehicle tickets represent the use in this duel. Since Razor has manipulated the player's vehicle before the start, the player fails and loses his vehicle to Razor.

Without his vehicle and thus with no possibility of fleeing, the player is arrested by the police who noticed the duel, but later released for lack of evidence. Mia picks him up from the police station and shows him a garage in the Rosewood district , which he uses as a shelter from now on. She also encourages him to get his vehicle back from Razor.

He does this by working his way up the blacklist. In addition, he wins races, gets into big chases with the police and duels with the blacklist drivers. With every victory over an opponent, he gains reputation and unlocks new vehicles and tuning parts. In return for Mia's help, she makes sizeable bets on the player's races. However, over time, the police achieved greater and greater success in fighting street races, so that the drivers feared a smuggled police officer in their circles.

Finally, the main character duels again with Razor and defeats him. When Razor refuses to hand over the BMW, Mia overwhelms him and reveals herself as an undercover police officer. She throws the vehicle keys to the player and enables him to escape from the police, who arrive a few minutes after the end of the race. Since the units under Cross's command want to arrest him as a criminal too, they go into pursuit. During this mission, Mia points out an unfinished bridge that leads out of town. But his BMW is strong enough to fill the gap in the autobahn. The police fail to do this, so they have an accident and the player can escape.

Gameplay

General

The game is based on some of the predecessors of the Need-for-Speed series. On the one hand, there are the direct predecessors Underground and Underground 2 . The extensive tuning options and some of the vehicles were adopted from these. On the other hand, the title with the police persecution picked up an element of the early Hot Pursuit parts.

The game is mostly an arcade game , so the races are more action-packed than realistic. The chases with the police are a central element. The damage model from the predecessor has been refined, it shows paint damage and broken windows. Police vehicles can also be deformed and lose attachments such as doors or bonnets.

A new feature in this genre is the so-called speed breaker . This is a special feature that is available to the player while driving and allows them to slow down the time for a few seconds. This allows z. B. take curves tighter or perform difficult maneuvers more precisely. The effect of the speedbreaker only lasts a few seconds, after which it first has to regenerate over a certain period of time.

All gameplay takes place in the fictional town of Rockport. The city is freely navigable at any time and has a diverse design. It is divided into three districts: the suburb of Rosewood , the residential and industrial area Camden Beach and the downtown area . These districts will be unlocked one by one through career advancement.

Racing modes

The races will be held in the town of Rockport. They are illegal street races, so expect normal traffic and the appearance of police patrols.

There are a total of six types of races in the game: circuit races, knockout races, sprint races, drag races, speed trap races and toll races .

Circuit races, sprint races and drag races have been taken from Need for Speed: Underground 2 unchanged . In circuit races, a given circuit is driven over a period of two or more laps. In sprint races, the drivers try to reach a destination as quickly as possible. Drag races are based on drag racing . The drivers start on a straight track and try to be the first to reach the destination by accelerating well. This racing mode is the only one in which vehicles can fail due to engine failure.

KO races are based on the circuit races, with the difference that the last placed driver is eliminated in each lap. Toll races are based on the sprint events. However, the player competes alone, without an opponent and instead receives several time limits that he has to undercut. The route is divided into several sections by toll stations, and the time is measured at each toll station. If the player does not have any time left before reaching the next toll station, the event is lost. Speed ​​trap races are a special form of toll station races in which the player can expect speed traps instead of toll stations. The goal is to be flashed at the highest possible speed in every speed trap. At the finish, the measurements from each system are added and the driver with the highest final value is declared the winner. In this mode, the player competes against opposing drivers. The position of the player in the field is not taken into account in the result. However, every few seconds the player will be deducted 10 km / h from their achieved values ​​if a computer-controlled driver reaches the goal in front of the player.

Chases

In car chases the player is chased by units of the Rockport City Police and tries to escape from them. In career mode, car chases can be triggered during a race or free driving through the city. In addition, the player has the opportunity to voluntarily start chases in his hiding place. Chases are also part of the Challenge Mode, namely some challenges are chases. During a car chase, police arrest the player's traffic violations. These are: driving too fast, reckless driving, lawn, hit-and-run, property damage, ramming police vehicles, resisting arrest and off-road driving. If the player is caught, they will be fined for all violations committed since their last arrest.

The difficulty of the chase is determined by the wanted level. Each player's vehicle has its own wanted level, which can be reduced by major visual changes and longer downtimes. The higher the wanted level, the harder the chase is, this is mainly characterized by faster vehicles and a larger number of police officers. There are a total of six wanted levels, five of which can be reached by default. At the beginning of the career the player can reach a maximum of wanted level two, the other three levels are unlocked in the course of the career. The sixth level can only be reached in the last chase in the career in which the player flees the city.

Chases are divided into two parts: At the beginning the player is in the chase phase. Police units have visual contact with the player, can call for reinforcements and set up roadblocks. If visual contact with the player is lost for several seconds, the player reaches the escape phase. During this phase, patrol cars patrol but do not know where it is. If the player manages not to be discovered for a certain period of time, he will escape from the police and thus end the chase. The escape phase ends prematurely if the player can drive to one of his hiding places.

During the chase, the player can trigger so-called chase stoppers. These are mostly buildings that can be partially or completely destroyed. Examples of this are petrol stations, water towers or advertising signs. When the object collapses, police units that are close to the player are eliminated.

Career mode

A BMW M3 GTR E46 is the main subject of the campaign

The storyline of the game is told in the career. The career mode is structured according to the 15 drivers on the blacklist, who must be defeated one after the other. In order for the player to be able to challenge a blacklisted driver, he must meet the challenges of that driver. These are divided into three categories: race wins, milestones and bounty. The blacklist driver sets a certain number of races that the player must win. He also names various milestones that can be achieved in chases. These are z. B. to escape in a certain time or the damage or destruction of a certain number of police cars. Bounty is the amount that the police offered as a reward for the capture of the player. It is essentially increased by car chases.

Like its predecessor, the career includes a message system through which the player receives various tips and information. This includes assistance for races and car chases or information about newly acquired vehicles and vehicle parts.

Challenges

In addition to the campaign, the challenge series represents the second major part of the single player area. It comprises 68 races, which are referred to as challenges . These are made up of all the racing modes in the game as well as pursuits. The player is given a vehicle for each race, there is no selection option. The vehicles mainly comprise the 32 standard vehicles, which can also be purchased at other points in the game. However, individual races are also driven with special vehicles such as pizza taxis, vans or trucks.

As a reward for playing through all the challenges, the player receives access to two specially modified vehicles that he can use in individual races and multiplayer games.

Single race

Individual races represent individual racing events. In these, the player can set parameters such as the route to be traveled, the traffic density or the weather. They can be played offline against computer-controlled opponents as well as online against human opponents. The vehicles available to the players are their own vehicles from the career mode, series vehicles and bonus vehicles that can be unlocked through progress in the career, in the series of challenges or by entering cheat codes.

In online mode, players can use EA Messenger for communication. In August 2011 EA announced that it would shut down 18 multiplayer servers, including that of Need for Speed: Most Wanted .

vehicles

The Camaro SS is a
Black Edition add-on vehicle

Need for Speed: Most Wanted contains a diverse range of cars; the number of vehicles on offer has increased slightly compared to its predecessor. Mainly normal volume models like the Audi A4 , the Cadillac CTS or the VW Golf 5 GTI and classic import-tuning cars like the Mazda RX-8 or the Toyota Supra are offered. The SUVs from the predecessor have been removed, only a non-playable police SUV has remained. In contrast to the two predecessors, the game again contains more sports cars such as the Lotus Elise , the Lamborghini Gallardo or the Mercedes-Benz SLR McLaren .

In the course of the career, vehicles are bought in series from the car dealer and can then be modified in terms of performance and appearance at workshops spread across the city. For individual races outside of the career, a garage is available to the player, in which the player can park and tune vehicles for free. This garage is divided into two parts: there is an area for your own vehicles and an area for bonus vehicles. Own cars are the cars that the player manually added to the garage and upgraded. The bonus vehicles include the vehicles of the already defeated blacklist opponents as well as vehicles that have been won in the challenge series.

32 licensed cars are available in the basic version of the game. The Black Edition expands the vehicle line-up with two more models, a special version of the BMW M3 and a Camaro SS . The Camaro SS is the first classic muscle car in the need-for-speed range.

Vehicle list
Aston Martin DB9 Ford GT Mitsubishi Eclipse GT
Audi A3 quattro Ford Mustang GT Pontiac GTO
Audi A4 FSI quattro Lamborghini Gallardo Porsche 911 Carrera S.
Audi TT quattro Lamborghini Murciélago Porsche Carrera GT
BMW M3 E46 Lexus IS 300 Porsche Cayman S.
BMW M3 GTR Lotus Elise Porsche 911 Turbo
Cadillac CTS Mazda RX-7 Porsche 911 GT2
Corvette C6 Mazda RX-8 Renault Clio V6
Corvette C6.R Mercedes-Benz CLK 500 Subaru Impreza WRX STI
Chevrolet Cobalt SS Mercedes-Benz SL 500 Toyota Supra
'67 Chevrolet Camaro SS Mercedes-Benz SL 65 AMG Vauxhall Monaro VXR
Dodge Viper SRT 10 Mercedes-Benz SLR McLaren VW Golf V GTI
Fiat Grande Punto Mitsubishi Lancer Evolution VIII

Synchronization and soundtrack

Need for Speed: Most Wanted is the first part of the game series, in which a more extensive action in occasional cutscenes are told. These FMV sequences were recorded with real actors in studios and then post-processed with CGI effects , this particularly concerned the vehicles and the landscape. The CGI technology was newly introduced in the series with Most Wanted and also in subsequent parts, e.g. B. in carbon used.

game piece actor role
Mia Townsend Josie Maran Undercover agent, main sponsor of the player
Clarence "Razor" Callahan Derek Hamilton # 1 on the blacklist, antagonist of the game
Nathan Cross Dean McKenzie Police officer investigating illegal racing drivers
Rog André Sogliuzzo Racing driver, gives the player assistance
Toru "Bull" Sato Kevan Ohtsji Blacklisted # 2, partner of Razor
Ronald "Ronnie" McCrea Paul Dzenkiw Blacklisted # 3, street racer, partner of Razor

Need for Speed: Most Wanted's soundtrack is a mix of rock, techno and metal tracks. It was put together by the composer Paul Linford . The recorded songs were first announced in October 2005. Well-known bands like Disturbed , Static-X and Mastodon were also signed up . In 2006 the soundtrack was released for download.

Overview of the pieces of music contained in the game
# title Artist length
1 Nine Thou (Superstars Remix) Styles of Beyond 3:49
2 Do Ya Thang TI Presents the P $ C feat. Young Dro 4:05
3 I am rock skirt 3:23
4th In A Hood Near You Suni Clay 3:59
5 Let's move The Perceptionists 2:55
6th Sets go up Juvenile 3:37
7th Fired up Hush 3:18
8th The B-Side Wins Again DJ Spooky and Dave Lombardo feat. Chuck D 4:31
9 Shapeshifter Celldweller feat. Styles of Beyond 3:17
10 Tilted Lupe Fiasco 3:25
11 Feed The Addiction Ils 3:54
12 One good reason Celldweller 3:24
13 We Control Hyper 2:54
14th Skinnyman Static-X 3:23
15th Barrier break Dieselboy + Kaos 6:27
16 Decadence Disturbed 3:18
17th You'll Be Under My Wheels The Prodigy 3:53
18th Tao Of The Machine (Scott Humphrey's Remix) The Roots and BT 3:06
19th You Must Follow (Evol Intent VIP) stratus 3:55
20th Blood and Thunder Mastodon feat. Neil Fallon 3:41
21st Broken Sword Evol Intent, Mayhem & Thinktank 5:59
22nd Hand of Blood Bullet for My Valentine 3:17
23 The man Paul Linford and Chris Vrenna 3:28
24 Blinded in chains Avenged Sevenfold 5:55
25th Feels Just Like It Should ( Timo Maas Remix) Jamiroquai 3:00
26th Most Wanted Mash Up Paul Linford and Chris Vrenna 3:34

Development history

development

Need for Speed: Most Wanted was first announced on April 11, 2005 by publisher Electronic Arts. The core elements of the new game were a freely explorable world, car chases with the police and an extensive range of tuning and car options. EA Canada was commissioned with the development .

Josie Maran is one of the most prominent actors in the game

The game was first presented at the E3 game fair in Los Angeles, where it was featured alongside titles such as Battlefield 2 , Burnout Revenge and Tom Clancy's Splinter Cell: Chaos Theory . The first playable version was shown at a motorsport competition in Houston in early June . This presentation was the first of six at motorsport events, with more held in California and Illinois. In the weeks that followed, the development studio released more videos and a playable demo version. A tentative release date was announced on September 1st, with the game dated November 15th. The model Josie Maran was hired for the application and for a role in the game .

In addition to the CGI technology used in the cutscenes , HDRR and motion blur effects have been added to the series, which the Windows and Xbox versions in particular make use of. HDRR ( high dynamic range rendering ) is used for realistic lighting of the game world, while the environment is blurred at high speeds using motion blur.

Shortly before the release, EA Canada announced that the PlayStation 2 version, unlike its predecessors, would not support online mode. The reason given by the company's spokesman, Larry LaPierre, told GameSpot magazine that the quality of the online game was too poor.

publication

Finally, the title appeared on November 15 in North America and Australia and ten days later in Europe. In Japan, the title was launched in December. The game was released in two versions. In addition to the normal version, a limited version called the Black Edition was also released, which contains a bonus DVD with information about the development as well as some other game content. The Black Edition appeared in Germany only for PlayStation 2, while it appeared in North America and Australia for all platforms. Although all the additions of the Black Edition are also included in the Windows version, these are locked and can only be activated by means of modifications.

A new vehicle has been added to the game, a '67 Chevrolet Camaro SS. Furthermore, some tuning variants of vehicles already included in the basic version have been installed, which are available to the player for individual races and online races. These vehicles are equipped with special tuning parts that are not available to the player in the normal course of the game. In addition, a 69th challenge has been added, which is a chase at wanted level seven. Here the player is pursued by powerful SUVs. Furthermore, some new tracks, tuning parts and vinyls have been added. Also included is a bonus DVD that includes various videos, edited material, and the like.

On May 22nd, Most Wanted was released on the PlayStation Store for the PlayStation 3.

Most Wanted 5-1-0

Need for Speed: Most Wanted 5-1-0 is the PSP version of the game and was released on November 23, 2005. The addition "5-1-0" is the American police code for speeders. The developers added a game mode in which the player can drive as a police officer and arrest speeders. However, the free travel, the cutscenes, numerous routes and some other elements have been removed, which is why the game is only a scaled-down version of the main game.

Most Wanted in the context of the need-for-speed series

Comparison with previous titles

The car chases were borrowed from Hot Pursuit 2 from 2002

Most Wanted is the first part of the game series in a long time, in which car chases with the police play a role. This was most recently the case in Need for Speed: Hot Pursuit 2 , released in 2002 . In addition, the range of vehicles that can be selected is significantly larger than in its predecessors. In return, the available racing modes and tuning parts have been significantly reduced compared to its direct predecessor, Underground 2 . The night game environment has also been omitted.

In addition, the title is the first in the series to be released for the Xbox 360. In commercial terms, Most Wanted was more successful than all previous parts, Electronic Arts was able to sell more than twice as many copies in direct comparison to its predecessor Underground 2 .

Influence on subsequent titles

The chase element was also used in subsequent titles with a few interruptions due to the positive response. The FMV sequences were also often taken up as actors. Other game concepts, such as the challenge series, were abandoned after Carbon .

However, no part of the great success of Most Wanted could build on. Successful successors achieved sales in the region of three million copies.

In 2012 a need-for-speed part appeared, which is also called Most Wanted . Except for competitions with the police and a freely navigable city, this part has little in common with the original.

reception

Rating in game magazines

reviews
publication Rating
GC PS2 Windows Xbox Xbox 360
1UP B- B- A- B- B.
4players 82% 81% 85% 85% 82%
Computer picture games k. A. k. A. 2.09 k. A. k. A.
Eurogamer k. A. k. A. k. A. k. A. 8/10
GamePro 87% 87% k. A. 87% 87%
GameSpot 8.4 / 10 8.4 / 10 8.4 / 10 8.4 / 10 8.4 / 10
GameStar k. A. k. A. 87% k. A. k. A.
IGN 8.5 / 10 8.5 / 10 8/10 8.5 / 10 8/10
Video Games Zone k. A. 81% k. A. k. A. k. A.
Meta-ratings
GameRankings 79.36% 81.56% 81.50% 82.59% 83.05%
Metacritic 80% 82% 82% 83% 83%

The game was well received by the trade press. On the Metacritic page, it achieved an average of 82–83 out of 100 points, depending on the version. Among other things, the good speed feeling, the exciting chases and the harmonious background noise of the engines were praised. Criticized were z. B. the lack of innovations, the inadequate damage model and the lifeless city.

Douglass Perry from the online magazine IGN gave all versions high ratings. He praised the extensive campaign and the series of challenges, which would ensure numerous hours of play. The author gave further praise for the diverse range of vehicles. He also described the game as very good from a technical perspective, as it runs stable on every platform and looks comparatively good. However, he criticizes weaknesses in the artificial intelligence, which is not particularly skilled in police prosecutions, but is all the more aggressive. He expressed further criticism of the game's range of music. He described the quality of the videos as surprising, which is exceptionally high despite the controversial FMV technology.

"But this mixture of animated, highly colored FMV characters and stylized backgrounds is both imaginative and refreshing"

"But this mixture of animated and colorful FMV characters and well-designed backgrounds is both imaginative and refreshing"

Daniel Matschijewsky from the German magazine GameStar also rated Most Wanted positively. The title took up the strengths of earlier parts and expanded these elements in meaningful places. The new racing modes and the new vehicles contribute to this. The author criticizes the degree of difficulty of some races, which is caused by the fact that the computer-controlled drivers make heavy use of cheats . In addition, the support of steering wheels is insufficient.

Jeff Gerstmann from GameSpot magazine rated most versions as equally good. He described the chases as the best point of the game, which are unique in this genre and are very well staged. He criticized that the racing events at the beginning of the game were too easy and therefore tiring. From a technical perspective, he rates the game as convincing, the graphics are sharp, the image structure is fluid and the game is stable.

Awards

Most Wanted won an Interactive Achievement Award for best racing game of 2005. In addition, the German magazine GameStar recognized Need for Speed: Most Wanted as the best sports game of 2005. IGN nominated it for the best PlayStation game of November 2005, but it lost the title to Guitar Hero .

Sales figures

Most Wanted saw very high sales in the first few weeks after its release. In several sales rankings it took higher places, such as B. UK, where it rose to number one ahead of Harry Potter and the Goblet of Fire .

In a 2009 interview, Electronic Arts announced that the Need for Speed series had sold 100 million copies. With a share of over 16 million copies, Most Wanted is the most successful series part.

Most Wanted was also represented in a ranking based on sales in 2012 ; according to information from the German company GfK , it took second place among the best-selling games for the PlayStation 2 in December.

successor

Carbon logo

The direct successor to Most Wanted was released in 2006 under the title Need for Speed: Carbon . This was developed for numerous platforms. Both in terms of content and playfulness, Carbon is closely linked to its predecessor. Various vehicles and racing modes as well as a new, freely drivable city have been added. The options for modifying your own vehicle have been significantly expanded.

The reception in the trade press was slightly weaker. Critics criticized game errors and poor innovation. The sales figures were also weaker, according to the NPD Group, 3.2 million units of carbon were sold.

Web links

Individual evidence

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