Ubisoft Montreal
Ubisoft Montreal | |
---|---|
legal form | Ubisoft subsidiary |
founding | 1997 |
Seat | Montreal , Quebec , Canada |
Number of employees | more than 3,500 (2018) |
Branch | Software development |
Website | montreal.ubisoft.com |
Ubisoft Montreal is a video game development studio based in Montreal , Canada. It belongs to the French Ubisoft Entertainment SA. With over 3,500 employees, Ubisoft Montreal is one of the largest studios in the world. The Splinter Cell , Prince of Persia , Assassin's Creed and Far Cry series go back to Ubisoft Montreal .
history
The studio opened in 1997 with government subsidies . Ubisoft cited the largely French-speaking population and proximity to the English-speaking United States as one of the main reasons for the location. Martin Tremblay joined in 1999 as executive vice president of the company added, and later became one year director of segment operations (Engl. Chief Operating Officer, shortly COO) transported.
In the beginning, the studio mainly developed games for children like Donald Duck: Goin 'Quackers and those based on Playmobil toys. In 2000, the studio began work on Tom Clancy's Splinter Cell game . When the game was released in November 2002, it received praise from all sides. IGN called the game "the best title on Xbox this year" and predicted in a review that Ubisoft Montreal would become famous for this game.
In 2005, the Québec government gave Ubisoft Canadian $ 5 million to expand. That amount was later increased to 19 million and plans were released to add 1,400 jobs by 2013, which would make Ubisoft Montreal the world's largest development studio.
During his time as COO, Martin Tremblay was a staunch advocate of the so-called non-compete clause , which prohibits working for a competitor after the end of an employment relationship. This came in response to the reopening of EA Montreal in March 2004 and an incident in which EA poached several Ubisoft Montreal employees. Ironically, it was precisely this clause that prevented Tremblay from accepting the position as President of Worldwide Studios at Vivendi Games after leaving Ubisoft in 2006.
After Tremblay's departure, Yannis Mallat, producer of Ubisoft Montreal's Prince of Persia series, was named CEO and also took on the vacant role of COO.
In 2013 Ubisoft took over the development studio THQ Montreal and incorporated it into Ubisoft Montreal.
Developed games
Assassin's Creed series
year | title | Sales start |
---|---|---|
2007 | Assassin's Creed | November 14, 2007 |
2008 | Assassin's Creed: Altaïr's Chronicles | February 5, 2008 |
2009 | Assassin's Creed: Bloodlines | November 17, 2009 |
Assassin's Creed II | November 17, 2009 | |
Assassin's Creed II: Discovery | February 5, 2009 | |
2010 | Assassin's Creed: Brotherhood | November 16, 2010 |
2011 | Assassin's Creed: Revelations | November 15, 2011 |
2012 | Assassin's Creed III | October 31, 2012 |
2013 | Assassin's Creed IV: Black Flag | October 29, 2013 |
2014 | Assassin's Creed Unity | November 11, 2014 |
Assassin's Creed Rogue | November 11, 2014 | |
2017 | Assassin's Creed Origins | October 27, 2017 |
Splinter Cell range
year | title | Sales start |
---|---|---|
2002 | Tom Clancy's Splinter Cell | November 18, 2002 |
2004 | Tom Clancy's Splinter Cell: Pandora Tomorrow | March 23, 2004 |
2005 | Tom Clancy's Splinter Cell: Chaos Theory | March 23, 2005 |
2006 | Tom Clancy's Splinter Cell: Essentials | April 7, 2006 |
2006 | Tom Clancy's Splinter Cell: Double Agent | November 10, 2006 |
2010 | Tom Clancy's Splinter Cell: Conviction | April 15, 2010 |
2013 | Tom Clancy's Splinter Cell: Blacklist | 22nd August 2013 |
Far Cry series
year | title | Sales start |
---|---|---|
2005 | Far Cry Instincts | September 30, 2005 |
2004 | Far Cry Instincts: Evolution | March 27, 2006 |
2006 | Far Cry Instincts: Predator | March 27, 2006 |
2006 | Far Cry Vengeance | December 8, 2006 |
2008 | Far Cry 2 | October 21, 2008 |
2012 | Far Cry 3 | November 29, 2012 |
2013 | Far Cry 3: Blood Dragon | April 30, 2013 |
2014 | Far Cry 4 | 18th November 2014 |
2016 | Far Cry Primal | February 23, 2016 |
2018 | Far Cry 5 | March 27, 2018 |
2019 | Far Cry New Dawn | 15th February 2019 |
More games
- Tonic Trouble (1999; PC, N64)
- Tom Clancy's Rainbow Six 3 (2003; Xbox)
- Batman: Rise of Sin Tzu (2003; GC, PS2, Xbox)
- Prince of Persia: The Sands of Time (2003; GC, PC, PS2, Xbox)
- Myst IV: Revelation (2004; PC, Xbox)
- Prince of Persia: Warrior Within (2004; GC, PC, PS2, Xbox)
- Peter Jackson's King Kong: The Official Game for the Movie (2005; Xbox 360)
- Prince of Persia: The Two Thrones (2005; GC, PC, PS2, Xbox)
- Rainbow Six: Vegas (2006; PC, PS3, Xbox 360)
- Naruto: Rise Of A Ninja (2007; Xbox 360)
- Lost: Via Domus (2008; PC, Xbox 360, PS3)
- Rainbow Six: Vegas 2 (2008; PC, PS3, Xbox 360)
- Shaun White Snowboarding (2008; PC, PS3, PSP, DS, Xbox 360, Wii)
- Prince of Persia (2008; PC, PS3, Xbox 360)
- James Cameron's Avatar: The Game (2009; PS3, Xbox 360, PC, Wii, PSP)
- Child of Light (2014; PC, PS4, Xbox One, PS3, Xbox 360, Wii U, PS Vita)
- Watch Dogs (2014; PC, PS4, Xbox One, PS3, Xbox 360, Wii U)
- Tom Clancy's Rainbow Six Siege (2015)
- Eagle Flight (2015; PC, PS4)
- Watch Dogs 2 (2016; PC, PS4, Xbox One)
- For Honor (2017; PC, PS4, Xbox One)
literature
- Ubisoft Montreal In: Winnie Forster : Lexicon of computer and video game makers. First edition, pp. 338-339. ISBN 978-3-00-021584-1 .
Web links
- Official website (English)
- Ubisoft Montreal Studios in the Internet Movie Database
- Games by Ubisoft Divertissements in the database of MobyGames (English)
Individual evidence
- ↑ Our studio. Ubisoft Montréal, accessed September 10, 2018 .
- ↑ a b Michael French: Ubisoft Montreal to become world's biggest studio. In: Develop. February 9, 2007, archived from the original on July 28, 2009 ; accessed on September 11, 2018 (English).
- ^ Mathew Kumar: The French-Canadian Connection: A Q&A With Yannis Mallat, Ubisoft Montreal. In: Gamasutra . December 14, 2006, accessed September 11, 2018 .
- ↑ Tor Thorsen: Tremblay bids Ubisoft adieu. In: GameSpot . April 3, 2006, accessed September 10, 2018 .
- ↑ Geoff Keighley: The Final Hours of Prince of Persia. In: GameSpot . July 2, 2004, accessed September 10, 2018 .
- ^ Tom Clancy's Splinter Cell Q&A. In: GameSpot . March 19, 2003, accessed September 10, 2018 .
- ^ Aaron Boulding: Splinter Cell Review. In: IGN . November 18, 2002, accessed September 10, 2018 .
- ↑ Tor Thorsen: Canada gives Ubisoft $ 4 million. In: GameSpot . February 1, 2005, accessed September 10, 2018 .
- ↑ Simon Carless: Electronic Arts, Ubisoft Clash On Montreal Hiring. In: Gamasutra . January 31, 2006, accessed September 11, 2018 .
- ^ Simon Carless: Ubisoft Wins Court Non-Compete Order Against Tremblay. In: Gamasutra . May 18, 2006, accessed September 11, 2018 .
- ↑ Ubisoft Montreal promotes Mallat. In: GameSpot . April 10, 2006, accessed September 10, 2018 .
- ↑ David Martin: THQ sells brands: Ubisoft takes over South Park and THQ Montreal. In: PC Games Hardware . January 24, 2013, accessed September 11, 2018 .