Toshihiko Nakagō
Toshihiko Nakago ( Jap. 中郷俊彦 , Nakago Toshihiko * about 1957 / 1958 ) is a Japanese game developers . He is the President of Systems Research & Development (SRD), which programs games for Nintendo . Nakago is involved in a supervisory role in the development of the Super Mario and The Legend of Zelda series .
Act
In 1979, Nakagō and others founded Systems Research & Development (SRD) with headquarters in Osaka . SRD initially developed CAD programs and Nakagō programmed office calculation software. Nakagō had experience with the 6502 microchip, which was used as the main processor in the Famicom console released by Nintendo in 1983 . Since Nintendo was looking for programmers who were familiar with the chip at the time, Nakagō met Hiroshi Umemiya from the Nintendo Research & Development 2 (R & D2) department, which produced hardware and software for the Famicom, in 1982 .
As a result, Nakagō programmed some early Famicom games for R & D2, including the Famicom implementation of Donkey Kong . After Nakagō and SRD had completed all the planned games, the Donkey Kong developer and then chief developer of the newly founded Nintendo Research & Development 4 (R & D4), Shigeru Miyamoto , spoke to Nakagō. Miyamoto hired Nakagō and his team to program the Famicom games planned by R & D4. The first game that Nakagō programmed for R & D4 was Excitebike . The early R & D4 games were designed by Miyamoto with Takashi Tezuka and programmed by SRD under Nakagō's direction. He was also involved in Super Mario Bros. (1985) and The Legend of Zelda (1986) .
Super Mario Bros. was the first game Miyamoto, Tezuka and Nakagō worked together; at the same time they also developed The Legend of Zelda . Both series of games have had many successors over the years, and the three have been involved in their development in leading positions. Because of the collaboration between Miyamoto, Tezuka and Nakagō, which has existed since 1985, the former and now deceased Nintendo President Satoru Iwata referred to the three as "the big three".
Ludography
- New Super Mario Bros. U ( Wii U 2012) - Level Design Adviser
- New Super Mario Bros. 2 ( 3DS 2012) - Level Design Adviser
- The Legend of Zelda: Skyward Sword (Wii 2011) - Supervisor
- Photo Dojo ( Nintendo DSi 2010) - Programming Management
- The Legend of Zelda: Spirit Tracks (DS 2009) - Supervisor
- New Super Mario Bros. Wii (Wii 2009) - Map & Level Design Director
- Wii Fit Plus (Wii 2009) - Special Thanks
- The Legend of Zelda: Phantom Hourglass (DS 2007) - Supervisor
- Link's Crossbow Training (Wii 2007) - Progress Management
- Wii Fit (Wii 2007) - Special Thanks
- The Legend of Zelda: Twilight Princess (Wii 2006) - Supervisor
- New Super Mario Bros. (DS 2006) - Programming Director
- Animal Crossing: Wild World (DS 2005) - Supervisor
- The Legend of Zelda: Four Swords Adventures (GameCube 2004) - Supervisor
- Super Mario 64 DS ( Nintendo DS 2004) - Programming Director
- The Legend of Zelda: Collector's Edition (GameCube 2003) - coordination
- The Legend of Zelda: Ocarina of Time Master Quest (GameCube 2002) - Supervisor
- The Legend of Zelda: The Wind Waker (GameCube 2002) - Supervisor
- Yoshi's Island: Super Mario Advance 3 (Game Boy Advance, 2002) - Supervisor
- Animal Crossing ( GameCube 2001) - Special Thanks
- Super Mario World: Super Mario Advance 2 ( Game Boy Advance 2001) - Supervisor
- The Legend of Zelda: Majora's Mask (N64 2000) - Program Manager
- Super Mario Bros. Deluxe (Game Boy Color 1999) - Supervisor
- The Legend of Zelda: Ocarina of Time (N64 1998) - Supervisor
- Star Fox 64 (N64 1997) - Supervisor
- Yoshi's Story ( N64 1997) - Programming Director
- Marvelous: Treasure Island (SNES 1996) - Technical Support
- Super Mario World 2: Yoshi's Island (SNES 1995) - Director
- Super Mario All-Stars (SNES 1993) - Programming Director
- The Legend of Zelda: Link's Awakening ( Game Boy 1993) - Special Thanks
- The Legend of Zelda: A Link to the Past (SNES 1991) - Programming Director
- Super Mario World ( Super Nintendo Entertainment System 1990) - Programming Director
- Super Mario Bros. 3 (NES 1988) - Chief Programmer
- Yume Kōjō: Doki Doki Panic (NES 1987) - programmer
- Zelda II: The Adventure of Link (NES 1987) - programmer
- The Legend of Zelda (NES 1986) - programmer
- Super Mario Bros. 2: The Lost Levels (NES 1986) - programmer
- Super Mario Bros. (NES 1985) - programmer
- Ice Climber (NES 1985) - programmer
- Kung Fu (NES 1985) programmer
- Vs. Excitebike (Arcade 1984) - programmer
- Excitebike (NES 1984) - programmer
- Vs. Balloon Fight (Arcade 1984) - programmer
- Popeye Teaches English (NES 1984) - programmer
- Donkey Kong Jr. Math (NES 1984) - programmer
- Mahjong (NES 1983) - programmer
- Popeye (NES 1983) - programmer
- Mario Bros. (NES 1983) - programmer
- Donkey Kong Jr. (NES 1983) - programmer
- Donkey Kong ( Nintendo Entertainment System 1983) - programmer
Web links
- Toshihiko Nakago at MobyGames
- Toshihiko Nakago at Kyoto-Report.blogspot.de
- Iwata asks: New Super Mario Bros. Wii
- Iwata asks: The Legend of Zelda: Spirit Tracks
- Iwata asks: Super Mario Bros. 25th Anniversary
Individual evidence
-
↑ "Iwata: Just out of interest, how old were you when I met you for the first time in 1984?"
"Nakago: I was 26 years old then. Miyamoto-san is five years older than me "(Source: Iwata asks: New Super Mario Bros. Wii ) - ↑ Kyoto-Report.blogspot.de
- ↑ a b Iwata asks: New Super Mario Bros. Wii
- ↑ Iwata asks: New Super Mario Bros. Wii, 3
personal data | |
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SURNAME | Nakagō, Toshihiko |
ALTERNATIVE NAMES | 中 郷 俊彦 (Japanese); T. Nakazoo |
BRIEF DESCRIPTION | Japanese game developer |
DATE OF BIRTH | around 1957 |