Life is strange

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Life is strange
Life Is Strange.png
Studio Dontnod entertainment
Publisher Square Enix
Senior Developer Raoul Barbet, Michel Koch
composer Jonathan Morali
Erstveröffent-
lichung
January 30, 2015
platform Android , iOS , Linux , macOS , Windows , PlayStation 3 , PlayStation 4 , Xbox 360 , Xbox One
Game engine Unreal Engine 3
genre Adventure
Game mode Single player
control Mouse, keyboard, gamepad
medium Download , DVD , Blu-ray
language English (audio)
German, French, Italian, Spanish (subtitles)
Age rating
USK released from 12
PEGI recommended for ages 16+

Life Is Strange (German about Life is strange ) is divided into five episodes 3D Adventure of French developer Dontnod Entertainment , whose first episode in January 2015 by the Japanese publisher Square Enix has been released for Windows PCs and various consoles.

action

prehistory

The game is largely set in 2013. 18-year-old Maxine "Max" Caulfield grew up in the fictional town of Arcadia Bay in the US state of Oregon . Her parents moved her to Seattle five years ago, and she lost contact with her then best friend named Chloe; now she has returned alone to study photography at the renowned Blackwell Academy . An important topic of conversation at the school at this point is the disappearance of the student Rachel Amber without a trace. Each episode plays chronologically on one day of the week, Monday through Friday.

Episode 1: Chrysalis

The first episode begins with Max's vision of a gigantic tornado destroying the city of Arcadia Bay . Max then wakes up in the photography class on the Blackwell Academy campus . The game first introduces the peculiarities of the game mechanics and continues the storyline: Max happens to witness a homicide in the girls' toilet at the school. A young woman in a punk outfit tries to blackmail Max's fellow student Nathan Prescott, an unsympathetic offspring from a wealthy family and an antagonist of the game. Nathan freaks out, there is an argument and he accidentally shoots the blackmailer in a scramble. Max reacts in panic and realizes in the course of her uncontrolled reaction that she can turn back time a bit with a certain gesture. Using this ability, she can now prevent the homicide.

After this momentous event, the person constellations and some locations of the game are introduced. During a meeting with her fellow student Warren, Nathan confronts Max and threatens him. From this situation she is rescued by Chloe, her best friend until she moved from Arcadia Bay . It turns out that Chloe is the blackmailer from the girls' bathroom. Max and Chloe exchange ideas and renew their friendship. For example, Max, who left Arcadia Bay with her parents shortly after Chloe's father died, learns that Chloe is now living with her mother and her hated stepfather, David Madsen, the academy's security chief. Chloe also tells about her fellow student and, after Max's move, her new best friend Rachel, who disappeared without a trace six months ago. Chloe also confesses to Max that she wanted to blackmail Nathan because of money problems - he had drugged her and wanted to offend her, he should now pay for her silence. After Max has a second unprecedented vision of the devastation of Arcadia Bay by a tornado and it surprisingly starts snowing despite the time of year, she confides in Chloe about both her vision and her special ability.

Episode 2: Out of Time

The next morning, Max wakes up in her room and meets Chloe for breakfast at the Two Whales Diner . There Chloe demands proof of Max's ability to turn back the time, which Max brings by watching events in the diner, turning back the time and reporting to Chloe about the events that then happen. Chloe loves it and wants to use Max's abilities to have fun.

After breakfast, at Chloe's suggestion, the two go to a junkyard next to a railway line, which is a secret retreat for Chloe that she wants to show Max. There they are surprised by the drug dealer Frank Bowers, who threatens Chloe because she still owes him money. After a verbal skirmish, he disappears, but Chloe and Max are so disillusioned with the encounter that they make their way home, following the train tracks to Arcadia Bay. Chloe's life is in danger in the face of an approaching train when her foot gets stuck in a switch that Max can only release at the last second.

Back at Blackwell Academy , Max is taking a photography class when suddenly chaos breaks out on campus because a student has climbed the roof of the dormitory and threatens to commit suicide by jumping into the depths. This is Kate Marsh, who is bullied because of a video with sexual content that is circulating on the Internet and who threatens to break under the resulting pressure. By using her special ability, Max can go to the roof of the building before Kate jumps to her death. A dialogue develops between the two, in the course of which, depending on the behavior of the player, Kate jumps into the depths or Max falls crying into her arms. Following this situation, Principal Wells calls a conference attended by Max, Nathan, Max's favorite teacher, Mr. Jefferson, and security officer David. As part of this conference, Max must blame either Nathan, Mr. Jefferson, or David for Kate's successful or attempted suicide.

After the conversation there is a surprising solar eclipse.

Episode 3: Chaos Theory

The third episode begins at night in Max's room. After sneaking out of the dorm, she meets up with Chloe. The two want to continue looking for clues and therefore break into the academy and the director's office with keys stolen by Chloe's stepfather. There you will find the school files of Kate, Rachel and a few other students. In Nathan's file on the director's computer, you will find a drawing on which "Rachel in the dark room" is written many times. After the successful break-in, Max and Chloe enter the school swimming pool out of exuberance to go swimming. There, however, security chief David Madsen appears, whom they can barely escape. Max then stays with Chloe so as not to attract further attention at the school.

The next morning, after breakfast, the two drive to the Two Whales Diner to look for more evidence in Frank's trailer. After Max uses her time travel ability to organize the keys, Chloe and Max break into the trailer. There you will find some photos and love letters that show that Rachel and Frank had a closer relationship than Rachel admitted to Chloe. Chloe gets upset, accuses everyone around her of treason and complains bitterly about her messed up life, which has been going down the drain since her father's death. She then brings Max back to Blackwell Academy.

Back in her room, Max looks at a childhood photo of her and Chloe. Suddenly the picture begins to flicker and bits of words from the past can be heard. By concentrating on the image, Max succeeds in traveling back to the time of the photograph, the day Chloe's father had a fatal traffic accident. She prevents his death by hiding his car keys. Then Max wakes up in a parallel present in which practically everything changes, she is a member of the Vortex Club and, to Max's horror, her friend Chloe is paralyzed from the neck down in a wheelchair.

Episode 4: Dark Room

At the beginning of the fourth episode you learn more about Chloe's life with her handicap, which was caused by a car accident. After a day full of memories and a movie evening together, Chloe asks Max the next morning, in view of her hopeless situation and her deteriorating health, to end her suffering and to help her die. Max can either accept or reject this request. Max then travels back to the day Chloe's father's fatal accident occurred to undo her previous interventions. She does not prevent the death of Chloe's father as she cannot live with the consequences, especially Chloe's disability and possible death. In doing so, she restores the "correct" timeline.

Back in the "real" timeline, the two friends are now investigating Rachel Amber's disappearance, using as a basis the notes of David, Chloe's stepfather, those of drug dealer Frank and Rachel's friend, and those of Nathan. The investigation leads them to an old barn owned by the Prescott family. You come across a bunker that was built below the barn. This includes a photo studio (the eponymous Dark Room ) with pictures of girls under the influence of drugs, including Rachel Amber and Kate Marsh. These images can be found in the red folders that have often been seen in the credits of an episode. Because of an empty folder labeled "Victoria", Max suspects that Victoria Chase will be the next victim. The background on a particularly terrifying picture with Rachel leads Max and Chloe back to the junkyard, where they find Rachel's buried body. Out of anger about the murder, both want to catch Nathan at the Vortex Club Party that evening, but he cannot be found there. When they want to go to the bedrooms to look for Nathan, Chloe receives a text message from Nathan that lures them to the junkyard.

Once there, Blackwell Academy teacher Mark Jefferson drugged Max with a syringe and shot Chloe. After the credits, the same scene is shown again for a few seconds as before the credits of the second episode, in which the player sees the folder with Kate's pictures again. The scene is continued for a few seconds: Mark Jefferson in a suit and with rubber gloves reaches for a syringe and fills it. From the off you can probably hear Max begging one of those present to stop ( Please, don't do this. ).

Episode 5: Polarized

Max wakes up tied up in the bunker photo studio. In several intermediate steps, she manages to change the past with the help of a photo she took in episode 1 so that Jefferson can be arrested and she travels to San Francisco as the winner of a photo competition. In San Francisco, news reaches her that Arcadia Bay is about to be destroyed by the tornado foreseen in her visions, with Chloe presumably killing her. Therefore, Max uses her competition picture exhibited in San Francisco to change the past again in such a way that she never submits the picture for the competition. As an unforeseeable consequence, however, it emerges that Jefferson is not arrested in this timeline and Max ends up in his photo studio again. Shortly before Jefferson can kill her with an overdose, David finds the photo studio and sets Max free.

In the midst of the approaching tornado, Max drives to the Two Whales Diner to receive a photo taken from Warren in episode 4, with which she starts another attempt to influence the past favorably. In this timeline, Chloe and Max don't make their way to the junkyard at the end of episode 4, so Chloe can't be shot. Both are then on the edge of the storm on Arcadia Bay Beach . Max is temporarily unconscious and finds herself in a nightmare from which she first has to escape. In the nightmare the characters known from reality appear and question the decisions made by Max in the past episodes.

In reality, Chloe has meanwhile brought the unconscious Max to the lighthouse, which is not in the path of the tornado. Chloe realizes that the fate of the city of Arcadia Bay is linked to her own fate, and suggests Max change the past one last time: with a photo taken in the school ladies' room in episode 1, Max should travel back in time and this time Chloe's encounter with Nathan did not affect what would end in Chloe's death and undo all changes. As a result, the natural balance would be restored and Arcadia Bay would not be destroyed by the tornado. Instead, the week would be completely different, and the game would end with Chloe's funeral. Alternatively, Max Chloe can refuse self-sacrifice, so that the city is destroyed. In this case, Chloe and Max leave the devastated Arcadia Bay together . In this case it remains unclear what happened to the residents of the city and whether they really all perished in the storm.

Game principle and technology

The game world is shown in 3D and the protagonist Max is controlled from a third-person perspective . The game world is largely freely accessible, areas not intended for exploration are blocked by barriers such as fences, hedges or doors that cannot be opened. Numerous objects and people in the game world can be examined. If they are relevant to the progression of the plot, the player has additional options; objects can be photographed or manipulated and people can be addressed. Dialogues are based on the multiple choice process. Max also has a diary in which she records her experiences and from which the player can find background information about characters and locations. Max can use her mobile phone to communicate with her friends and parents via SMS, as well as automatic phone calls that usually drive the action.

After Max has taken note of her special ability, she can turn back the time a little by pressing a button, whereby she remains in place herself. Thus, she can not only correct unfavorable situations retrospectively, but also teleport herself to a very small extent by rewinding the time to a point at which she was still in another place. This function is visualized by means of a spiral in the upper left corner. Important events are marked as points on this spiral. Max can only rewind time to a certain point, she gets a headache and nosebleed, and may even pass out if she goes too far. In a few cases, e.g. B. a suicide attempt of another character occurring in the action, Max can no longer rewind the time after a few uses of her ability, because the strength for it is temporarily exhausted. As a result, the decisions made in such a situation and the ensuing events are irreversible.

The plot follows an ultimately not fundamentally changeable frame story, which ends in a single, final, decisive decision: the sacrifice of Chloe, whereby everything that happened before is undone - or the sacrifice of Arcadia Bay , which indicates the decisions made in the above drastic result (all others except Max and Chloe die) is also largely irrelevant. Ultimately, it's not about achieving the perfect game result, but about the journey that Max and Chloe experience in this one week, and about the decisions that Max (i.e. the player) has to make, which are sometimes serious in their consequences .

Characters

Maxine "Max" Caulfield

Max is a young woman who has just turned 18 from Arcadia Bay , Oregon . She grew up there but moved to Seattle , Washington with her parents when she was 13, losing touch with Chloe, her childhood best friend. Five years later she returned to Arcadia Bay to there at the Blackwell Academy to study photography. Max loves photography and taking their analog Polaroid - instant camera with you everywhere, in order to take snapshots. She is rather shy, often doubts her abilities, but knows how to defend herself when it matters. She is marginalized as a geek by Victoria Chase and other (but not all) members of the Vortex Club , the school's elite club , mainly because of her “retro look”. Her best friends in Arcadia Bay are Chloe, her classmate Warren, who shows interest in her, and in the further course of the game, depending on Max's decisions, also her classmate Kate Marsh.

Chloe Price

Chloe was Max's best friend when she was a child. After her father died and Max moved to Seattle, Chloe became withdrawn and very rebellious, which is visualized in the game by her blue hair, her punk clothing style, her numerous tattoos and the regular consumption of marijuana, among other things. A central element of her role is the relationship with her stepfather David, security officer at Blackwell Academy , who on the one hand feels responsible for Chloe, but on the other hand reacts to her rebellious behavior with an addiction to control and domination. She has been expelled from Blackwell Academy for various offenses and has gone through what is commonly referred to as "bad influence" as part of her rebellion. Chloe and her fellow student Rachel Amber were good friends or had a relationship, the exact nature of their relationship can be explored and influenced by the player in the prequel "Life Is Strange - Before the Storm".

Rachel Amber

Rachel is a good friend of Chloe's and has been missing for six months at the start of the game. The mystery of their disappearance and its clarification is one of the storylines of Life is Strange. As the story progresses, it turns out that she was secretly dating the drug dealer Frank Bowers. Chloe in particular didn't seem to have known about it. Rachel is idealized by Chloe despite her disappearance, an expression of her deep feelings for Rachel. In episode four, her fate is cleared up - she died of a drug overdose that Nathan gave her when he tried to emulate his mentor Jefferson.

Warren Graham

Warren Daniel Graham is another Blackwell Academy student and a friend of Max. He is highly intelligent and loves science, but also respects art and good photography. He's a classic geek as he is drawn to both science fiction and playing video games. He's kind and protective towards Max, and it quickly becomes clear that Warren is in love with Max.

Kate Marsh

The actually cheerful Kate comes from a deeply religious family and was brought up accordingly. She is bullied by Victoria, Nathan, and other members of the Vortex Club over an internet video that was recorded while she was being drugged at a Vortex Club party . Victoria's conversation with one of her "subordinates" in the boarding school shower room suggests that Nathan drugged Kate and shot the video, but there is no evidence (yet) of this. This constant bullying eventually becomes too much for Kate, which is why at the end of Episode 2 she decides to take her own life. It is then in a dramatic climax of the episode on the boarding school roof in the hands of Max whether Kate implements this plan and dies or lets help. Kate finds courage when Max can save her.

Victoria Chase

Victoria comes from one of the richest families in Arcadia Bay . She enjoys great popularity with teachers and fellow students at Blackwell Academy and is the focus of a clique of girls who adore Victoria. One of her best friends is Nathan. As an antagonist , she is portrayed as arrogant, unfriendly, snooty and condescending. Classical bullying in school is portrayed on the basis of her character : By frequently disqualifying unpleasant people like Max or Kate Marsh, she exerts great social pressure on them. It is seldom suggested that it too has a human side and social problems. Her parents own a gallery, so Victoria is convinced that "this art-game" can only be "played" with unfair methods, such as an attempt at blackmail against her teacher Mark Jefferson. In addition, she should be the next victim in the dark room.

Nathan Prescott

Nathan's family is also rich, and they seem to own the entire city. Nathan thinks that this is why he has the right to determine everything and everyone. Like Victoria, he's arrogant, condescending, and a member of the Vortex Club . What makes him dangerous is his psychological instability. He becomes aggressive quickly and hates it when others try to rule over him. Nathan was blackmailed by Chloe for drugging her and trying to assault her. He then threatened her with a pistol and accidentally shot her, which Max undone. It's also likely that he drugged Kate Marsh like Chloe at a Vortex Club party and then shot a video of her. If you assign him the main culprit in episode 2, he will be suspended from class until further notice, but announced that he will meet again in court. He is the supposed owner of a secret photo studio in which pictures are taken of people under the influence of drugs. However, the end of episode 4 and a statement by Kate Marsh suggest that this photo studio is used by Mark Jefferson. In episode 5 it becomes clear that he secretly shows remorse for his actions. Weeping, he speaks a message to Max on his cell phone, in which he warns her about Jefferson and says that he has always been exploited and that he is sorry. In the known reality, he is killed by Jefferson; if you choose to save Arcadia Bay, he goes to prison for the manslaughter of Chloe and charges Chloe, whereupon Jefferson is also arrested.

William Price

William is Chloe's biological father and Joyce's first husband. He was killed in a tragic traffic accident five years before the storyline. This is one of the reasons Chloe turned into a rebellious punk. In episode 3, Max travels back to the day he died with the help of a photo and can prevent his death by hiding his car keys. In doing so, however, she creates an alternate reality in which William is alive, but Chloe is paralyzed from the neck down and is in a wheelchair. Her family is heavily indebted in this timeline for their expensive but vital treatments. At the start of Episode 4, Max undoes this by undoing her failed correction.

David Madsen

David is Chloe's stepfather who doesn't get along very well with her. He is a military veteran and the head of campus security at Blackwell Academy . Chloe massively rejects him as part of her rebellion because, from her point of view, he has taken her father's place. The relationship is complicated by David's paranoia and control addiction, which can be traced back to his war effort. He reacts to conflicts with behavior patterns from his military service. Throughout the game, you find out that he so fundamentally suspected of any other people of criminal activity or complicity and certain people, especially Kate, Rachel and Max stalking . Max finds out that David is planning camera surveillance for the entire campus and has already established it in his house. Because of his threatening behavior, he seems to be partly responsible for Kate's suicide attempt. He also has several firearms. David also shows dislike for Mark Jefferson. However, it turns out in the course of the plot that David is ultimately driven by deep concern for the well-being of Chloe, his wife Joyce and all students of the academy and wants to protect them. He also wants to find out what happened to Rachel and what is going on at the academy. But he fails in all of his plans because he sees everything through the distortion filter of his paranoia.

Mark Jefferson

Mark Jefferson, called Mr. Jefferson by his students, is the young and dynamic photography tutor at Blackwell Academy. Jefferson is a renowned photographer, has an exhibition in Blackwell and his own book. His teaching is presented in a relaxed and open manner, one of the reasons why he is so popular with students and faculty. He is very concerned about Kate Marsh shortly before her suicide attempt, but fails to get Kate upset. He is also present in the subsequent conversation with the school management. He also selects a high school winner for the Everyday Heroes Contest , a photography competition in which the winner flies to San Francisco to exhibit his photo in the Zeitgeist Gallery and be introduced to the art world. Although he is established as a trustworthy and helpful character throughout the game, it eventually turns out to be a psychopath. He is obsessed with capturing innocence and purity in his photographs. For this purpose, he puts his involuntary models under strong drugs in order to avoid artificial poses during the shoots due to their resulting black-outs. He kidnaps Max and kills Chloe at the end of episode 4. In episode 5, he tells Max that he and Nathan Prescott kidnapped students from Blackwell Academy in order to photograph them, including Rachel Amber and Kate Marsh. Rachel Amber was killed by Nathan's clumsiness due to an overdose.

Depending on the player's decision, Jefferson is captured by David at the end of the game, shot by him or is arrested by several police officers at the beginning of the week.

Synchronization (selection)

role Original speaker
Maxine "Max" Caulfield and Courtney Wagner Hannah Telle
Nathan Prescott, Trevor, Daniel DaCosta and Luke Parker Nik Shriner
David Madsen, Logan Robertson, Hayden Jones and Officer Berry Don McManus
Mark Jefferson, Samuel and Zachary Riggins Derek Phillips
Ray Wells Eric Morgan Stuart
Michelle Grant PaSean Wilson
Chloe Price, Taylor Christensen, Stella Hill and Sarah Ashly Burch
Warren Graham, Justin and Evan Carlos Luna
Kate "Beverly" Marsh, Alyssa Anderson and Juliet Watson Dayeanne Hutton
Victoria Chase, Dana Ward and Brooke Scott Dani Knights
Joyce Price Cissy Jones
William Price Joe Ochman
Frank Bowers Daniel Bonjour

Production notes

In 2013, developer Dontnod Entertainment developed the game Remember Me , which consists of elements of action adventure and beat 'em up , and published it through the publisher Capcom . The development of the later Life Is Strange began in 2013 under the code name "What if?" With co-financing by a de minimis grant of 200,000 euros from the French film funding authority Center national du cinéma et de l'image animée At the beginning of 2014, the studio had to declare insolvency, was able to avert bankruptcy.

When looking for a publisher for Life Is Strange , Square Enix turned out to be the only candidate who didn't want to change the concept.

The score was produced by Jonathan Morali of the French band Syd Matters , who also contributed some pieces. The soundtrack, inspired by modern indie folk music, is intended to shape the atmosphere of the game and "run through every level of the story, the graphics and the sound". Artists featured on the soundtrack include José González , Mogwai , Breton, Amanda Palmer , Brian Viglione , Bright Eyes , Message to Bears , Local Natives , Sparklehorse , Angus & Julia Stone , alt-J and Mud Flow .

Feral Interactive released a version for Macintosh computers in June 2016 and a Linux version in July of the same year . In December 2017, a version of Life Is Strange for mobile devices with an iOS operating system was released. A version for Android followed in July 2018.

Sequels and spin-offs

In July 2016, preparatory work began on a TV series based on the game, for which Dontnod worked with the US film production company Legendary Pictures . In addition, the first episode of the prequel Life Is Strange: Before the Storm was released in August 2017 . In May 2017, Life Is Strange 2, a sequel to the game, was announced, the first episode of which was released in September 2018. In June 2018, The Awesome Adventures of Captain Spirit , another game from the Life is Strange universe, was released, which is intended to serve as an introduction to the world of Life is Strange 2 .

Life Is Strange: Before the Storm

At E3 2017 it was announced that the developer Deck Nine Games is working on a prequel of the game, which will be played from the perspective of Chloe and will take place around three years before the events of the original game. The first of a total of three episodes of the prequel with the name Life is Strange: Before the Storm was released in August 2017 for PC, Xbox One and PlayStation 4. Following the release of the three episodes, a bonus episode Farewell was also released , which the player in the role of the young Max Caulfield was added.

The Awesome Adventures of Captain Spirit

In June 2018, Dontnod Entertainment announced the game The Awesome Adventures of Captain Spirit at Microsoft's E3 press conference , which is a spin-off from Life Is Strange and an introduction to the universe of Life Is Strange 2 . According to the developers, the idea for the game came about when they developed a number of new characters for Life Is Strange 2 and saw in many of them the potential to tell more about their backgrounds. The result is a game with an independent storyline, which, in addition to references to the original game (e.g. a letter from the Blackwell Academy known from Life is Strange ), also contains references to the storyline and location of Life Is Strange 2 and, like Life Is Strange: Before the Storm , largely retains the visual appearance and gameplay of the original game. In addition, some of the decisions should have an impact on Life is Strange 2 . A special feature of Captain Spirit is that, unlike the previous games, it was not published in episode format and is also free. The game was released in June 2018.

Life is Strange 2

In May 2017, the developer Dontnod announced that they were working on a successor to the adventure game. As the developers announced when they announced The Awesome Adventures of Captain Spirit , this game will be set in a new location with new characters. In addition, some decisions from Captain Spirit and the final decision from Life is Strange should have an influence on the game. Similar to the previous games, one of the main characters has an ability, in this case telekinesis .

reception

reviews
publication Rating
PS3 PS4 Windows Xbox 360 Xbox One
4players 85% 85% 85% 85% 85%
Adventure meeting k. A. k. A. 86% k. A. k. A.
Game Informer 8.5 / 10 8.5 / 10 8.5 / 10 8.5 / 10 8.5 / 10
GameSpot k. A. 7/10 7/10 k. A. 7/10
GameStar k. A. k. A. 85% k. A. k. A.
GBase 9/10 9/10 9/10 9/10 9/10
Meta-ratings
Metacritic k. A. 85 83 k. A. 85

Metacritic aggregated a total of 42 reviews of the game with an average rating of 83% (Windows version) and 85% (PS4 and Xbox One versions). A comparison with the adventure titles by Telltale Games was unanimously made in the trade press . GameStar positively emphasized the game mechanics and the soundtrack of Life Is Strange , but noted the lack of facial expressions of the characters and minor technical inadequacies negatively. GameSpot was enthusiastic about the social interaction between individual characters, but complained about logical inconsistencies when rewinding time, some clichéd characters and the lack of identification with the protagonist. The German adventure magazine Adventure-Treff praised the audiovisual presentation and the successful story and character drawing of the game, but criticized that it offered too few challenges for a classic adventure game. 4Players calls Life is Strange a "personal story about growing up" and registered a calm, relaxing gameplay without time pressure, but noted the stereotypical characters negatively. GBase compares youth fiction and sees Life is Strange as a school curriculum.

In some media reports, minor deficiencies were pointed out, but the overall better interaction possibilities with Life Is Strange compared to Telltale productions emphasized. It was also praised that the characters are the focus and their decisions drive the plot, while in Telltale games, conversely, the plot is in the center and the characters sometimes appear paler.

Life Is Strange had sold 1 million units up to and including Episode 3 . In May 2017, the studio announced that more than 3 million units of the game had been sold.

literature

  • Tobias Unterhuber: "If only I could turn back time" Coming of Age, nostalgia and the power of the media in Life Is Strange , in: EDITORIAL PAIDIA (ed.): "I'll remember this" Function, staging and change of decision in computer game . Glückstadt: Verlag Werner Hülsbusch, 2016, pp. 335–353.

Web links

Commons : Life Is Strange  - Collection of pictures, videos and audio files

Individual evidence

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