Donkey Kong (character)

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For the video game, see Donkey Kong (video game). For other uses, see Donkey Kong.
Donkey Kong
'Mario/Donkey Kong series' character
File:Dk beat.jpg
Donkey Kong as depicted in Donkey Kong Barrel Blast.
First gameDonkey Kong (1981)
Created byShigeru Miyamoto

Donkey Kong (ドンキーコング, Donkī Kongu), sometimes abbreviated DK, is a Nintendo video game character who first appeared in the popular 1981 video game of the same name. Initially, Donkey Kong was a large brown gorilla with no distinct features. Since Donkey Kong '94, he has been depicted wearing a red necktie, usually with a DK emblem.

History

Naming

Shigeru Miyamoto, creator of the character, believed "donkey" meant "stupid" in English, and assumed the name would convey the sense "stupid ape" to an American audience.[1] When he suggested this name to Nintendo of America, he was ridiculed, but the name stuck.

Rare era

File:Dkc snes boxart.jpg
Donkey Kong with red necktie, on the cover of Donkey Kong Country

The 1994 Super NES game Donkey Kong Country made by British game developer Rare marked a turning point for Donkey Kong by creating a new setting (Donkey Kong Island) and backstory for the character. This incarnation was designed by Shigeru Miyamoto and then rendered in 3D by Rare.[citation needed]

Dialogue in the Donkey Kong Country series implied that the current Donkey Kong is the grandson (later, the son) of the antagonist in the 1981 arcade game, who was now the bitter(hence the name), elderly ape Cranky Kong. Donkey Kong was portrayed as a powerful, yet lazy and laid-back ape who was more interested in lounging than heroics, and as such was constantly vilified by Cranky and his peers. The series introduced a sidekick for Donkey: his hyperactive friend, Diddy, and DK's crocodilian archenemy, King K. Rool.

Despite his name being in the titles of both games, DK is not the protagonist in the sequel Donkey Kong Country 2: Diddy's Kong Quest nor Donkey Kong Country 3: Dixie Kong's Double Trouble!. Instead he is captured by K. Rool, while the player controls different Kongs who have set out to rescue him. The Donkey Kong Country series also inspired the Donkey Kong Land trilogy and a television series.

Donkey Kong 64 for the Nintendo 64 would be the last platform game developed by Rare that starred Donkey Kong. The modern Donkey Kong supplanted Junior's role in the Mario Kart series from Mario Kart 64. In addition, DK became a regular playable character in the Mario sports series and other spinoffs such as Mario Party and Super Smash Bros.

Post-Rare era

Following Rare's departure from the series, Donkey Kong was reunited with his former rival Mario in the 2004 Game Boy Advance game titled Mario vs. Donkey Kong. A throwback to the Donkey Kong title for the Game Boy, Donkey Kong resumed his antagonist role from his earlier games by taking over the Mario Toy Company, upset over the lack of Mini-Mario toys available for purchase. The game was followed by a 2006 sequel titled Mario vs. Donkey Kong 2: March of the Minis, where Donkey Kong, who is infatuated with Pauline, kidnaps her and takes her to the roof of the Super Mini-Mario World amusement park when she ignores a Mini-Donkey Kong toy in favor of a Mini-Mario.

Nintendo also co-produced a trilogy of rhythm games with Namco for the Nintendo GameCube known as the Donkey Konga series, which were based on Namco's own Taiko: Drum Master, though only two of the series' games made it to America. There was also DK Jungle Beat, which used the drums, and DK Barrel Blast, which would have before it was ported to Wii. Aside from those, DK King of Swing on the GBA was released by Paon around the time of DKJB, and its sequel, Donkey Kong Jungle Climber, is due for early September. It was confirmed that Donkey Kong will return to the Super Smash Bros. series in the upcoming game Super Smash Bros. Brawl with a new stage based on the look of Donkey Kong: Jungle Beat and Donkey Kongs Final Smash will be Konga Beat which is based on the DK Bongos.[2] In the Subspace Emissary, the single-player adventure mode, Donkey Kong, along with Diddy, are chasing after the Koopas and Goombas that stole their bananas in an attempt to retrieve them. A surprisingly violent side of Donkey Kong is shown in the opening cutscene in a brief scene where DK pounds a Koopa Troopa into the ground.

References

  1. ^ "Miyamoto Shrine: Shigeru Miyamoto's Home on The Web:" (html). Interview with Miyamoto (May 16th 2001, E3 Expo). Retrieved 2007-05-31.
  2. ^ "Rumble Falls". Smash Bros. DOJO!!. Smashbros.com. 2007-07-23. Retrieved 2007-08-02. {{cite web}}: Check date values in: |date= (help)

See also

External links

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