Need for Speed II
Need for Speed II | |||
---|---|---|---|
Studio | Electronic Arts | ||
Publisher | Electronic Arts | ||
Erstveröffent- lichung |
April 12, 1997 February 3, 1998 |
||
platform | Windows , PlayStation | ||
genre | Racing game | ||
Game mode | Single player , multiplayer ( null modem , network , split screen ) | ||
control | Joypad , keyboard | ||
system advantages preconditions |
Windows 95, CPU : 90 MHz, 1 MB graphics card, 30 MB hard disk space, 16 MB RAM, 4x CD-ROM, DirectX 1.0 | ||
medium | CD-ROM , PlayStation CD-ROM | ||
language | German | ||
Age rating |
Need for Speed II is the second part of the racing game series Need for Speed developed by Electronic Arts and was first released on April 12, 1997 in the USA. The release in Europe took place on February 3rd, 1998. In contrast to its predecessor, the game has a significantly more arcade- heavy control.
Gameplay
In the game there are only circular routes on which you can reach speeds of over 400 km / h with the FZR 2000 bonus car. For the first time, there are also prototypes and show cars in the fleet with three new cars . Another sign of the game's clearly arcade-heavy design is the significantly increased game speed, which gives a much better feeling of speed than The Need for Speed . As a multiplayer part, Need for Speed II got a split-screen mode, with which you can compete against each other on a PC.
The Special Edition of Need for Speed II supports 3D accelerator cards from 3dfx for the first time and offers a new route, Last Resort . In addition, you can drive all the routes backwards and in reverse. However, the number of colors that can be selected for the player's car is reduced. In addition, the driving physics can be adjusted in three stages between “arcade” and “simulation-heavy”, the latter leading to a considerably more difficult journey.
Car list
In the second version of the game there are over 11 vehicles; three of them are prototypes and show cars. The Special Edition includes a total of 14 racing cars:
- BMW Nazca C2 (only included in the Special Edition)
- Ford Indigo (bonus car, unlockable)
- Ford GT90
- Italdesign Cala (Lamborghini Calá)
- Ferrari F50
- McLaren F1
- Jaguar XJ220
- Lotus Esprit
- Lotus Elise GT1
- FZR 2000 (special edition bonus car)
- Bomber BFS (Special Edition Bonus Car)
- Tombstone ( Stock Car , Special Edition Bonus Car )
- Ferrari F355 (only included in the Special Edition)
- Isdera Commendatore 112i
- Ford Mustang Mach III (Only included in the Special Edition)
In addition, numerous other vehicles, which normally make up the computer-controlled traffic on the routes, as well as moving objects on the roadside (boxes, tree trunks, market stalls etc.) could be selected via cheats . Such selectable vehicles were modeled on the VW T3 or the Mazda MX-5 , for example .
Route list
The routes are often characterized by very fast sections and are sometimes in very exotic locations, which underlines the arcade-heavy character of the game even more. Apart from the Rennoval Proving Grounds, they are normal roads, so no actual race tracks. In free play, normal road traffic can optionally also be found on the courses (except in Proving Grounds ).
- Proving Grounds (Rennoval in Norway)
- Outback (Australia)
- Last Resorts (Mexico, only included in the Special Edition)
- North Country (Alps)
- Pacific Spirit (Canada)
- Mediterraneo (Greece)
- Mystic Peaks (Nepal)
- Monolithic Studios (Hollywood, bonus route)
Web links
- Need for Speed II at MobyGames (English)
- Need for Speed II in the Internet Movie Database (English)
- Official need-for-speed website