Sting (musician) and Final Fantasy: Difference between pages

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<!--NOTICE: This article is already very large. If you wish to add a large amount of information please consider adding it to one of the many Final Fantasy sub-articles instead, or relegating excessive fictional or gameplay details to the appropriate wiki. Thanks.
{{Infobox musical artist
DO NOT remove this template unless you have reviewed the talk page comments (which may have been archived) and can justify that it should be removed.
| Name = Sting
-->
| Img = Sting ThePolice 2007.jpg
{{about|the Final Fantasy franchise|the video game|Final Fantasy (video game)}}[[Image:Final Fantasy wordmark.svg|thumb|A generic ''Final Fantasy'' [[logo]]. This typeface was first used in Japan with ''[[Final Fantasy IV]]'', and in North America and Europe with ''[[Final Fantasy VII]]''.]]
| Img_capt = Sting at [[Madison Square Garden]] in [[New York City|New York]] on [[1 August]] [[2007]] (photo Lionel Urman)
{{nihongo|'''''Final Fantasy'''''|ファイナル ファンタジー|Fainaru Fantajī}} is a [[media franchise]] created by [[Hironobu Sakaguchi]] and owned by [[Square Enix]] that includes [[video game]]s, [[motion picture]]s, and other merchandise. The series began in 1987 as an [[Final Fantasy (video game)|eponymous]] [[console role-playing game]] (RPG) [[video game developer|developed]] by [[Square Co.|Square]], spawning a video game series that became the central focus of the franchise.<ref name="Edge177">{{Citation |date= July 2007|title= Final Frontiers|periodical= [[Edge (magazine)|Edge]]|publisher= [[Future Publishing]]|issue= 177|pages= 72&ndash;79|accessdate= 2007-10-07}}</ref><ref name="IntroSE">{{cite web| title = An Introduction to Square-Enix| url = http://features.teamxbox.com/xbox/1554/An-Introduction-to-SquareEnix/p2/| publisher = [[IGN]]| work = TeamXbox| author = Berardini, César A.| date = 2006-04-26| accessdate = 2007-09-29}}</ref> The franchise has since branched out into other genres and platforms, such as [[tactical role-playing game|tactical RPG]]s, [[handheld game console|portable game]]s, a [[massively multiplayer online role-playing game]], and games for mobile phones. As of March 2007, there are twenty-eight games in the franchise—including twelve numbered games and numerous spin-off titles.<ref name="FFXII-Long">{{cite web| url = http://www.1up.com/do/newsStory?cId=3157884| title = GDC 2007: The Long Development of Final Fantasy XII| publisher = [[1UP.com]]| author = Lee, Garnett| date = 2007-03-08| accessdate = 2007-09-28}}</ref> The series has spurred the release of three [[anime|animated]] productions, two full-length [[computer-generated imagery|CGI]] films, and several printed adaptations of the video games.
| Img_size =
| Background = solo_singer
| Birth_name = Gordon Matthew Thomas Sumner
| Alias =
| Born = {{birth date and age|1951|10|2|}}<br>[[Wallsend]], [[England]]
| Instrument = [[Singing|Vocals]], [[Bass guitar]], [[Guitar]], [[Double bass]], [[Keyboards]], [[Lute]]
| Genre = [[Rock music|Rock]], [[New Wave music|New Wave]], [[Post-punk]], [[pop music|Pop]], [[Reggae]], [[classical music|Classical]]
| Occupation = [[Musician]], [[Singer-songwriter]], [[Record producer|Producer]], [[Actor]]
| Years_active = 1974 — present
| Label = [[A&M Records|A&M]]<br>[[Deutsche Grammophon]]<br>[[Universal Music Group]]
| Associated_acts = [[The Police]]
| URL = [http://www.sting.com/ Sting]
| Notable_instruments = [[Fender Precision Bass]]
}}
'''Gordon Matthew Thomas Sumner''', [[Order of the British Empire|CBE]] (born October 2, 1951), better known by his [[stage name]] '''Sting''', is a three time [[Academy Award for Best Song|Academy Award]]-nominated and multiple [[Grammy Award|Grammy]]-winning [[England|English]] [[musician]] from [[Wallsend]] in [[North Tyneside]]. Prior to starting his solo career, he was the principal songwriter, lead singer and [[bassist]] of the rock band [[The Police]]. As a solo musician and member of The Police, Sting has sold over 100 million records<ref>{{cite web|accessdate=2008-07-27|url=http://www.billboard.com/bbcom/yearend/2005/century/2003.jsp|title=Sting Biography|publisher=Billboard}}</ref>, and received over sixteen [[Grammy Awards]] for his work, receiving his first [[Grammy Award|Grammy]] for [[Grammy Award for Best Rock Instrumental Performance|Best Rock Instrumental Performance]] in [[Grammy Awards of 1981|1981]], and receiving an [[Academy Award for Best Song|Oscar nomination]] for best song.<ref>{{cite web|accessdate=2008-05-12|url=http://www.grammy.com/GRAMMY_Awards/Winners/Results.aspx|title=Grammy Award Winners|publisher=[[Grammy Award]]}}</ref><ref>{{cite web|accessdate=2008-05-12|url=http://www.channel4.com/news/articles/world/sting%20releases%20lute%20album/169710|title=Sting releases lute album|publisher=[[Channel 4]]|date=2006-09-27}}</ref>


Most ''Final Fantasy'' installments are independent stories (the numbers after the title refers more to volumes than sequels); however, they feature common elements that define the franchise. Such elements include recurring creatures, character names, airships and character classes. The series has popularized many features that are now widely used in console RPGs, and it is well known for its visuals, music, and innovation,<ref name="GS-FFHistory">{{cite web| url = http://www.gamespot.com/features/vgs/universal/finalfantasy_hs/| title = The History of Final Fantasy| author = Vestal, Andrew| publisher = [[GameSpot]]| accessdate = 2007-09-28}}</ref><ref name="IGN-GC-RPG">{{cite web| title = State of the RPG: GameCube| url = http://cube.ign.com/articles/634/634965p1.html| publisher = [[IGN]]| author = Casamassina, Matt| date = 2005-07-19| accessdate = 2007-10-05}}</ref> such as the inclusion of [[full motion video]]s, [[Photorealism|photo-realistic]] character models, and orchestrated music by [[Nobuo Uematsu]]. The series has been commercially and critically successful; it is the fourth-[[List of best-selling video games#Franchises|best-selling video game franchise]], only bested by [[List of Mario games by year|Mario]], [[Pokemon]], and [[The Sims (series)]]<ref name="Edge177"/>, and Square Enix's best selling series, with more than 85 million units sold as of July 7, 2008.<ref name="85mil">{{cite press release |url=http://www.mcvuk.com/press-releases/38274/SQUARE-ENIX-ANNOUNCES-SONG-SUMMONER-The-Unsung-Heroes |title=Square Enix announces Song Summoner: The Unsung Heroes |publisher=[[Square Enix]] |accessdate=2008-08-02 |date=2008-07-07}}</ref> Many individual titles in the series have garnered extra attention and their own positive reception. In addition, the series was awarded a star on the [[Walk of Game]] in 2006,<ref name="Walk">{{Cite web| url = http://www.walkofgame.com/inductees/inductees.html| title = 2006 Walk of Game Inductees| work= WalkOfGame.com| publisher = Metreon| accessdate = 2007-12-20}}</ref> and holds seven [[Guinness World Records]] in the ''[[Guinness World Records Gamer's Edition]] 2008''.<ref name="guinness">{{cite web |url=http://gamers.guinnessworldrecords.com/news/300708_ffiv.aspx |title=Record Breaking Final Fantasy Series heads to The Record Breaking Nintendo DS |author=Doug Parsons |date=2008-07-30 |publisher=[[Guinness World Records]] |accessdate=2008-08-02}}</ref><!--<ref name="BerlinCon">{{cite web| url = http://www.square-enix.com/eu/en/whatsnew/ffxi_berlin_convention_uk.pdf| title = Experience Final Fantasy XI 2007 at the Berlin eSports Convention| publisher = [[Square Enix]]| accessdate = 2007-09-28|format=PDF}}</ref> It's a shame to lose such a good ref, commented in case it might be used later-->
==Biography==
===Early life===
Sumner was born in [[Wallsend]] (an area of [[North Tyneside]] in the northeast of [[England]]<ref name="bio">{{cite web|accessdate=2008-05-12|url=http://www.thebiographychannel.co.uk/biography_story/1016:812/1/Sting.htm|title=Sting |publisher=[[The Biography Channel]]}}</ref>) to Ernest Sumner and his wife Audrey Cowell, a hairdresser. Ernest and Audrey had three more children after Gordon: a son (Philip) and two daughters (Angela and Anita). Ernest managed a dairy: young Gordon would often assist his father with the early-morning milk-delivery rounds. The Sumner siblings were raised as [[Roman Catholic]]s, due to the influence of their [[Ireland|Irish]] paternal grandmother. Early on, young Sumner's "best friend" was an old Spanish guitar with five rusty strings left behind by an uncle who'd emigrated to Canada.
Gordon attended [[St Cuthbert's High School]] in Newcastle upon Tyne. Later, he left the [[University of Warwick]] in [[Coventry]], after only one term. During this time, Gordon would often sneak into nightclubs like the Club-A-Go-Go. Here, he would watch acts such as [[Jack Bruce]] and [[Jimi Hendrix]]...acts which would later influence Sumner's own music. After jobs as a bus conductor, a construction laborer, and a tax officer, Gordon attended Northern Counties College of Education, (which later became part of [[Northumbria University]]) from 1971 to 1974 and qualified as a teacher.<ref>{{cite web|accessdate=2008-05-12|url=http://northumbria.ac.uk/browse/naa/famous/|title=Famous Alumni|publisher=[[Northumbria University]]}}</ref> He then worked as a schoolteacher at St. Paul's First School in [[Cramlington]] for two years. His experiences there would inspire him to write two of the Police's greatest hits: "[[Don't Stand So Close To Me|Don't Stand So Close To Me]]" and "[[Roxanne_(song)|Roxanne]]". Each was loosely based on one of his favorite books: ''[[Lolita]]'' and ''[[Cyrano de Bergerac (play)|Cyrano de Bergerac]]'', respectively.


== Games ==
From an early age, Sumner knew that he wanted to be a [[musician]]. His first music [[concert|gig]]s were wherever he could get a job. He performed evenings, weekends, and during vacations from college and from teaching. He played with local [[jazz]] bands such as the Phoenix Jazzmen, the Newcastle Big Band, and [[Last Exit (British band)|Last Exit]].
{{see|List of Final Fantasy media}}
The [[Final Fantasy (video game)|first installment]] of the series premiered in Japan on December 18, 1987. Each subsequent title was numbered and given a unique story. Since the original release, many ''Final Fantasy'' games have been [[Software localization|localized]] for markets in North America, Europe, and Australia on numerous [[video game console]]s, [[IBM PC compatible]] computers, and [[mobile phone]]s. Future installments will appear on [[History of video game consoles (seventh generation)|seventh generation video game consoles]]; two upcoming titles include ''[[Final Fantasy XIII]]'' and ''[[Final Fantasy Versus XIII]]''. As of March 2007, there are 28 games in the franchise.<ref name="FFXII-Long"/> This number includes the main installments from ''[[Final Fantasy (video game)|Final Fantasy]]'' to ''[[Final Fantasy XII]]'', as well as direct sequels and [[spin-off]]s. Many of the older titles have been rereleased on multiple platforms.


=== Origin of nickname ===
=== Main series ===
[[Image:FF1 USA boxart.jpg|thumb|Cover of the North American release of ''[[Final Fantasy (video game)|Final Fantasy]]'' for the [[Nintendo Entertainment System]]]]
Sting has stated that he gained his nickname while with the Phoenix Jazzmen. He once performed wearing a black and yellow sweater with hooped stripes that bandleader Gordon Solomon had noted made him look like a [[bumblebee]]; thus Sumner became "Sting". He uses Sting almost exclusively, except on official documents. In a press conference filmed in the movie ''[[Bring on the Night]]'', he jokingly stated when referred to by a journalist as Gordon, "My children call me Sting, my mother calls me Sting, who is this Gordon character?"
*''[[Final Fantasy (video game)|Final Fantasy]]'' was released for the [[Nintendo Entertainment System]] in Japan in 1987 and in North America in 1990.<ref>{{cite web| title = Final Fantasy - Release Summary| url = http://www.gamespot.com/nes/rpg/finalfantasy/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> The story focuses on four adventurers as they attempt to balance the four elements of the world. ''Final Fantasy'' introduced many concepts to the [[console role-playing game|console RPG]] genre.<ref name="GS-FFHistory"/>


*''[[Final Fantasy II]]'' was released on the NES in Japan in 1988.<ref>{{cite web| title = Final Fantasy II - Release Summary| url = http://www.gamespot.com/nes/rpg/finalfantasy2/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> The story centers on four youths who join a resistance to end an evil tyrant's military campaign against the world. ''Final Fantasy II'' was the first game to introduce [[Chocobo]]s and Cid.<ref name="GS-FFHistory"/>
===The Police===
{{main|The Police}}
In January 1977, Sting moved from Newcastle to [[London]], and soon thereafter he joined [[Stewart Copeland]] and [[Henry Padovani]] (who was soon replaced by [[Andy Summers]]) to form the [[New Wave (music)|New Wave]] band [[The Police]]. Between 1978 and 1983, they released five chart-topping albums and won six [[Grammy Award]]s.


*''[[Final Fantasy III]]'' was released on the Nintendo Entertainment System in Japan in 1990.<ref>{{cite web| title = Final Fantasy III - Release Summary| url = http://www.gamespot.com/nes/rpg/finalfantasy3/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> The plot focuses on four orphaned youths who come across a crystal, which grants them power and instructs them to restore balance to the world. It was the first game to implement a Job System, summoning and introduce [[Common elements of Final Fantasy#Moogle|Moogle]]s.<ref name="GS-FFHistory"/>
Although their initial sound was punk inspired, The Police soon switched to [[reggae]]-tinged rock and minimalist [[pop music|pop]]. Their last album, ''[[Synchronicity (album)|Synchronicity]]'', which included their most successful song, "[[Every Breath You Take]]", was released in 1983.


*''[[Final Fantasy IV]]'' was released on the [[Super Nintendo Entertainment System]] in 1991; in North America, it was released as ''Final Fantasy II''.<ref>{{cite web| title = Final Fantasy II (SNES) - Release Summary| url = http://www.gamespot.com/snes/rpg/finalfantasy2/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> The story centers on a dark knight and his journey to save the world from a mysterious villain.<ref>{{cite book| year=1991| editor=Square Co.| title=Final Fantasy II instruction manual| pages=74 | publisher=Square Co.| id=SFS-F4-USA-1}}</ref> It was the first game to introduce the "[[Final Fantasy battle systems#Active Time Battle|Active Time Battle]]" system.<ref>{{cite web| url = http://psx.ign.com/articles/166/166322p1.html| title = Final Fantasy Chronicles| publisher = [[IGN]]| author = IGN Staff| date = 2001-06-18| accessdate = 2007-11-16}}</ref>
While never formally breaking up, after ''Synchronicity'', the group agreed to concentrate on solo projects. As the years went by, the band members, particularly Sting, increasingly dismissed the possibility of reforming. In 2007, however, the band reformed and announced a [[The Police Reunion Tour|world tour]].


*''[[Final Fantasy V]]'' was released on the Super Nintendo Entertainment System in Japan in 1992.<ref>{{cite web| title = Final Fantasy V - Release Summary| url = http://www.gamespot.com/snes/rpg/finalfantasy5/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> The story focuses on a wanderer and his allies as they prevent the resurgence of an evil being. It features an expanded version of the Job System from ''Final Fantasy III''.
===Early solo work===
In September 1981, Sting made his first live solo appearance, performing on all four nights of the fourth [[Amnesty International]] benefit [[The Secret Policeman's Balls|The Secret Policeman's Other Ball]] at the invitation of producer [[Martin Lewis]]. He performed solo versions of "[[Roxanne (song)|Roxanne]]" and "[[Message in a Bottle (song)|Message in a Bottle]]", playing the guitar.


*''[[Final Fantasy VI]]'' was released on the Super Nintendo Entertainment System in 1994,<ref name="FFVI-Release">{{cite web| title = Final Fantasy III (SNES) - Release Summary| url = http://www.gamespot.com/snes/rpg/finalfantasy3/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> but it was released in North America under the title ''Final Fantasy III''.<ref name="FFVI-Release"/> The plot centers on a group of rebels as they attempt to overthrow an imperial dictatorship. It has more battle customization options than its predecessors, as well as the largest playable cast in the series.
He also led an all-star band (dubbed "The Secret Police") on his own arrangement of [[Bob Dylan]]'s, "[[I Shall Be Released]]". The band and chorus included [[Eric Clapton]], [[Jeff Beck]], [[Phil Collins]], [[Bob Geldof]] and [[Midge Ure]], all of whom (except Beck) later worked together on [[Live Aid]].


*''[[Final Fantasy VII]]'' was released on the [[PlayStation]] in 1997. The story centers on a group of adventurers as they battle a powerful corporation. ''Final Fantasy VII'' was the first game in the series to use [[3D computer graphics]], which feature [[polygon (computer graphics)|polygonal]] characters on pre-rendered backgrounds. This is the first ''Final Fantasy'' to have the same number designation in North America and Japan since the original game was released.
His performances were featured prominently in the album and movie of the show and drew Sting major critical attention. Sumner's participation in ''[[The Secret Policeman's Other Ball]]'' was the beginning of his growing involvement in raising money and consciousness for political and social causes.


*''[[Final Fantasy VIII]]'' was released on the PlayStation in 1999.<ref>{{cite web| title = Final Fantasy VIII - Release Summary| url = http://www.gamespot.com/ps/rpg/finalfantasy8/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> The plot focuses on a group of young mercenaries who seek to prevent a sorceress from manipulating an international war. It was the first game in the series to consistently use realistically proportioned characters, and feature a vocal piece as its theme music.
In 1982 he released a solo single, "[[Spread a Little Happiness]]" from the film version of the [[Dennis Potter]] television play ''[[Brimstone and Treacle]]''. The song was a re-interpretation of a song from the 1920s musical ''[[Mr. Cinders]]'' by [[Vivian Ellis]], and was a surprise Top 20 hit in the UK.


*''[[Final Fantasy IX]]'' was released on the PlayStation in 2000.<ref>{{cite web| title = Final Fantasy IX - Release Summary| url = http://www.gamespot.com/ps/rpg/finalfantasy9/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> The story begins with the protagonists attempting to stop a war sparked by an ambitious queen. It returned to the series' roots by revisiting a more traditional ''Final Fantasy'' setting.
===1980s===
Sting's first solo album, 1985's ''[[The Dream of the Blue Turtles]]'', featured a cast of accomplished jazz musicians, including [[Kenny Kirkland]], [[Darryl Jones]], [[Omar Hakim]], and [[Branford Marsalis]]. It included the hit single "[[If You Love Somebody Set Them Free]]". The single included a fan favourite non-LP track titled "Another Day". The album also yielded the hits "[[Fortress Around Your Heart]]", "[[Russians (Sting)|Russians]]", and "Love is the Seventh Wave". Within a year, it reached Triple [[Gold album|Platinum]]. This album would help Sting garner a [[Grammy Award|Grammy]] nomination for Album of the Year. The film and video ''Bring on the Night'' documented the formation of the band and its first concert in France.


*''[[Final Fantasy X]]'' was released on the [[PlayStation 2]] in 2001.<ref name="FFX-Releases">{{cite web| title = Final Fantasy X - Release Summary| url = http://www.gamespot.com/ps2/rpg/finalfantasy10/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> The story focuses on the protagonists trying to defeat a rampaging force terrorizing the world. ''Final Fantasy X'' introduced full three-dimensional areas and [[voice acting]] to the series, and it was the first to spawn a direct sequel (''[[Final Fantasy X-2]]'').
Also in 1985, he sang the introduction and chorus to "[[Money for Nothing (song)|Money for Nothing]]", a groundbreaking song by [[Dire Straits]] (he was given co-writer status and receives royalties based on his somewhat minor performance, supposedly because he reused his melody from The Police hit "Don't Stand So Close to Me" for his vocal parts. It is one of only two shared songwriting credits on any Dire Straits album). He performed this song with Dire Straits at the Live Aid Concert at [[Wembley Stadium (1923)|Wembley Stadium]]. Sting also provided a short guest vocal performance on the [[Miles Davis]] album ''[[You're Under Arrest (album)|You're Under Arrest]]''. He also sang backing vocals in [[Arcadia (band)|Arcadia]]'s single "[[The Promise (Arcadia song)|The Promise]]" from their only album, ''[[So Red the Rose]]''. He also contributed a version of "[[Mack the Knife]]" to the [[Hal Willner]]-produced tribute album ''[[Lost in the Stars: The Music of Kurt Weill]]''.


*''[[Final Fantasy XI]]'' was released on the PlayStation 2 and [[Personal computer|PC]] in 2002,<ref>{{cite web| title = Final Fantasy XI - Release Summary| url = http://www.gamespot.com/ps2/rpg/finalfantasy11/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> and later on the [[Xbox 360]]. The first [[MMORPG]] in the series, ''Final Fantasy XI'' is set in Vana'diel, where players can experience hundreds of quests and stories. It is also the first game in the series to feature real-time battles instead of [[random encounter]]s.
Sting released ''[[...Nothing Like the Sun]]'' in 1987, including the hit songs "[[We'll Be Together (Sting song)|We'll Be Together]]", "[[Fragile (song)|Fragile]]", "[[Englishman in New York]]", and "Be Still My Beating Heart", dedicated to his recently-deceased mother. It eventually went Double Platinum. The song "The Secret Marriage" from this album was adapted from a melody by German composer [[Hanns Eisler]], and "Englishman In New York" was about the eccentric writer [[Quentin Crisp]]. The album's title is taken from [[William Shakespeare]]'s [[Sonnet 130]].


*''[[Final Fantasy XII]]'' was released for the PlayStation 2 in 2006.<ref>{{cite web| title = Final Fantasy XII - Release Summary| url = http://www.gamespot.com/ps2/rpg/finalfantasy12/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> The game takes place in a world where two empires are waging an endless war. It features a real-time battle system similar to ''Final Fantasy XI'', a "gambit" system that automatically controls the actions of characters, and a "license board" that determines which abilities and equipment the character can use.
Soon thereafter, in February 1988, he released ''Nada Como el Sol'', a selection of five songs from ''Sun'' sung (by Sting himself) in [[Spanish language|Spanish]] and [[Portuguese language|Portuguese]]. Sting was also involved in two other recordings in the late 1980s, the first in 1987 with noted jazz arranger [[Gil Evans]] who placed Sting in a big band setting for a live album of Sting's songs (the CD was not released in the U.S.), and the second on [[Frank Zappa]]'s 1988 ''[[Broadway the Hard Way]]'' album, where Sting performs an unusual arrangement of "Murder By Numbers", set to the tune "Stolen Moments" by jazz composer [[Oliver Nelson]], and "dedicated" to fundamentalist evangelist [[Jimmy Swaggart]].


*''[[Final Fantasy XIII]]'' is in development for the [[PlayStation 3]] and [[Xbox 360]].<ref name="xbox360">{{cite web |url=http://xbox360.ign.com/articles/888/888967p1.html |title=E3 2008: Final Fantasy XIII Coming to Xbox 360 |accessdate=2008-07-14 |last=Thang |first=Jimmy |date=2008-07-14 |work= |publisher=[[IGN]]}}</ref> It will be the flagship installment of the ''[[Fabula Nova Crystallis Final Fantasy XIII]]'' compilation.
October 1988 saw the release of [[Igor Stravinsky]]'s ''[[The Soldier's Tale]]'' with the London Sinfonietta conducted by [[Kent Nagano]]. It featured [[Vanessa Redgrave]], Sir [[Ian McKellen]] and Sting in the role of the soldier.


=== Direct sequels and spin-offs ===
===1990s===
{{see also|Category: Final Fantasy spin-offs}}
Sting's 1991 album ''[[The Soul Cages]]'' was dedicated to his recently deceased father and included the Top 10 song [[All This Time (Sting song)|"All this Time"]], which reached #5 on the U.S. Pop chart, and the Grammy-winning "Soul Cages". The album eventually went Platinum. The following year, he married [[Trudie Styler]] and was awarded an honorary doctorate degree in music from [[Northumbria University]]. In 1993, he released the album ''[[Ten Summoner's Tales]]'', which went Triple Platinum in just over a year. ''Ten Summoner's Tales'' was nominated for the [[Mercury Prize]] in 1993 and nominated for the [[Grammy Award]] for Album of the Year in 1994. The title is wordplay on his surname, Sumner and [[The Summoner's Tale]], one of ''[[The Canterbury Tales]]''. The single, "Fields of Gold" had moderate success on radio airways. Concurrent video albums were released to support ''Soul Cages'' (a live concert) and ''Ten Summoner's Tales'' (recorded during the recording sessions for the album).
''Final Fantasy'' has spawned numerous spin-offs and compilations. Three Square games were released in North America with their titles changed to include "''Final Fantasy''": ''[[The Final Fantasy Legend]]'' and its two sequels. ''[[Final Fantasy Adventure]]'' is a spin-off to the ''Final Fantasy'' series and spawned the [[Mana (series)|''Mana'' series]].<ref>{{cite web| url=http://www.lostlevels.org/200311/200311-square.shtml| title=Elusions: Final Fantasy IV / Seiken Densetsu| accessdate=2007-06-09| author=Chris Collette| date=2003-11-15| work=[http://www.lostlevels.org/ Lost Levels]}}</ref> ''[[Final Fantasy Mystic Quest]]'' was developed for a United States audience, and ''[[Final Fantasy Tactics]]'' featured many references and themes found in previous ''Final Fantasy'' games. In 2003, the video game series' first direct sequel, ''Final Fantasy X-2'', was released.<ref>{{cite web| title = Final Fantasy X-2 - Release Summary| url = http://www.gamespot.com/ps2/rpg/finalfantasyx2/similar.html?mode=versions| publisher = [[GameSpot]]| accessdate = 2007-10-03}}</ref> Square Enix has released numerous games featuring [[Chocobo]]s, and the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series includes characters and themes from ''Final Fantasy''.<ref>{{Citation |date= July 2007|title= Tetsuya Nomura Interview|periodical= [[Edge (magazine)|Edge]]|publisher= [[Future Publishing]]|volume= |issue= 177|pages= 80&ndash;81|id= |url= |accessdate= 2007-09-28 |quote= }}</ref> ''[[Vagrant Story]]'', another Square game, is set in [[Ivalice]], the same world featured in ''Final Fantasy Tactics'', Final Fantasy Tactics Advance, and ''Final Fantasy XII''.<ref>{{cite web| author = Joypad magazine| year = 2004| title = Interview| url = http://www.ffworld.com/?rub=ff12&page=interview_jp-mai04| work = FFWorld.com| accessdate = 2007-05-25| language = French}}</ref> Three ''Final Fantasy'' compilations&mdash;''[[Compilation of Final Fantasy VII]]'', ''[[Ivalice#Ivalice Alliance|Ivalice Alliance]]'', and ''[[Fabula Nova Crystallis Final Fantasy XIII]]''&mdash;share many themes.


== Overview ==
In May 1993, Sting released a cover of his own classic Police song from the ''[[Ghost in the Machine]]'' album, "Demolition Man" for the ''[[Demolition Man]]'' film.
=== Common elements ===
{{main|Common elements of Final Fantasy}}
Although most ''Final Fantasy'' installments are independent, many themes and elements of [[gameplay]] recur throughout the series. The concept of summoning legendary creatures to aid in battle has persisted since ''[[Final Fantasy III]]''; common summons include Shiva, Ifrit, and Bahamut.<ref name="GS-FFHistory"/> Recurring creatures include [[Chocobo]]s, [[Common elements of Final Fantasy#Moogle|Moogles]], [[Monsters of Final Fantasy|Tonberries, Behemoth, Cactuars and Malboros]].<ref name="IGN-Evo">{{cite web| url = http://au.ps2.ign.com/articles/756/756635p1.html| title = The Evolution of Final Fantasy| author = Kolan, Patrick| publisher = [[IGN]]| date = 2007-01-18| accessdate = 2007-11-03}}</ref> Some spin-off titles have cameo appearances of characters from other games, and most titles feature recycled character names. For example, there has been a character named [[Cid (Final Fantasy)|Cid]] in each game since ''Final Fantasy II'';<ref>{{cite web| author = Coik, Kevin| url = http://www.gamingworldx.com/features/thoff-past.shtml| title = The History of Final Fantasy : The Past| publisher = Gaming World X| accessdate = 2007-10-05}}</ref> however, each appearance and personality is different. Airships and character classes&mdash;specific jobs that enable unique abilities for characters&mdash;are other recurring themes.<ref name="GS-FFHistory"/><ref name="IGN-Evo"/>


=== Gameplay ===
Sting reached a pinnacle of success in 1994. Together with [[Bryan Adams]] and [[Rod Stewart]], they performed the chart-topping song "[[All For Love]]" from the film ''[[The Three Musketeers (1993 film)|The Three Musketeers]]''. The song stayed at the top of the U.S. charts for five weeks and went Platinum; it is to date Sting's only song from his post-Police career to top the U.S. charts. In February, he won two more Grammy Awards and was nominated for three more. The [[Berklee College of Music]] gave him his second honorary doctorate of music degree in May. In November, he released a [[greatest hits]] compilation called ''Fields of Gold: The Best of Sting'', which eventually was certified Double Platinum.
==== Game screens ====
''Final Fantasy'' games typically have several types of screens, or modes of interaction, that are broadly categorized by function. Screens are accessed either by the player's actions or by automatic events. Such screens include: ''field screens'', ''battle screens'', ''world screens'', ''menu screens'', ''[[cutscene]]s'', and ''[[minigame]]s''. The player normally controls the character interaction with the environment via Field, Battle, and World screens; minigames are sometimes used for this as well.


"Field screens" are enclosed and interconnected areas&mdash;towns, caves, fields, and other environments&mdash;through which the player can navigate the playable characters. Most of the character dialogue and exploration occurs on the field screens. In the first ten titles (except ''[[Final Fantasy VIII]],'' where other characters follow the main character when you are not on the world map), players can navigate the main character, which represents the whole party, around the environment. Since ''[[Final Fantasy XI]]'', multiple playable characters have been shown on the Field screen, and battles have been incorporated into the Field screen.
Sting's 1996 album, ''[[Mercury Falling]]'' debuted strongly with the single "Let Your Soul Be Your Pilot", but it dropped quickly on the charts. He reached the [[Top 40]] with two singles the same year with "You Still Touch Me" (June) and "[[I'm So Happy I Can't Stop Crying]]" (December) (which became a country music hit the next year in a version recorded with American country singer [[Toby Keith]]). During this period, Sting was also recording music for the upcoming Disney film ''Kingdom of the Sun'', which went on to be reworked into ''[[The Emperor's New Groove]]''. The film went through drastic overhauls and plot changes, many of which were documented by Sting's wife, [[Trudie Styler]]. She captured the moment he was called by Disney who then informed him that his songs would not be used in the final film. The story was put into a final product: ''The Sweatbox'', which premièred at the [[Toronto Film Festival]]. Disney currently holds the rights to the film and will not grant its release. That same year Sting also released a little-known CD-ROM called ''All This Time'', which provided music, commentary and custom computer features describing Sting and his music from his perspective.


[[Image:FFIV overworld map.PNG|200px|thumb|''[[Final Fantasy IV]] (SNES)'' world screen]]
Also in 1996, Sting provided some vocals for the [[Tina Turner]] single "[[On Silent Wings]]" as a part of her ''[[Wildest Dreams]]'' album. Sting has also co-operated with [[Greeks|Greek]] popular singer [[George Dalaras]], giving a common concert in [[Athens]].
"Battle screens" facilitate battles in an [[arena]], usually with a change of scale and a background that represents where the battle is occurring. For example, a random battle in a desert will have a desert backdrop.<ref name="FF-Retro-1">{{cite web| url = http://www.gametrailers.com/player/22250.html| title = Final Fantasy Retrospective Part I| publisher = [[GameTrailers]]| date = 2007-07-15| accessdate = 2007-11-03}}</ref> Battles are normally either plot-relevant or [[random encounter]]s. In ''Final Fantasy XI'' and ''[[Final Fantasy XII|XII]]'', battles screens were omitted by having battle sequences occur on the main field screen;<ref name="FF-Retro-8">{{cite web| url = http://www.gametrailers.com/player/24494.html| title = Final Fantasy Retrospective Part VIII| publisher = [[GameTrailers]]| date = 2007-09-04| accessdate = 2007-11-06}}</ref><ref name="FF-Retro-9">{{cite web| url = http://www.gametrailers.com/player/25003.html| title = Final Fantasy Retrospective Part IX| publisher = [[GameTrailers]]| date = 2007-09-15| accessdate = 2007-11-06}}</ref> the change was influenced by a desire to remove random encounters.<ref name="itointerview">Interview with Hiroyuki Itō{{cite video | year=2006 | title=Final Fantasy XII Collector's Edition Bonus DVD | medium=DVD | publisher=Square Enix | location=Tokyo | accessdate=2006-03-10}}</ref>


The "World screen" is a low-scale map of the game world used to symbolize traveling great distances that would otherwise slow the plot progression. The party can often traverse this screen via [[Common elements of Final Fantasy#Airships|airships]], [[Chocobo]]s, and other modes of transportation.<ref name="FF-Retro-1"/> "Menu Screens" are used for character and game management; typical menu screens include items, character status, equipment, abilities, and game options.<ref name="IGN-Evo"/> This screen is usually presented in a very simple table layout. "[[Cutscene]]s" are non-interactive playbacks that provide instructions for the player or advance the plot. They can either be pre-rendered video, also known as [[full motion video]], or they can be executed with the same engine as any of the first three modes. "[[Minigames of Final Fantasy|Minigames]]" are small activities that generally serve as diversions from the story.
"Moonlight", a rare jazz performance by Sting for the 1995 remake of ''[[Sabrina (1995 film)|Sabrina]]'', written by Alan Bergman, Marilyn Bergman and John Williams, was nominated for a 1997 Grammy Award for Best Song Written Specifically for a Motion Picture or Television.


[[Image:Active Time Battle.png|thumb|left|Example diagram of the Active Time Battle system used in several ''Final Fantasy'' games from its US patent application]]
===2000s===
[[Image:Sting2.jpg|thumb|right|300px|Sting live in [[Budapest]], 2000]]
''The Emperor's New Groove'' soundtrack was released with complete songs from the previous version of the film, which included [[Rascal Flatts]] and [[Shawn Colvin]]. This is seen by many as a move on Disney's part to soothe the relationship with Sting and to keep open the door for future projects. The final single used to promote the film was "My Funny Friend and Me".


==== Battle system ====<!--This section is linked from [[Active Time Battle]], [[Conditional Turn-Based Battle]] and [[Final Fantasy battle systems]]-->
Sting's September 1999 album ''[[Brand New Day]]'' included the Top 40 hits "Brand New Day" and "[[Desert Rose (Sting song)|Desert Rose]]". The album went Triple Platinum by January 2001. In 2000, he won Grammy Awards for ''Brand New Day'' and the song of the same name. At the awards ceremony, he performed "Desert Rose" with his collaborator on the album version, [[Cheb Mami]]. For his performance, the Arab-American Institute Foundation gave him the [[Khalil Gibran]] Spirit of Humanity Award. However, Sting was criticised for appearing in a [[Jaguar (car)|Jaguar]] advertisement using "Desert Rose" as its backing track, particularly as he was a notable [[environmentalist]].
Combat in the ''Final Fantasy'' series started with a simple menu-driven, [[Turn-based game|turn-based]] battle system. The series began to introduce real-time elements in ''[[Final Fantasy IV]]'',<ref name="GS-FFHistory"/> culminating in a full real-time system for ''[[Final Fantasy XI]]'' and ''[[Final Fantasy XII]]''.<ref>{{cite web| url = http://ps2.gamezone.com/gzreviews/r17264.htm| title = Final Fantasy XI Review| publisher = GameZone Online| author = Sandoval, Angelina| date = 2004-03-30| accessdate = 2007-09-30}}</ref><ref name="FFXIIguide">{{cite book |editor=BradyGAMES |title=Final Fantasy XII Official Strategy Guide |year=2006 |publisher=DKPublishing |isbn=0-7440-0837-9 |pages=35–36}}</ref> The traditional, turn-based battle system was used in the first three games. At the beginning of each combat round, the player chooses battle commands for all playable characters. These commands are carried out in an order determined by the "speed" statistic of the characters.


With ''Final Fantasy IV'', the turn-based battle system was replaced by the Active Time Battle (ATB) system designed by Hiroyuki Ito. Square Co., Ltd. filed a United States [[patent application]] for the ATB system on March 16, 1992, under the title "Video game apparatus, method and device for controlling same" and was awarded the patent on February 21, 1995. On the battle screen, a status summary of each character is displayed. These encompass HP levels, MP levels (where applicable), and an ATB gauge. The ATB gauge determines when a character can take action. When the gauge is filled completely, the player can issue an order to that character.<ref>{{US patent reference| number = 5390937| y = 1995| m = 02| d = 21| inventor = Hironobu Sakaguchi and Hiroyuki Itou| title = Video game apparatus, method and device for controlling same}}</ref> Also, the player has the option to issue commands at the same time as when something else is happening. Not to be confused with a real-time battle system, this is simply an implement to help make things move along at a quicker pace.
In February 2001 he won another Grammy. His song "After The Rain Has Fallen" made it into the Top 40. His next project was to record a live album at his [[Tuscany|Tuscan]] villa, which was to be released as a CD and DVD, as well as being simulcast in its entirety on the internet. The CD and DVD were to be entitled ''On such a night'' and was intended to feature re-workings of Sting favourites such as "Roxanne" and "If You Love Somebody Set Them Free." The concert, however, was scheduled for [[September 11, 2001]] and due to the terrorist attacks in America that day, the project was altered in various ways. The webcast was shut down after one song (a reworked version of "[[Fragile (song)|Fragile]]"), after which Sting let it be up to the audience whether or not to continue with the show. Eventually they decided to go through with the concert, and the resultant album and DVD was released in November under a different title, ''...All This Time''. Both are dedicated "to all those who lost their lives on that day".


The ATB system was replaced in ''[[Final Fantasy X]]'' by the [[Final_Fantasy_X#Battle_system|Conditional Turn-Based Battle (CTB)]] system, or Count Time Battle, created by [[Toshiro Tsuchida]]. This system returns to a turn-based format, but character and enemy actions heavily affect the order of future battle turns. A graphical timeline along the upper-right side of the screen details who will be receiving turns next, as well as how various actions taken (such as using the Slow spell on an enemy) will affect the subsequent order of turns.
He performed a special arrangement of "[[Fragile (song)|Fragile]]" with [[Yo-Yo Ma]] and the [[Mormon Tabernacle Choir]] during the opening ceremonies of the [[2002 Winter Olympics]] in [[Salt Lake City, Utah]].


The Real Time Battle (RTB) system—introduced in ''[[Final Fantasy XI]]''—replaced the random encounter game mechanic that has featured in past ''Final Fantasy'' games. Instead, it allows players to view the location of nearby enemies on the game map, therefore allowing one to move around the landscape during battles, or to avoid battles altogether. Characters start attacking automatically once they are in combat with an enemy, and special commands and magic can be inputted by the player at any time. Contrary to the system's name it is not totally in real-time; with the exception of items, moving, certain special abilities and the first physical attack, all actions have a "charge" time before they are executed. Square Enix presented a short demo of ''[[Final Fantasy XIII]]'' at the 2006 [[E3]] conference, in which a menu at the bottom of the screen was used for inputting battle commands; the system was barely noticed because of the cinematic nature of the battles.<ref>{{cite web| author=Square Enix| year=2006 | title=E3 2006 - Square Enix ~ Final Fantasy XII| url=http://na.square-enix.com/e306/titles/fabula/ff13/| publisher=[[Square Enix]] | accessdate=2007-09-30}}</ref>
In 2002 Sting won a [[Golden Globe Award]] and in June, he was inducted into the [[Songwriters Hall of Fame]]. In the summer, Sting was awarded the [[British honours system|honour]] of Commander of the [[Order of the British Empire]] (CBE). In 2003 he released ''[[Sacred Love]]'', a studio album featuring collaborations with [[Hip hop music|hip-hop]] artist [[Mary J. Blige]] and [[sitar]] maestro [[Anoushka Shankar]]. He and Blige won a Grammy for their duet, "Whenever I Say Your Name". The album did not have the hit singles like his previous releases. The first single, "Send Your Love" reached only #30 and reviews were mixed. However, the album did reach platinum status by January 2004.


The Active Dimension Battle (ADB) system featured in ''[[Final Fantasy XII]]'' was a cross between the RTB system and the ATB's time meter. This system was inspired by the ''Final Fantasy XII'' developers' experience working on ''[[Ogre Battle]]'' and ''[[Vagrant Story]]'' (the latter was originally planned to have a two-player battle system).<ref>[http://www.vandal.net/cgi-bin/verreportaje.pl?n=87 Vandal Online - Juegos - Reportajes - Entrevistas - Entrevista Final Fantasy XII<!-- Bot generated title -->]</ref>
His autobiography ''Broken Music'' was published in October. Sting embarked on a ''Sacred Love'' tour in 2004 with performances by [[Annie Lennox]]. Sting went on the Broken Music tour, touring smaller venues, with a four piece band starting in Los Angeles on [[28 March]] [[2005]] and ending this "College Tour" on [[14 May]] 2005. Sting appears as a guest on the 2005 ''[[Monkey Business (album)|Monkey Business]]'' CD by American [[Hip hop music|hip-hop]] group [[The Black Eyed Peas]], adding vocals to the track "Union" which makes heavy use of samples from his ''[[Englishman in New York]]''.
[[Image:ThePolice 2007.jpg|thumb|right|300px|Sting with [[The Police]] at [[Madison Square Garden]], [[New York City|New York]], [[1 August]] [[2007]] (photo Lionel Urman)]]
Continuing with his involvement in [[Live Aid]], he appeared at [[Live 8]] in July 2005. During 2006, Sting collaborated with Roberto Livi in producing a Spanish language version of his cult classic "[[Fragile (song)|Fragile]]" entitled "Fragilidad" on the album ''Rhythms Del Mundo'' by Latino recording legends "The Buena Vista Sound" (previously known as the Buena Vista Social Club) available via www.apeuk.org.


Most installments use an [[Experience point|experience level]] system for character advancement, in which experience points are accumulated by killing enemies—however, defeating bosses in some titles did not provide experience points.<ref>{{cite book| title = Final Fantasy Anthology Official Strategy Guide| publisher = [[BradyGames]]| year = 1999| isbn = 1566869250}}</ref><ref>{{cite book| year = 2004| title = Final Fantasy VIII Ultimania| publisher = Studio BentStuff| language = Japanese| isbn= 4757512430}}</ref><ref>{{cite book| year = 2004| title = Final Fantasy X-2 Ultimania Omega| publisher = Square-Enix| language = Japanese| isbn= 4757511612}}</ref> Battles also use a points-based system for casting magical spells. Since ''Final Fantasy III'', most titles have featured a variety of "special commands", such as stealing items from enemies or performing more powerful attacks. These abilities are sometimes integrated into the [[Final Fantasy character classes|job system]], which has appeared in several installments.
In October 2006, Sting released an album, to mixed reviews, entitled ''[[Songs from the Labyrinth]]'' featuring the music of [[John Dowland]] (an [[Elizabethan]]-era composer) and accompaniment from [[Bosnia (region)|Bosnian]] [[lute]] player [[Edin Karamazov]]. As a part of the promotion of this album, he appeared on the fifth episode of ''[[Studio 60 on the Sunset Strip|Studio 60]]'' during which he performed a segment of Dowland's "[[Come Again (Dowland)|Come Again]]" as well as his own "[[Fields of Gold]]" in the arrangement for voice and two [[archlute]]s. Reports surfaced in early 2007 that Sting would reunite with his former Police bandmates for a 30th anniversary tour. These rumours were confirmed by posts on the popular fanzine ''Stingus'' and on various other newswebsites such as ''[[De Standaard]]'', [[Yahoo!]] etc.
In May 2007, Deutsche Grammophon releases the opera ''[[Welcome to the Voice]]'' composer Steve Nieve), with Sting portraying the main character, Dyonisos.


== Music ==
On [[February 11]], [[2007]], Sting reunited with the other members of the Police as the introductory act for the 2007 [[Grammy Awards]], singing "[[Roxanne (song)|Roxanne]]", and subsequently announced [[The Police Reunion Tour]], the first concert of which was held in Vancouver on [[May 28]] in front of 22,000 fans at one of two nearly sold-out concerts. The Police toured for more than a year, beginning with North America and eventually crossing over to Europe, South America, Australia & New Zealand and Japan. The last concert was at Madison Square Garden on August 7, 2008, during which Sting's three daughters appeared with him onstage.
[[Image:Nobuo Uematsu.jpg|right|150px|thumb|[[Nobuo Uematsu]], composer of most of the ''Final Fantasy'' soundtracks]]
{{main|Music of Final Fantasy}}
[[Nobuo Uematsu]] was the critically acclaimed chief [[composer|music composer]] of the ''Final Fantasy'' series until his resignation from Square Enix in November 2004.<ref name="Edge177"/> Uematsu is also involved with the rock group [[The Black Mages]], which has released three albums of [[arrangement|arranged]] ''Final Fantasy'' tunes.<ref>{{cite web| url = http://na.square-enix.com/uematsu/profile/index.html| title = Nobuo Uematsu's Profile| publisher = [[Square Enix]]| accessdate = 2007-10-08}}</ref><ref>{{cite web| url = http://www.dogearrecords.com/tbm3/| title = The Black Mages -Darkness and Starlight| publisher = Dog Ear Records| accessdate = 2008-04-02}}</ref> Other composers who have contributed to the series include [[Masashi Hamauzu]] and [[Hitoshi Sakimoto]].<ref>{{cite web| title = Artist: 浜渦正志| publisher = [[Music Brainz]]| url = http://musicbrainz.org/artist/deff82b2-f269-47fc-b0bc-383a5c911acb.html| accessdate = 2007-10-08}}</ref><ref>{{cite web| title = Artist: 崎元仁| publisher = [[Music Brainz]]| url = http://musicbrainz.org/artist/53a2cda4-31d0-405e-8a9d-5027c2479ebb.html| accessdate = 2007-10-08}}</ref>


Although each game offers a variety of music, there are some frequently reused themes. Most of the games open with a piece called "Prelude", which has evolved from a simple, 2-voice, [[Arpeggio|arpeggiated]] theme in the early games to a complex melodic arrangement in recent installments.<ref name="GS-FFHistory"/><ref name="IGN-Evo"/><ref name="FF-Retro-1"/> Battle victories in the first ten installments of the series were accompanied by a victory fanfare; this theme has become one of the most recognized pieces of music in the series. The basic theme for Chocobos is rearranged in a different musical style for each installment. A piece called "Prologue" or "Final Fantasy", originally featured in ''Final Fantasy I'', is often played during the ending credits.<ref name="GS-FFHistory"/> Although [[leitmotif]]s are often used in the more character-driven installments, theme music is typically reserved for main characters and recurring plot elements.<ref name="Edge177"/>
In 2007 he recorded a song called "Power's Out" with [[Nicole Scherzinger]] (lead singer of the Pussycat Dolls) the song is featured on her debut album ''[[Her Name Is Nicole]]'' which she is prepared to release in the beginning of 2008. On [[February 1]], [[2008]], "Power's Out" was added on Nicole's official website and now "Power's Out" will be the official second single off ''Her Name Is Nicole''.
{{-}}


== Development ==
He will be featured as a playable character in the upcoming video game [[Guitar Hero World Tour]]<ref>{{cite web | url = http://www.thesun.co.uk/sol/homepage/showbiz/bizarre/article1649982.ece | title = Sting appears in new version of Guitar Hero | publisher = ''[[The Sun]]'' | date = 2008-09-05 | accessdate = 2008-09-05 | first = Gordan | last = Smart}}</ref>.
=== History ===
<div class="floatright">
<timeline>
ImageSize = width:200 height:470
PlotArea = left:50 bottom:10 top:10 right:0


DateFormat = yyyy
==Acting career==
Period = from:1987 till:2008
Sting occasionally has ventured into acting. Notable film roles include:
TimeAxis = orientation:vertical order:reverse
* The Ace Face, the King of The Mods, a.k.a. The Bell Boy in the movie adaptation of The Who album ''[[Quadrophenia (film)|Quadrophenia]]'' (1979)
ScaleMajor = unit:year increment:1 start:1987
* Radio On : Just Like Eddie (1980)
ScaleMinor = unit:year increment:1 start:1987
* The angel Helith in the BBC TV film ''[[Artemis 81]]'' (1981)
* Martin Taylor, a drifter in ''[[Brimstone and Treacle]]'' (1982)
* [[Feyd-Rautha|Feyd-Rautha Harkonnen]] in the movie ''[[Dune (film)|Dune]]'' (1984)
* Mick, a black-marketeer in ''[[Plenty (film)|Plenty]]'' (1985)
* [[Baron Frankenstein]] in ''[[The Bride (film)|The Bride]]'' (1985)
* Himself in the documentary film ''[[Bring on the Night (film)|Bring on the Night]]'' (1985)
* A "heroic officer" in ''[[The Adventures of Baron Munchausen]]'' (1988)
* Finney, a nightclub owner in ''[[Stormy Monday]]'' (1988)
* Daniel, a British gentleman in ''[[Julia and Julia]]'' (1988)
* Himself on ''[[The Simpsons]]'' episode "[[Radio Bart]]" (1992)
* Fledge in ''[[The Grotesque (film)|The Grotesque]]'' (1995), in which he appears nude
* J.D., Eddie's father and owner of a bar, in ''[[Lock, Stock, and Two Smoking Barrels]]'' (1998)
* Himself on the ''[[Vicar of Dibley]]'' [[Comic Relief (charity)|Comic Relief]] special (2007)
*Himself in ''[[Bee Movie]]'' (2007)


Colors =
Sting narrated the American premiere of the musical ''Yanomamo'' (1983), by [[Peter Rose and Anne Conlon]] outlining problems that existed in the Amazon rainforest. This was made into a film and later broadcast as ''Song of the Forest'' (currently available from WWF-UK). Other appearances on the [[theater|stage]] and television include guest spots on ''[[Saturday Night Live]]'' and ''[[Ally McBeal]]''. He also provided the voice of [[Zarm]] on the 1990s television show ''[[Captain Planet and the Planeteers]]''. In 1989 he starred as Macheath (Mack the Knife) in the ''[[The Threepenny Opera]]'', the classic 1928 German musical work by [[Bertolt Brecht]] and [[Kurt Weill]] in New York and Washington. He most recently appeared as a musical guest on the fictional series ''[[Studio 60 on the Sunset Strip]]''.
id:blue value:rgb(0,0,0)
id:red value:rgb(0.9,0.05,0.05)


# there is no automatic collision detection,
Sting appeared on the television sitcom ''[[Ally McBeal]]'' as himself, being sued for appearing to sing to a fan by the fan's husband. Because of Sting's schedule, this suit forced his lawyer, Larry Paul, to dedicate the day to him causing him to stay away from his girlfriend, Ally, on her birthday.
# so shift texts up or down manually to avoid overlap


Define $dx = 25 # shift text to right side of bar
==Activism==
While with the Police, Sting wrote "Driven to Tears", an angry indictment of apathy in the face of world hunger, and it preceded his work on [[Bob Geldof]]'s "[[Feed The World]]" project. Sting sang on "[[Do They Know It's Christmas?]]" -- a hit single from Geldof's pop music super-group called "Band Aid" which eventually led to the [[Live Aid]] Concert in July 1985, in which Sting also took part, performing with Branford Marsalis, Phil Collins, and with the group Dire Straits.


# shift texts up or down when two have same year
Throughout the 1980s, Sting strongly supported [[environmentalism]] and [[humanitarian]] movements, such as [[Amnesty International]]. In 1986 he was interviewed by the BBC about the origins of his support for Amnesty International and he stated: "I've been a member of Amnesty and a support member for five years, due to an entertainment event called ''The Secret Policeman's Ball'' and before that I did not know about Amnesty, I did not know about its work, I did not know about torture in the world."
Define $up = shift:($dx,1)
Define $dw = shift:($dx,-8)


PlotData=
Sting's first involvement in the human rights cause occurred in September 1981 when he was invited by producer [[Martin Lewis]] to participate in the fourth Amnesty International gala ''[[The Secret Policeman's Other Ball]]'' following the example set at the 1979 show by [[Pete Townshend]].<ref>{{cite web|accessdate=2008-05-12|url=http://www.ireland.com/theticket/articles/2006/1020/1160606784745.html|title=REVOLVER|publisher=[[The Irish Times]]}}</ref> Sting performed two of his Police compositions as a soloist - "Roxanne" and "Message in a Bottle"' - appearing on all four nights of the show at the Theatre Royal in London. Sting also led an impromptu super-group of other musicians (dubbed ''The Secret Police'') performing at the show including [[Eric Clapton]], [[Jeff Beck]], [[Phil Collins]], [[Donovan]], [[Bob Geldof]] and [[Midge Ure]] in the show's grand finale - Sting's own reggae-tinged arrangement of [[Bob Dylan]]'s ''I Shall Be Released''. The event was the first time that Sting had worked with Geldof, Collins and Ure - an association that developed further with 1984's ''Band Aid'' and 1985's ''Live Aid''. Sting's performance - his first live appearances as a solo performer - was prominently featured on the album of the show (being its lead tracks) and in the film. In 1986, Sting was one of the headline performers on Amnesty's [[A Conspiracy of Hope]] tour of the US. In late 1986, Sting visited [[Quentin Crisp]] in his New York City apartment and learned about what it was like for Crisp to grow up gay in the homophobic 1920s - 1960s. As a result, Sting dedicated the song "[[Englishman In New York]]" to Crisp.
bar:Games anchor:till color:green width:15 textcolor:blue align:left fontsize:S mark:(line,white) shift:($dx,-4)
from:1987 till:2008
at:1987 text:"[[Final Fantasy (video game)|Final Fantasy]]"
at:1988 text:"[[Final Fantasy II]]"
at:1990 text:"[[Final Fantasy III]]"
at:1991 text:"[[Final Fantasy IV]]"
at:1992 text:"[[Final Fantasy V]]"
at:1994 text:"[[Final Fantasy VI]]"
at:1997 text:"[[Final Fantasy VII]]"
at:1999 text:"[[Final Fantasy VIII]]"
at:2000 text:"[[Final Fantasy IX]]"
at:2001 text:"[[Final Fantasy X]]"
at:2002 text:"[[Final Fantasy XI]]"
# don't add FF X-2 to the above chart. It is a sequel and not part of the main series
at:2006 text:"[[Final Fantasy XII]]"
# don't add FF XIII to the above chart. It has yet to be released and the year is subject to change.
</timeline></div>


In the mid 1980s, [[Square Co.|Square]] entered the Japanese [[Computer and video game industry|video game industry]] with a string of simple [[console role-playing game|RPGs]], [[racing game]]s, and [[platform game|platformers]] for [[Nintendo]]'s [[Famicom Disk System]] (FDS). In 1987, Square designer [[Hironobu Sakaguchi]] began work on a new fantasy role-playing game for the cartridge-based Famicom, inspired in part by [[Enix]]'s popular ''[[Dragon Warrior|Dragon Quest]]''. As Sakaguchi planned to retire after completing the project, it was named ''[[Final Fantasy (video game)|Final Fantasy]]''.<ref name="IntroSE"/><ref name="HS-MobyG">{{cite web| url = http://www.mobygames.com/developer/sheet/view/developerId,33334/| title = Developer Bio - Hironobu Sakaguchi| publisher = [[MobyGames]]| accessdate = 2007-09-29}}</ref> Despite Sakaguchi's explanation, the name of the game has also been attributed by various sources to the company's hopes that the project would solve its financial troubles.<ref name="GS-FFHistory"/> ''Final Fantasy'' indeed reversed Square's lagging fortunes, and it became its flagship franchise.<ref name="Edge177"/><ref name="IntroSE"/>
The summit of his many contributions to the human-rights cause came in 1988, when he joined a team of other major musicians - including [[Peter Gabriel]] and [[Bruce Springsteen]] - assembled under the banner of Amnesty International for the six-week world tour [[Human Rights Now! Tour]] celebrating the 40th anniversary of the signing of the [[Universal Declaration of Human Rights]].


Following the success of the first game, Square immediately developed a second installment. Unlike a typical sequel, ''[[Final Fantasy II]]'' features a world bearing only thematic similarities to its predecessor. Some of the [[gameplay]] elements, such as the [[character advancement]] system, were also overhauled. This approach has continued throughout the series; each major ''Final Fantasy'' game features a new setting, cast of characters, and battle system.
In 1988, he released the single "They Dance Alone" which chronicled the plight of the mothers, wives and daughters of the "disappeared", the innocent victims of the [[Pinochet]] regime in [[Chile]]. Unable to publicly voice their grievances to the government about their missing loved ones, for fear that they would "go missing" too, the women of Chile would pin photos of their "disappeared" relatives on their clothing, and dance in silent outrage against the government in public places.


[[Image:Ff6 magitek.jpg|thumb|left|140px|''[[Final Fantasy VI]]'' artwork by [[Yoshitaka Amano]]]]
With his wife [[Trudie Styler]] and Raoni Metuktire, a [[Kayapó]] [[Indigenous people of Brazil|Indian]] leader in [[Brazil]], Sting founded the [[Rainforest Foundation]] to help save the [[rainforest]]s. His support for these causes continues to this day, and includes an annual benefit concert held at New York's Carnegie Hall with Billy Joel, Elton John, James Taylor and other music superstars. A species of Colombian tree frog, ''[[Dendropsophus stingi]]'', was named after him in recognition of his "commitment and efforts to save the rain forest" (Kaplan 1994).


=== Design ===
Sting and his wife Trudie Styler were awarded the Peace Abbey Courage of Conscience award in Sherborn Mass on [[June 30]], [[2000]]. Singer/song writer, documentary film producers for their commitment to the environment through the establishment of the Rainforest Foundation; to human rights in China through the documentary film on Tiananmen Square; and to peace and social justice through the powerful gift of song.<ref>{{cite web|accessdate=2008-05-12|url=http://www.peaceabbey.org/awards/cocrecipientlist.html|title=THE COURAGE OF CONSCIENCE AWARD |publisher=The Peace Abbey}}</ref>
{{see also|Category: Final Fantasy designers}}
The first five games were directed by Hironobu Sakaguchi, who also provided the original concept.<!--ref name="FFIV-GSDetails">{{cite web| url = http://www.gamespot.com/snes/rpg/finalfantasy2/tech_info.html| title = Final Fantasy II (SNES) - Tech Info| publisher = [[GameSpot]]| accessdate = 2007-11-27}}</ref--> He served as a producer for subsequent games until he left Square in 2001.<ref name="HS-MobyG"/><ref name="FFVI-GSDetails">{{cite web| url = http://www.gamespot.com/snes/rpg/finalfantasy3/tech_info.html| title = Final Fantasy III (SNES) - Tech Info| publisher = [[GameSpot]]| accessdate = 2007-11-27}}</ref><ref name="FFVII-GSDetails">{{cite web| url = http://www.gamespot.com/ps/rpg/finalfantasy7/tech_info.html| title = Final Fantasy VII - Tech Info| publisher = [[GameSpot]]| accessdate = 2007-11-27}}</ref><ref name="FFVIII-GSDetails">{{cite web| url = http://www.gamespot.com/ps/rpg/finalfantasy8/tech_info.html| title = Final Fantasy VIII - Tech Info| publisher = [[GameSpot]]| accessdate = 2007-11-27}}</ref><ref name="FFIX-GSDetails">{{cite web| url = http://www.gamespot.com/ps/rpg/finalfantasy9/tech_info.html| title = Final Fantasy IX - Tech Info| publisher = [[GameSpot]]| accessdate = 2007-09-29}}</ref> [[Yoshinori Kitase]] took over directing the games until ''Final Fantasy VIII'',<ref name="FFVI-GSDetails"/><ref name="FFVII-GSDetails"/><ref name="FFVIII-GSDetails"/> and has been followed by a new director for each new title. [[Hiroyuki Itō]] has designed several gameplay systems, including ''Final Fantasy V''<nowiki>'</nowiki>s [[Final Fantasy V#Job System|Job System]], ''Final Fantasy VIII'''s [[Final Fantasy VIII#Junction system|Junction System]]<ref name="FFVIII-GSDetails"/> and the [[Active Time Battle]] concept, which was used from ''Final Fantasy IV'' until ''Final Fantasy IX''. Itō also co-directed ''Final Fantasy VI'' with Kitase.<ref name="FFVI-GSDetails"/>


[[Kenji Terada]] was the scenario writer for the first four games; Kitase took over as scenario writer for ''Final Fantasy V'' through ''Final Fantasy VII''. [[Kazushige Nojima]] became the series' primary scenario writer from ''Final Fantasy VII'' until his resignation in October 2003; he has since formed his own company, Stellavista. Nojima partially or completely wrote the stories for ''Final Fantasy VII'', ''[[Final Fantasy VIII]]'', ''Final Fantasy X'', and ''[[Final Fantasy X-2]]''. He has also worked as the scenario writer for the spin off series, ''[[Kingdom Hearts (series)|Kingdom Hearts]]''.<ref>{{cite web| url = http://www.gamespot.com/ps2/rpg/kingdomhearts2/tech_info.html| title = Kingdom Hearts II Tech Info| publisher = [[GameSpot]]| accessdate = 2007-11-07}}</ref> Square Enix continues to contract story and scenario work to Nojima and Stellavista.
In the early 1990s, Sting performed with [[Don Henley]] and [[Billy Joel]] in New York's Madison Square Garden at The Concert for Walden Woods. He also took part in the post-9-11 rock telethon to raise money for the families of the victims of terror attacks in the United States, and performed at the Live 8 concert, the follow up to 1985's Live Aid Concert.


Artistic design, including character and monster creations, was handled by Japanese artist [[Yoshitaka Amano]] from ''Final Fantasy'' through ''[[Final Fantasy VI]]''. Amano also handled title logo designs for all of the main series and all of the image illustrations from ''[[Final Fantasy VII]]'' onward. Following Amano's departure, he was replaced by [[Tetsuya Nomura]],<ref name="GS-FFHistory"/> who worked with the series through ''[[Final Fantasy X]]''; for ''Final Fantasy IX'', however, character designs were handled by [[Shukou Murase]], Toshiyuki Itahana, and Shin Nagasawa.<ref name="FFIX-GSDetails"/> Nomura is also the character designer of the ''[[Final Fantasy VII#Compilation of Final Fantasy VII|Compilation of Final Fantasy VII]],'' and all three installments of the upcoming ''[[Fabula Nova Crystallis: Final Fantasy XIII]]''. Other designers include Nobuyoshi Mihara and [[Akihiko Yoshida]]. Mihara was the character designer for ''[[Final Fantasy XI]]'',<ref>{{cite web| author = GameFAQs staff| date = [[2003-11-20]]| title = Final Fantasy XI Info| url = http://www.gamefaqs.com/console/ps2/data/197345.html| accessdate = 2007-04-01}}</ref> and Yoshida served as character designer for ''[[Final Fantasy Tactics]]'', ''[[Final Fantasy XII]]'', the Square-produced ''[[Vagrant Story]]'', and the [[Final Fantasy III (DS)|''Final Fantasy III'' remake]].
Sting is known to support [[cannabis reclassification in the United Kingdom]]. Following [[Tony Blair]]'s intention to revoke the rescheduling of cannabis executed in January 2006, he has joined a list of prominent figures who have written to the Prime Minister urging him to keep cannabis as a class C drug.<ref>{{cite web|accessdate=2008-05-12|url=http://www.e-stoned.com/rec/74-Sting/|title=Sting|publisher=E-Stoned}}</ref>


=== Graphics and technology ===
In 2008 he participated in a [[Album (Music)|music album]] called [[Songs for Tibet]], to support [[Tibet]] and the current [[Dalai Lama]] [[Tenzin Gyatso]].<ref>E-Online (July 22, 2008) [http://uk.eonline.com/uberblog/b147502_sting_matthews_mayer_gamer_tibet_beijing.html Sting, Matthews, Mayer Gamer for Tibet Than Beijing]</ref>
''[[Final Fantasy (video game)|Final Fantasy]]'' debuted on the [[Nintendo Entertainment System]] in 1987. It featured small [[sprite (computer graphics)|sprite]] representations of the leading party members on the main world screen because of graphical limitations, while in battle screens, more detailed, full versions of all characters would appear in a side-view perspective. The [[Super Nintendo Entertainment System|Super Famicom]] installments used updated graphics and effects, as well as higher quality music and sound than in previous games, but they were otherwise similar to their predecessors in basic design.


[[Image:FFVII cutscene aeris.jpg|thumb|''[[Final Fantasy VII]]'' was the first game in the series to incorporate pre-rendered [[cutscene]]s.]]
==Personal life==
In August 1995, Square showed an [[Final Fantasy VI#Interactive CG Game|interactive SGI technical demonstration]] of ''Final Fantasy'' for the next generation.<ref name="FFVII-Dev">{{cite web| author = The Final Fantasy VII Citadel site staff| year = 2005| title = Hironobu Sakaguchi Interview| url = http://www.ff7citadel.com/press/int_sakaguchi.shtml| publisher = The Final Fantasy VII Citadel| accessdate = 2007-10-05}}</ref> Articles in video game magazines ''[[GameFan]]'' and ''[[Nintendo Power]]'' led fans to believe the demo was of a new ''Final Fantasy'' title for the [[Nintendo 64]] [[video game console]]. However, 1997 saw the release of ''[[Final Fantasy VII]]'' for the Sony [[PlayStation]] and not the [[Nintendo 64]] as many had originally anticipated.<ref>{{cite web| author = Sutherland, Kenny| publisher = Lost Levels Online| url = http://www.lostlevels.org/200510/| title = Elusions: Final Fantasy 64| accessdate = 2007-10-02}}</ref> This was due to a dispute with Nintendo over its use of faster and more expensive [[cartridge (electronics)|cartridge]]s, as opposed to the slower, cheaper, and much higher capacity [[compact disc]]s used on rival systems.<ref>{{Citation| last=PSM Staff| publication-date=September 2007| date=| title=10 Years of PlayStation Through the Eyes of PSM| periodical=[[PSM (magazine)|PSM]]| publisher= [[Future Publishing|Future US Inc.]]| issue=127| pages=34&ndash;43}}</ref> ''Final Fantasy VII'' introduced [[3D computer graphics|3-dimensional graphics]] with fully [[Rendering (computer graphics)|pre-rendered]] backgrounds.<ref>{{cite web| title = Final Fantasy VII -Review| url = http://www.gamespot.com/ps/rpg/finalfantasy7/review.html| publisher = [[GameSpot]]| author = Kasavin, Greg| date = 1997-09-29| accessdate = 2007-10-05}}</ref><ref>{{cite web| title = Final Fantasy VII (PS1) - Review| url = http://www.1up.com/do/reviewPage?cId=3111181&p=27&sec=REVIEWS| publisher = [[1UP.com]]| date = 2004-05-09| accessdate = 2007-10-05}}</ref> It was because of this switch to 3D that a [[CD-ROM]] format was chosen over a cartridge format.<ref name="FFVII-Dev"/>
Sting married actress [[Frances Tomelty]] from [[Northern Ireland]], on [[1 May]], [[1976]]. Before they divorced in 1984, the couple had two children: [[Joe Sumner|Joseph]] (born 1976) and Fuchsia Katherine (a.k.a. "Kate", born 1982). Joe Sumner is a member of the band [[Fiction Plane]].
In 1980 Sting became a [[tax exile]] and moved to Galway in Ireland.


Starting with ''[[Final Fantasy VIII]]'', the series adopted a more [[photorealism|photo-realistic]] look.<ref name="development2">{{cite web| author=Coxon, Sachi|year=1998 |title=Interview with ''Final Fantasy VIII'' developers| url=http://members.tripod.com/PlayStationJapan/ff8iview2.html |work=PlayStation Japan| accessdate=2007-09-30}}</ref> Like ''Final Fantasy VII'', some [[full motion video]] (FMV) sequences would have video playing in the background, with the [[polygon (computer graphics)|polygonal]] characters composited on top. ''[[Final Fantasy IX]]'' returned briefly to the more stylized design of earlier games in the series. It still maintained, and in many cases slightly upgraded, most of the graphical techniques utilized in the previous two games in the series. ''[[Final Fantasy X]]'' was released on the [[PlayStation 2]],<ref name="FFX-Releases"/> and made use of the much more powerful hardware to render many cutscenes in real-time, rather than in pre-rendered [[full motion video|FMV]] sequences. Rather than having 3D models moving about in pre-rendered backgrounds, the game featured full 3D environments, giving it a more dynamic look, though the camera angle was fixed. It was also the first ''Final Fantasy'' game to introduce [[voice acting]], occurring throughout the majority of the game, even with many minor characters. This aspect added a whole new dimension of depth to the character's reactions, emotions, and development.<ref>{{cite web| author = Square Enix North America site staff| year = 2001| title = Behind The Game The Creators| url = http://www.square-enix-usa.com/games/FFX/btg/creators.html#1| publisher = [[Square Enix]]| work = Square Enix.com| accessdate = 2007-10-05}}</ref>
In 1982, shortly after the birth of his second child, Sting separated from Tomelty and began living with actress (and later film producer) [[Trudie Styler]]. The couple eventually married in 1992. Sting and Styler have four children: Bridget Michaela (a.k.a. "Mickey", born [[19 January]] [[1984]]), [[Jake Sumner|Jake]] (born [[24 May]] [[1985]]), Eliot Pauline (nicknamed "Coco", born [[30 July]] [[1990]]), and Giacomo Luke (born [[17 December]] [[1995]]).


Taking a temporary divergence, ''[[Final Fantasy XI]]'' used the PlayStation 2's online capabilities as an [[MMORPG]].<ref>{{cite web| url = http://ps2.ign.com/articles/359/359081p1.html| title = Final Fantasy XI -- Big Plans, Big Money| author = IGN Staff| publisher = [[IGN]]| date = 2002-05-10| accessdate = 2007-10-02}}</ref> Initially released for PlayStation 2 with a PC port arriving 6 months later, ''Final Fantasy XI'' was also released on the [[Xbox 360]] nearly four years after its first release in Japan.<ref>{{cite web| title = Shippin' Out 4/17-4/21: Final Fantasy XI Online, Brain Age| url = http://www.gamespot.com/pc/adventure/longestjourney2wt/news.html?sid=6147765| publisher = [[GameSpot]]| author = Thorsen, Tor| date = 2006-04-17| accessdate = 2007-10-02}}</ref> This was the first ''Final Fantasy'' game to use a free rotating camera. ''[[Final Fantasy XII]]'' was released in 2006 for the PlayStation 2 and utilizes only half as many polygons as ''Final Fantasy X'' in exchange for more advanced textures and lighting.<ref>{{cite web| url = http://findarticles.com/p/articles/mi_zd1up/is_200311/ai_ziff112825| title = Find Articles - Final Fantasy XII 1UP| publisher = [[1UP.com]]| work = FindArticles.com| month = November | year = 2003| accessdate = 2007-10-08}}{{Dead link|date=October 2008}}</ref><ref>{{cite web| url = http://www.rpgfan.com/previews/ff12/index.html| title = Final Fantasy XII - Preview First Look| publisher = RPGFan| author = Winkler, Chris| date = 2003-12-04| accessdate = 2007-10-08}}</ref> It also retains the freely rotating camera from ''Final Fantasy XI''. ''[[Final Fantasy XIII]]'' was shown at [[E3]] 2006 and will make use of [[Crystal Tools]], a middleware engine developed by Square Enix.<ref>{{cite web| url = http://www.gamespot.com/ps3/rpg/finalfantasy13/news.html?sid=6149412| title = E3 06: Square Enix announces trio of Final Fantasy XIII games| author = Shoemaker, Brad| coauthors = Dan Tochen| publisher = [[GameSpot]]| date = 2006-05-08| accessdate = 2007-10-02}}</ref><ref>{{cite web| url=http://www.joystiq.com/2008/02/22/gdc08-square-enix-unveils-crystal-tools-engine/| title=GDC08: Square Enix unveils Crystal Tools engine| author=Yoon, Andrew| publisher=Joystiq| date=2008-02-22| accessdate=2008-07-05}}</ref>
Both of Sting's parents died from cancer in 1987. He did not, however, attend either funeral stating that the media fuss would be disrespectful to his parents.<ref>{{cite web |url=http://www.sting.com/news/interview.php?uid=3729 |title=Interview Date: October 1996 |accessdate=2008-01-18 |last=Sutcliffe |first=Phil|date=October 1996 |publisher=[[Q Magazine]] }}</ref>


== Merchandise and other media ==
1995 found Sting preparing for a court appearance, against his former accountant who had misappropriated several million pounds of his money, much to the amusement of the press, without Sting even knowing it had vanished.
{{see|List of Final Fantasy media}}
[[Square Enix]] has expanded the ''Final Fantasy'' series into various different mediums. In addition to the games, there have been [[Computer-generated imagery|CGI]] films, animated series, books, and different types of merchandise.<ref name="Edge177"/> Many of the games have been re-released on multiple platforms, and several have been adapted into [[manga]] and [[novel]]s. ''[[Final Fantasy Tactics Advance]]'' and ''[[Final Fantasy: Unlimited]]'' have been adapted into [[radio drama]]s. Many of the titles' official soundtracks have been released for sale as well. Companion books, which normally provide in-depth game information, have also been published. In Japan, they are published by Square and are called [[Ultimania]] books. In North America, they take the form of standard [[strategy guide]]s.


=== Anime and films ===
Sting owns several homes worldwide, including Elizabethan manor house Lake House and its 60-[[acre]] country estate in [[Wiltshire]], England, a country cottage in the [[Lake District]], a [[New York City]] apartment, a beach house in [[Malibu, California]], a {{convert|600|acre|km2|sing=on}} estate in [[Tuscany, Italy]], and two properties in London: an apartment on [[The Mall (London)|The Mall]], an 18th century terrace house in [[Highgate]].<ref>{{cite web|accessdate=2008-05-12|url=http://www.smh.com.au/articles/2003/11/10/1068329493904.html|title=What's wrong with being pretentious?|publisher=[[The Sydney Morning Herald]]|date=2003-11-11}}</ref> And he used to own a home in [[West Hempstead]], New York.
[[Image:Final fantasy ver1.jpg|thumb|Theatrical release poster of ''[[Final Fantasy: The Spirits Within]]'']]
There have been several [[anime]] and [[computer-generated imagery|CGI]] [[film]]s produced that are based either directly on individual ''Final Fantasy'' games or on the series as a whole. The first was an [[Original video animation|OVA]] titled ''[[Final Fantasy: Legend of the Crystals]]'' and was based on ''[[Final Fantasy V]]''. The story was set on the same world as the game though 200 years in the future. It was released as four 30-minute episodes first in Japan in 1994 and later released in the United States by [[Urban Vision]] in 1998.<ref>{{cite web| title = Final Fantasy: Legend of the Crystals (OAV)| url = http://www.animenewsnetwork.com/encyclopedia/anime.php?id=613| publisher = AnimeNewsNetwork| accessdate=2007-10-05}}</ref> In 2001, [[Square Pictures]] released its first feature film, ''[[Final Fantasy: The Spirits Within]]''. The story was set on a future-[[Earth]] that had been invaded by [[Extraterrestrial life|alien]] life forms.<ref name="MC-Spirits">{{cite web|url=http://www.metacritic.com/video/titles/finalfantasy/|title=Overview over ''Final Fantasy: The Spirits Within'' reviews|accessdate=2007-07-23|publisher=[[Metacritic]]}}</ref> ''The Spirits Within'' was the first animated feature to seriously attempt to portray [[photorealism|photorealistic]] CGI humans, but was considered a [[box office bomb]].<ref name="Edge177"/><ref name="MC-Spirits"/><ref name="FFMovie-RPGamer">{{cite web| author= Long, Andrew| year=2003| publisher=[[RPGamer]]| url=http://www.rpgamer.com/news/Q2-2003/042503e.html| title= Square-Enix Gives Chrono Break Trademark Some Playmates| accessdate=2007-07-25}}</ref> One reviewer points out that the environmentally-themed plot may have been ahead of its time.<ref>{{cite web| first=Peter| last=Bracke| title=Final Fantasy: The Spirits Within| date=2007-08-06| publisher= Snugglefish Media| url =http://bluray.highdefdigest.com/911/finalfantasyspiritswithin.html| work = High-Def Digest| accessdate = 2008-03-15}}</ref> 2001 also saw the release of ''[[Final Fantasy: Unlimited]]'', a 25 episode anime series based on the common elements of the ''Final Fantasy'' series. It was broadcast in Japan by [[TV Tokyo]] and released in North America by [[ADV Films]].<ref>{{cite web| title = Final Fantasy: Unlimited (TV)| url = http://www.animenewsnetwork.com/encyclopedia/anime.php?id=639| publisher = [[Anime News Network]]| accessdate = 2007-10-05}}</ref> In 2005, ''[[Final Fantasy VII Advent Children]]'' and ''[[Last Order: Final Fantasy VII]]'' were released as part of the ''[[Compilation of Final Fantasy VII]]''. ''Advent Children'' was a CGI film directed by [[Tetsuya Nomura]] and ''Last Order'' was a short OVA directed by [[Morio Asaka]].


=== Printed adaptations ===
According to an interview he did for German television broadcaster [[Norddeutscher Rundfunk|NDR]] in 1996, Sting chose a tree on the Lake House estate beside where he wishes to be buried someday.
Several of the video games have either been adapted into or have had [[spin-off]]s in the form of [[manga]] and [[novel]]s. The first was the novelization of ''[[Final Fantasy II]]'' in 1989 and was followed by a manga adaptation of ''[[Final Fantasy III]]'' in 1992.<ref>{{cite web| title = ファイナルファンタジー2 夢魔の迷宮| url = http://books.yahoo.co.jp/book_detail/05959031| work = Yahoo! Japan: Books| publisher = [[Yahoo!]]| language = Japanese| accessdate = 2007-10-08}}</ref><ref>{{cite web| title = 悠久の風伝説 ファイナルファンタジー3より 3| url = http://books.yahoo.co.jp/book_detail/18726609| work = Yahoo! Japan: Books| publisher = [[Yahoo!]]| language = Japanese| accessdate = 2007-10-08}}</ref> The past decade has seen an increase in the number of adaptations and spin-offs. ''Final Fantasy: The Spirits Within'' has been adapted into a novel,<ref>{{cite web| title = Final Fantasy: The Spirits Within (Mass Market Paperback)| url = http://www.amazon.com/Final-Fantasy-Dean-Wesley-Smith/dp/0743424190| publisher = [[Amazon.com]]| accessdate = 2007-10-08}}</ref> ''[[Final Fantasy Crystal Chronicles|Crystal Chronicles]]'' has been adapted into a manga,<ref>{{cite web| date = 2003-12-18| author = IGN staff| title = FF Crystal Chronicles Goes Comic| url = http://cube.ign.com/articles/446/446676p1.html| publisher = [[IGN]]| accessdate = 2007-10-08}}</ref> and ''[[Final Fantasy XI]]'' has had a novel and [[manhwa]] set in its continuity.<ref>{{cite web| title = ファイナルファンタジー11 星の誓い| url = http://books.yahoo.co.jp/book_detail/31106473| work = Yahoo! Japan: Books| publisher = [[Yahoo!]]| language = Japanese| accessdate = 2007-10-08}}</ref><ref>{{cite web| title = Final Fantasy XI T-1| url = http://www.fleuvenoir.fr/sf-fantasy-poche-jeux-video-fiche-livre-9782265085596.html| language = French| work = Fleuve Noir| accessdate = 2007-10-08}}</ref> Two [[novella]]s based on the ''[[Final Fantasy VII]]'' universe have also been released. The ''Final Fantasy: Unlimited'' story was partially continued in novels and a manga after the anime series had ended.


== Reception ==
To keep physically fit, for years Sting ran five miles (8 km) a day, and performed [[aerobics]]. He participated in running races at Parliament Hill and charity runs similar to the British 10K. However, around 1990 he met Danny Paradise who introduced him to [[yoga]]. Soon after, Sting began practicing yoga regularly. His practice consisted primarily of an [[Ashtanga Vinyasa Yoga]] series, though now he practices many other forms. He has practiced with notable teachers: Danny Paradise, Ganga White, Tracey Rich, Sharon Gannon, David Life, Maty Ezraty, and Seane Corn. He wrote a forward to the book, Yoga Beyond Belief, by Ganga White in 2007.
The ''Final Fantasy'' series has been overall critically well received and commercially successful, though each installment has seen different levels of success. In July 2007, the series was listed as the fourth-[[List of best-selling video games#Franchises|best-selling video game franchise]].<ref name="Edge177"/> The series has seen a steady increase in total sales; the series had sold 45 million units worldwide by August 2003 and 63 million units by December 2005.<ref>{{cite web| url = http://www.square-enix.com/na/company/press/2003/11082003/| title = Square Enix U.S.A. announces details for FINAL FANTASY XI| date = 2003-09-11| publisher = [[Square Enix]]| accessdate = 2008-01-03}}</ref><ref>{{cite web| url = http://www.square-enix.com/na/news/2005/12192005/| title = (Official Xbox Magazine press release) Playable Beta Disc for Xbox 360 Console to be included with February 2006 Issue| date = 2005-12-19| publisher = [[Square Enix]]| accessdate = 2008-01-03}}</ref> As of July 7, 2008, the series has sold over 85 million units worldwide.<ref name="85mil"/> Several titles have been commercially successful as well. At the end of 2007, the seventh, eighth, and ninth best-selling RPGs were ''Final Fantasy VII'', ''[[Final Fantasy VIII]]'', and ''[[Final Fantasy X]]'' respectively.<ref name="GWR08-RPG">{{cite book| last= |first= |authorlink= |coauthors= |editor= Craig Glenday| title= Guinness World Records Gamer's Edition 2008| series= [[Guinness World Records]]| date= 2008-03-11| publisher= Guinness| language= English|isbn= 978-1-904994-21-3| pages= 156–167| chapter= Record Breaking Games: Role-Playing Games}}</ref> ''Final Fantasy VII'' has sold more than 9.5 million copies worldwide, earning it the position of the best-selling ''Final Fantasy'' title.<ref>{{cite web| url = http://www.square-enix.com/na/company/press/2005/05152005/| title = Square Enix Announces Release Date of Final Fantasy VII Advent Children| publisher = [[Square Enix]]| date = 2005-05-15| accessdate = 2007-10-23}}</ref> Within two days of ''Final Fantasy VIII''{{'}}s North American release on September 9, 1999, it became the top-selling video game in the United States, a position it held for more than three weeks.<ref name="charts">{{cite web| title = Final Fantasy VIII Tops Videogame Charts| year = 1999| author = IGN staff| url = http://psx.ign.com/articles/071/071008p1.html| publisher = [[IGN]] | accessdate = 2007-10-02}}</ref> Though not as commercially successful as ''Final Fantasy VII'' or ''Final Fantasy VIII'', ''[[Final Fantasy IX]]'' was a top seller at the time of its release.<ref>{{cite web| author = IGN staff| title = Final Fantasy IX Is Number One| date = 2000-12-19| url = http://psx.ign.com/articles/089/089238p1.html| publisher = [[IGN]]| accessdate = 2006-03-07}}</ref><ref>{{cite web| title = Japan Platinum Game Chart| url = http://www.the-magicbox.com/topten2.htm| publisher = the-magicbox.com| accessdate = 2006-03-07}}</ref><ref>{{cite web| title = US Platinum Videogame Chart| publisher = the-magicbox.com| url = http://www.the-magicbox.com/Chart-USPlatinum.shtml| accessdate = 2006-03-07}}</ref> ''Final Fantasy X'' sold over 1.4 million Japanese units in pre-orders alone, which set a record for the fastest-selling console RPG.<ref name="GWR08-RPG"/><ref>{{cite web| url = http://ps2.ign.com/articles/096/096716p1.html| title = Final Fantasy X Sells Like Crazy; World Not Shocked| publisher = [[IGN]]| author = IGN Staff| date = 2001-07-19| accessdate = 2007-10-03}}</ref> ''[[Final Fantasy XII]]'' sold more than 1,764,000 copies in its first week in Japan.<ref>{{cite web| author = Jenkins, David| date = 2006-03-24| title = Japanese Sales Charts, Week Ending March 19| format= | publisher = Gamasutra.com| work = Media Create| url = http://www.gamasutra.com/php-bin/news_index.php?story=8671| accessdate = 2007-10-05}}</ref> By November 6, 2006—one week after its release—''Final Fantasy XII'' had shipped approximately 1.5 million copies in North America.<ref>{{cite web| author = [[Square Enix]]| date = 2006-11-06| title = Square Enix Announces Record Shipment With Final Fantasy XII| publisher = Square Enixe| work = Square-Enix.com | url = http://www.square-enix.com/na/company/press/2006/1106_1/ | accessdate = 2007-10-05}}</ref>


===Critical response===
An avid chess player, Sting played [[Garry Kasparov]] in an exhibition game in 2000.<ref>{{cite web|accessdate=2008-05-12|url=http://news.bbc.co.uk/1/hi/entertainment/772929.stm|title=Gately crawls ahead in chart race|publisher=[[BBC]]|date=2000-06-01}}</ref><ref>{{cite web|accessdate=2008-05-12|url=http://www.mtv.com/news/articles/1433226/20000630/police.jhtml|title=Sting Battles Chess King Kasparov In Times Square|publisher=[[MTV]]|date=2000-06-30|author=Manning, Kara}}</ref> Sting is also a part-time [[vegetarian]].<ref>http://www.imdb.com/name/nm0001776/bio</ref>
The ''Final Fantasy'' series and several specific games within it have been credited for introducing and popularizing many concepts and features that are widely used in [[console role-playing game|console RPGs]].<ref name="GS-FFHistory"/><ref name="IGN-GC-RPG"/> In addition, it has been praised for the quality of its visuals and soundtracks.<ref name="Edge177"/> The series was awarded a star on the [[Walk of Game]] in 2006. WalkOfGame.com commented that the series has sought perfection as well as been a risk taker in innovation.<ref name="Walk"/> The series holds seven [[Guinness World Records]] in the ''[[Guinness World Records Gamer's Edition]] 2008'', which include the "Most Games in an RPG Series" (12 main titles, 7 enhanced titles, and 32 spin-off titles), the "Longest Development Period" (the production of ''Final Fantasy XII'' took five years), and the "Fastest-Selling Console RPG in a Single Day" (''Final Fantasy X'' sold 1,455,732 copies on its launch day in Japan).<ref name="guinness"/> [[IGN]] has commented the menu system used by the series is a major detractor for many and is a "significant reason why they haven't touched the series."<ref name="IGN-Evo"/> The site has also heavily criticized the use of random encounters in the series' battle systems.<ref name="IGNReview8">{{cite web| url=http://psx.ign.com/articles/153/153847p1.html| title=IGN: Final Fantasy VIII Review| publisher=[[IGN]]| author=Lundigran, Jeff| date=1999-09-10| accessdate=2008-02-17}}</ref><ref name="IGNReview9">{{cite web| url=http://psx.ign.com/articles/162/162190p1.html| title=IGN: Final Fantasy IX Review| publisher=[[IGN]]| author=Smith, David| date=2000-11-22| accessdate=2008-02-17}}</ref> They also stated the various attempts to bring the series into film and animation have either been unsuccessful, unremarkable, or did not live up to the standards of the games.<ref>{{cite web| url = http://anime.ign.com/articles/842/842025p1.html| title = Gaming to Anime: Final Fantasy VI| publisher = [[IGN]]| author = Isler, Ramsey| date = 2007-12-17| accessdate = 2007-12-20}}</ref> In July 2007, [[Edge (magazine)|''Edge'' magazine]] criticized the series for a number of related titles that include the phrase "''Final Fantasy''" in their titles, which are considered to be not of the same quality as previous titles. They also commented that with the departure of [[Hironobu Sakaguchi]], the series might be in danger of growing stale.<ref name="Edge177"/>


Many ''Final Fantasy'' games have been included in various lists of top games. Two games were listed on [[GameFAQs]]' "The 10 Best Games Ever" contest in Fall 2005, with ''[[Final Fantasy VII]]'' voted as the "Best Game Ever." Six other ''Final Fantasy'' titles were included in the additional 90 games listed.<ref name="gamefaqs2">{{cite web| author = GameFAQs Site Staff | year = 2005| title = Fall 2005: 10-Year Anniversary Contest - The 10 Best Games Ever| url = http://www.gamefaqs.com/features/contest/top10 | publisher = [[GameFAQs]]| accessdate = 2007-10-02}}</ref> [[GameFAQs]] has also held a contest for the best video game series ever, with ''Final Fantasy'' being the runner-up to ''[[The Legend of Zelda (series)|The Legend of Zelda]]''.<ref>{{cite web|url=http://www.gamefaqs.com/features/contest/bse|title=Summer 2006: Best. Series. Ever.|publisher=GameFAQs|accessdate=2006-10-01}}</ref> Several games have been listed on multiple [[IGN]] "Top Games" lists.<ref>{{cite web| url = http://top100.ign.com/2003/index.html| title = IGN's Top 100 Games| publisher = [[IGN]]| year = 2003| accessdate = 2007-10-05}}</ref><ref>{{cite web| url = http://top100.ign.com/2005/index.html| title = IGN's Top 100 Games| publisher = [[IGN]]| year = 2005| accessdate = 2007-10-05}}</ref><ref>{{cite web| title = Top 99 Games of All Time: Readers' Pick| url = http://microsites.ign.com/kfc/top99games/| publisher = [[IGN]]| year = 2005| accessdate = 2007-10-05}}</ref><ref>{{cite web| url = http://ps2.ign.com/articles/772/772296p3.html| title = The Top 25 PS2 Games of All Time| author = IGN PlayStation Team| publisher = [[IGN]]| date = 2007-03-16| accessdate = 2007-10-03}}</ref> Eleven games were listed on ''[[Famitsu]]'''s 2006 "Top 100 Favorite Games of All Time", four of which were in the top ten, with ''[[Final Fantasy X]]'' and ''Final Fantasy VII'' being first and second, respectively.<ref name="Top100-famitsu">{{cite web| author = Campbell, Colin| year = 2006| title=Japan Votes on All Time Top 100| url = http://www.next-gen.biz/index.php?option=com_content&task=view&id=2401&Itemid=2| publisher=[[Next Generation Magazine|Next Generation]]| accessdate = 2007-10-02}}</ref> Many ''Final Fantasy'' characters have been included in GameFAQs' "Character Battle" contests. ''Final Fantasy VII''{{'}}s [[Cloud Strife]] and [[Sephiroth (Final Fantasy)|Sephiroth]] have both won once and have been listed as the runner-up multiple times.<ref>{{cite web|url=http://www.gamefaqs.com/features/contest/c03sum|title=Summer 2003: The Great GameFAQs Character Battle II|publisher=GameFAQs|accessdate=2007-11-12}}</ref><ref>{{cite web|url=http://www.gamefaqs.com/features/contest/c04sum|title=Summer 2004: The Great GameFAQs Character Battle III|publisher=GameFAQs|accessdate=2007-11-12}}</ref><ref>{{cite web|url=http://www.gamefaqs.com/features/contest/spr05|title=Spring 2005: Got Villains?|publisher=GameFAQs|accessdate=2007-11-12}}</ref><ref>{{cite web|url=http://www.gamefaqs.com/poll/index.html?poll=2566|title=Poll of the Day #2566|publisher=GameFAQs|accessdate=2007-11-12}}</ref> In [[ScrewAttack]]'s list of "Top Ten Coolest Characters", Cloud was rated the number two "coolest" character; Sephiroth was also considered but the list stipulated one character per franchise.<ref>{{cite web| url = http://www.gametrailers.com/player/16889.html| title = Top Ten Coolest Characters| publisher = [[GameTrailers]]| date = 2007-02-07| accessdate = 2008-01-03}}</ref>
==Discography==
{{for|Sting's discography with The Police|The Police#Discography}}
{{Main|Sting discography}}


Several individual ''Final Fantasy'' titles have garnered extra attention; some for their positive reception and others for their negative reception. ''Final Fantasy VII'' won GameFAQs' "Best. Game. Ever." tournament in 2004.<ref name="gamefaqs3">{{cite web| author = GameFAQs Site Staff| year = 2004| title = Spring 2004: Best. Game. Ever.| url = http://www.gamefaqs.com/features/contest/c04spr| publisher = [[GameFAQs]]| accessdate = 2007-10-02}}</ref> Despite the success of ''Final Fantasy VII'', it is sometimes criticized as being overrated. In 2003, [[GameSpy]] listed it as the 7th most overrated game of all time.<ref>{{cite web| url = http://archive.gamespy.com/articles/september03/25overrated/| title = 25 Most Overrated Games of All Time| author = GameSpy Staff| publisher = [[GameSpy]]| month = September | year = 2003| accessdate = 2007-11-21}}</ref> ''Dirge of Cerberus: Final Fantasy VII'' shipped 392,000 units in its first week of release, but received review scores that were much lower than that of other ''Final Fantasy'' games.<ref>{{cite web| url = http://www.m-create.com/eng/e_ranking.html| title = Top 10 Weekly Software Sales (January 23 - January 29, 2006)| archiveurl = http://web.archive.org/web/20060205034213/http://m-create.com/eng/e_ranking.html| archivedate = 2006-02-05}}</ref><ref>{{cite web| url = http://www.gamerankings.com/htmlpages2/924449.asp?q=dirge%20of%20cerberus| title = Dirge of Cerberus: Final Fantasy VII Reviews| publisher = [[Game Rankings]]| accessdate = 2007-10-23}}</ref><ref>{{cite web| url = http://www.metacritic.com/games/platforms/ps2/dirgeofcerberusfinalfantasy7?q=dirge%20of%20cerberus| title = Dirge of Cerberus: Final Fantasy VII (ps2:2006): Reviews| publisher = [[Metacritic]]| accessdate = 2007-10-23}}</ref> A delayed, negative review after the Japanese release of ''Dirge of Cerberus'' from Japanese gaming magazine ''[[Famitsu]]'' hinted at a controversy between the magazine and Square Enix.<ref>{{cite web| url = http://www.1up.com/do/newsStory?cId=3147827| publisher = [[1UP.com]]| title = Famitsu Digs Into Dirge of Cerberus| author = Dormer, Dan| date = 2006-02-08| accessdate = 2007-11-12}}</ref> The MMORPG, ''[[Final Fantasy XI]]'', reached over 200,000 active daily players in March 2006<ref>{{cite web| author = Woodard, Christopher| title = GDC: Creating a Global MMO: Balancing Cultures and Platforms in Final Fantasy XI| publisher = Gamasutra.com| date = 2006-03-24| url = http://www.gamasutra.com/features/20060324/woodard_01.shtml| accessdate = 2007-10-05}}</ref> and had reached over half a million subscribers by July 2007.<ref name="Edge177"/> Though ''Final Fantasy: The Spirits Within'' was praised for its visuals, the plot was criticized and was considered a box office bomb.<ref name="Edge177"/><ref name="MC-Spirits"/><ref name="FFMovie-RPGamer"/><ref>{{cite web| title = Final Fantasy: The Spirits Within| author = Ebert, Roger| url = http://rogerebert.suntimes.com/apps/pbcs.dll/article?AID=/20010711/REVIEWS/107110301/1023| publisher = RogerEbert.com| date = 2001-07-11| accessdate = 2007-10-23}}</ref> ''[[Final Fantasy Crystal Chronicles]]'' for the [[GameCube]] received overall positive review scores, but reviews stated that the use of [[Game Boy Advance]]s as controllers was a big detractor.<ref name="IGN-GC-RPG"/><ref>{{citeweb| url = http://www.1up.com/do/reviewPage?cId=3118114&sec=REVIEWS | title = Reviews: FF: Crystal Chronicles | publisher = [[1UP.com]]| date = 2004-05-09| accessdate = 2007-11-12}}</ref>
== Bibliography ==
* 2007 ''Lyrics by - Sting'', Simon & Schuster, ISBN 978-1-84737-167-6
* 2003 Autobiography ''Broken Music'', Simon & Schuster, ISBN 0-7434-5081-7
* 2005 Biography ''Sting and I'', James Berryman, John Blake, ISBN 1-84454-107-X
* 2000 Authorised biography ''A Sting in the Tale'', James Berryman, [[Mirage Publishing]], ISBN 1-90257-813-9
* 1998 Biography ''Sting - Demolition Man'', Christopher Sandford, Little, Brown and Company, ISBN 0-316-64372-6
* {{cite journal | author=M. Kaplan | title=A new species of frog of the genus Hyla from the Cordillera Oriental in northern Columbia with comments on the taxonomy of Hyla minuta | journal=Journal of Herpetology | year=1994 | volume=28 | issue=1 | pages= 79 – 87 | doi = 10.2307/1564684}}

==See also==
* [[List of number-one hits (United States)]]
* [[List of artists who reached number one on the Hot 100 (U.S.)]]
* [[List of number-one dance hits (United States)]]
* [[List of artists who reached number one on the U.S. Dance chart]]
* [[Mononymous persons]]


==References==
==References==
{{reflist|1}}
{{reflist|2}}


==External links==
== External links ==
{{portal|Final Fantasy}}
{{commons|Sting}}
{{wikiquote}}
* [http://www.sting.com/ Official website]
<!-- ==============================({{NoMoreLinks}})============================== -->
* {{imdb name|id=0001776|name=Sting}}
<!-- DO NOT ADD MORE LINKS TO THIS ARTICLE. WIKIPEDIA IS NOT A COLLECTION OF LINKS -->
* [http://www.nndb.com/people/740/000024668/ Sting] at [[NNDB]]
<!-- If you think that your link might be useful, instead of placing it here, put -->
* {{MusicBrainz artist|id=7944ed53-2a58-4035-9b93-140a71e41c34}}
<!-- it on this article's discussion page first. Links that have not been verified -->
* [http://www.billboard.com/bbcom/discography/more.jsp?tp=albums&pid=5763&aid=1168772#artAlbumMoreContainer&utm_source=billboard&utm_medium=pv&utm_campaign=sting Billboard.com Complete Discography of Sting]
<!-- WILL BE DELETED -->
* [http://www.stingus.net/ StingUs] - Largest unofficial Sting / Andy Summers / Stewart Copeland / The Police website
<!-- ============================================================================= -->
* [http://listing.free.fr/ LiSting] - fans community website
* [http://www.stingme.dk/ StingMe.dk - The Complete Discography by Sting]
*[http://www.square-enix.com/na/title/ff/ Square Enix's official ''Final Fantasy'' website]
*[http://www.square-enix.com/jp/title/finalfantasy/ Square Enix's official ''Final Fantasy'' website] {{ja icon}}
* [http://www.berklee.edu/commencement/past/sting.html Sting's 1994 Commencement Address To The [[Berklee College of Music]]]
* {{dmoz|Games/Video_Games/Roleplaying/F/Final_Fantasy_Games|''Final Fantasy'' Games}}
* [http://www.police.cybercomm.nl/lineups.htm List of Sting's touring band line-ups]
*[http://finalfantasy.wikia.com/wiki/Main_Page Final Fantasy Wiki]
* [http://www.publicradio.org/tools/media/player/performance_today/features/2007/03/06_sting Radio interview about John Dowland songs] from NPR ''Performance Today'', [[March 6]], [[2007]]
<!-- STOP ADDING FORUMS, DOES NOT COMPLY WITH WP:EL -->
* [http://stewartcopeland.societeg.com/ Stewart Copeland Inside Out, fan site ]
<!-- ==============================({{NoMoreLinks}})============================== -->
<!-- DO NOT ADD MORE LINKS TO THIS ARTICLE. WIKIPEDIA IS NOT A COLLECTION OF LINKS -->
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<!-- it on this article's discussion page first. Links that have not been verified -->
<!-- WILL BE DELETED -->
<!-- ============================================================================= -->


{{Final Fantasy series}}
{{EmmyAward VarietyPerformance 2001-2025}}
{{The Police}}


{{featured article}}
{{Persondata
|NAME=Sting
|ALTERNATIVE NAMES= Sumner, Gordon Matthew Thomas
|SHORT DESCRIPTION= [[Musician]], [[Songwriter]], [[Record producer|Producer]], [[Actor]]
|DATE OF BIRTH= [[2 October]], [[1951]]
|PLACE OF BIRTH= [[Wallsend]], [[England]]<br>


[[Category:Role-playing video games]]
}}
[[Category:1951 births]]
[[Category:Video game franchises]]
[[Category:Living people]]
[[Category:Final Fantasy| ]]
[[Category:Former Schoolteachers]]
[[Category:English double-bassists]]
[[Category:English songwriters]]
[[Category:English activists]]
[[Category:English actor-singers]]
[[Category:English male singers]]
[[Category:English film actors]]
[[Category:English rock singers]]
[[Category:English-language singers]]
[[Category:English vegetarians]]
[[Category:English people of Irish descent]] [[Category:The Police members]]
[[Category:Portuguese-language singers]]
[[Category:Grammy Award winners]]
[[Category:People from Wallsend]]
[[Category:Commanders of the Order of the British Empire]]
[[Category:Alumni of the University of Warwick]]
[[Category:Alumni of Northumbria University]]
[[Category:Songwriters Hall of Fame inductees]]
[[Category:Lutenists]]
[[Category:Falsettos]]
[[Category:English rock bass guitarists]]
[[Category:People from Highgate]]


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Revision as of 21:18, 12 October 2008

A generic Final Fantasy logo. This typeface was first used in Japan with Final Fantasy IV, and in North America and Europe with Final Fantasy VII.

Final Fantasy (ファイナル ファンタジー, Fainaru Fantajī) is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The series began in 1987 as an eponymous console role-playing game (RPG) developed by Square, spawning a video game series that became the central focus of the franchise.[1][2] The franchise has since branched out into other genres and platforms, such as tactical RPGs, portable games, a massively multiplayer online role-playing game, and games for mobile phones. As of March 2007, there are twenty-eight games in the franchise—including twelve numbered games and numerous spin-off titles.[3] The series has spurred the release of three animated productions, two full-length CGI films, and several printed adaptations of the video games.

Most Final Fantasy installments are independent stories (the numbers after the title refers more to volumes than sequels); however, they feature common elements that define the franchise. Such elements include recurring creatures, character names, airships and character classes. The series has popularized many features that are now widely used in console RPGs, and it is well known for its visuals, music, and innovation,[4][5] such as the inclusion of full motion videos, photo-realistic character models, and orchestrated music by Nobuo Uematsu. The series has been commercially and critically successful; it is the fourth-best-selling video game franchise, only bested by Mario, Pokemon, and The Sims (series)[1], and Square Enix's best selling series, with more than 85 million units sold as of July 7, 2008.[6] Many individual titles in the series have garnered extra attention and their own positive reception. In addition, the series was awarded a star on the Walk of Game in 2006,[7] and holds seven Guinness World Records in the Guinness World Records Gamer's Edition 2008.[8]

Games

The first installment of the series premiered in Japan on December 18, 1987. Each subsequent title was numbered and given a unique story. Since the original release, many Final Fantasy games have been localized for markets in North America, Europe, and Australia on numerous video game consoles, IBM PC compatible computers, and mobile phones. Future installments will appear on seventh generation video game consoles; two upcoming titles include Final Fantasy XIII and Final Fantasy Versus XIII. As of March 2007, there are 28 games in the franchise.[3] This number includes the main installments from Final Fantasy to Final Fantasy XII, as well as direct sequels and spin-offs. Many of the older titles have been rereleased on multiple platforms.

Main series

Cover of the North American release of Final Fantasy for the Nintendo Entertainment System
  • Final Fantasy II was released on the NES in Japan in 1988.[10] The story centers on four youths who join a resistance to end an evil tyrant's military campaign against the world. Final Fantasy II was the first game to introduce Chocobos and Cid.[4]
  • Final Fantasy III was released on the Nintendo Entertainment System in Japan in 1990.[11] The plot focuses on four orphaned youths who come across a crystal, which grants them power and instructs them to restore balance to the world. It was the first game to implement a Job System, summoning and introduce Moogles.[4]
  • Final Fantasy V was released on the Super Nintendo Entertainment System in Japan in 1992.[15] The story focuses on a wanderer and his allies as they prevent the resurgence of an evil being. It features an expanded version of the Job System from Final Fantasy III.
  • Final Fantasy VI was released on the Super Nintendo Entertainment System in 1994,[16] but it was released in North America under the title Final Fantasy III.[16] The plot centers on a group of rebels as they attempt to overthrow an imperial dictatorship. It has more battle customization options than its predecessors, as well as the largest playable cast in the series.
  • Final Fantasy VII was released on the PlayStation in 1997. The story centers on a group of adventurers as they battle a powerful corporation. Final Fantasy VII was the first game in the series to use 3D computer graphics, which feature polygonal characters on pre-rendered backgrounds. This is the first Final Fantasy to have the same number designation in North America and Japan since the original game was released.
  • Final Fantasy VIII was released on the PlayStation in 1999.[17] The plot focuses on a group of young mercenaries who seek to prevent a sorceress from manipulating an international war. It was the first game in the series to consistently use realistically proportioned characters, and feature a vocal piece as its theme music.
  • Final Fantasy IX was released on the PlayStation in 2000.[18] The story begins with the protagonists attempting to stop a war sparked by an ambitious queen. It returned to the series' roots by revisiting a more traditional Final Fantasy setting.
  • Final Fantasy X was released on the PlayStation 2 in 2001.[19] The story focuses on the protagonists trying to defeat a rampaging force terrorizing the world. Final Fantasy X introduced full three-dimensional areas and voice acting to the series, and it was the first to spawn a direct sequel (Final Fantasy X-2).
  • Final Fantasy XI was released on the PlayStation 2 and PC in 2002,[20] and later on the Xbox 360. The first MMORPG in the series, Final Fantasy XI is set in Vana'diel, where players can experience hundreds of quests and stories. It is also the first game in the series to feature real-time battles instead of random encounters.
  • Final Fantasy XII was released for the PlayStation 2 in 2006.[21] The game takes place in a world where two empires are waging an endless war. It features a real-time battle system similar to Final Fantasy XI, a "gambit" system that automatically controls the actions of characters, and a "license board" that determines which abilities and equipment the character can use.

Direct sequels and spin-offs

Final Fantasy has spawned numerous spin-offs and compilations. Three Square games were released in North America with their titles changed to include "Final Fantasy": The Final Fantasy Legend and its two sequels. Final Fantasy Adventure is a spin-off to the Final Fantasy series and spawned the Mana series.[23] Final Fantasy Mystic Quest was developed for a United States audience, and Final Fantasy Tactics featured many references and themes found in previous Final Fantasy games. In 2003, the video game series' first direct sequel, Final Fantasy X-2, was released.[24] Square Enix has released numerous games featuring Chocobos, and the Kingdom Hearts series includes characters and themes from Final Fantasy.[25] Vagrant Story, another Square game, is set in Ivalice, the same world featured in Final Fantasy Tactics, Final Fantasy Tactics Advance, and Final Fantasy XII.[26] Three Final Fantasy compilations—Compilation of Final Fantasy VII, Ivalice Alliance, and Fabula Nova Crystallis Final Fantasy XIII—share many themes.

Overview

Common elements

Although most Final Fantasy installments are independent, many themes and elements of gameplay recur throughout the series. The concept of summoning legendary creatures to aid in battle has persisted since Final Fantasy III; common summons include Shiva, Ifrit, and Bahamut.[4] Recurring creatures include Chocobos, Moogles, Tonberries, Behemoth, Cactuars and Malboros.[27] Some spin-off titles have cameo appearances of characters from other games, and most titles feature recycled character names. For example, there has been a character named Cid in each game since Final Fantasy II;[28] however, each appearance and personality is different. Airships and character classes—specific jobs that enable unique abilities for characters—are other recurring themes.[4][27]

Gameplay

Game screens

Final Fantasy games typically have several types of screens, or modes of interaction, that are broadly categorized by function. Screens are accessed either by the player's actions or by automatic events. Such screens include: field screens, battle screens, world screens, menu screens, cutscenes, and minigames. The player normally controls the character interaction with the environment via Field, Battle, and World screens; minigames are sometimes used for this as well.

"Field screens" are enclosed and interconnected areas—towns, caves, fields, and other environments—through which the player can navigate the playable characters. Most of the character dialogue and exploration occurs on the field screens. In the first ten titles (except Final Fantasy VIII, where other characters follow the main character when you are not on the world map), players can navigate the main character, which represents the whole party, around the environment. Since Final Fantasy XI, multiple playable characters have been shown on the Field screen, and battles have been incorporated into the Field screen.

File:FFIV overworld map.PNG
Final Fantasy IV (SNES) world screen

"Battle screens" facilitate battles in an arena, usually with a change of scale and a background that represents where the battle is occurring. For example, a random battle in a desert will have a desert backdrop.[29] Battles are normally either plot-relevant or random encounters. In Final Fantasy XI and XII, battles screens were omitted by having battle sequences occur on the main field screen;[30][31] the change was influenced by a desire to remove random encounters.[32]

The "World screen" is a low-scale map of the game world used to symbolize traveling great distances that would otherwise slow the plot progression. The party can often traverse this screen via airships, Chocobos, and other modes of transportation.[29] "Menu Screens" are used for character and game management; typical menu screens include items, character status, equipment, abilities, and game options.[27] This screen is usually presented in a very simple table layout. "Cutscenes" are non-interactive playbacks that provide instructions for the player or advance the plot. They can either be pre-rendered video, also known as full motion video, or they can be executed with the same engine as any of the first three modes. "Minigames" are small activities that generally serve as diversions from the story.

File:Active Time Battle.png
Example diagram of the Active Time Battle system used in several Final Fantasy games from its US patent application

Battle system

Combat in the Final Fantasy series started with a simple menu-driven, turn-based battle system. The series began to introduce real-time elements in Final Fantasy IV,[4] culminating in a full real-time system for Final Fantasy XI and Final Fantasy XII.[33][34] The traditional, turn-based battle system was used in the first three games. At the beginning of each combat round, the player chooses battle commands for all playable characters. These commands are carried out in an order determined by the "speed" statistic of the characters.

With Final Fantasy IV, the turn-based battle system was replaced by the Active Time Battle (ATB) system designed by Hiroyuki Ito. Square Co., Ltd. filed a United States patent application for the ATB system on March 16, 1992, under the title "Video game apparatus, method and device for controlling same" and was awarded the patent on February 21, 1995. On the battle screen, a status summary of each character is displayed. These encompass HP levels, MP levels (where applicable), and an ATB gauge. The ATB gauge determines when a character can take action. When the gauge is filled completely, the player can issue an order to that character.[35] Also, the player has the option to issue commands at the same time as when something else is happening. Not to be confused with a real-time battle system, this is simply an implement to help make things move along at a quicker pace.

The ATB system was replaced in Final Fantasy X by the Conditional Turn-Based Battle (CTB) system, or Count Time Battle, created by Toshiro Tsuchida. This system returns to a turn-based format, but character and enemy actions heavily affect the order of future battle turns. A graphical timeline along the upper-right side of the screen details who will be receiving turns next, as well as how various actions taken (such as using the Slow spell on an enemy) will affect the subsequent order of turns.

The Real Time Battle (RTB) system—introduced in Final Fantasy XI—replaced the random encounter game mechanic that has featured in past Final Fantasy games. Instead, it allows players to view the location of nearby enemies on the game map, therefore allowing one to move around the landscape during battles, or to avoid battles altogether. Characters start attacking automatically once they are in combat with an enemy, and special commands and magic can be inputted by the player at any time. Contrary to the system's name it is not totally in real-time; with the exception of items, moving, certain special abilities and the first physical attack, all actions have a "charge" time before they are executed. Square Enix presented a short demo of Final Fantasy XIII at the 2006 E3 conference, in which a menu at the bottom of the screen was used for inputting battle commands; the system was barely noticed because of the cinematic nature of the battles.[36]

The Active Dimension Battle (ADB) system featured in Final Fantasy XII was a cross between the RTB system and the ATB's time meter. This system was inspired by the Final Fantasy XII developers' experience working on Ogre Battle and Vagrant Story (the latter was originally planned to have a two-player battle system).[37]

Most installments use an experience level system for character advancement, in which experience points are accumulated by killing enemies—however, defeating bosses in some titles did not provide experience points.[38][39][40] Battles also use a points-based system for casting magical spells. Since Final Fantasy III, most titles have featured a variety of "special commands", such as stealing items from enemies or performing more powerful attacks. These abilities are sometimes integrated into the job system, which has appeared in several installments.

Music

Nobuo Uematsu, composer of most of the Final Fantasy soundtracks

Nobuo Uematsu was the critically acclaimed chief music composer of the Final Fantasy series until his resignation from Square Enix in November 2004.[1] Uematsu is also involved with the rock group The Black Mages, which has released three albums of arranged Final Fantasy tunes.[41][42] Other composers who have contributed to the series include Masashi Hamauzu and Hitoshi Sakimoto.[43][44]

Although each game offers a variety of music, there are some frequently reused themes. Most of the games open with a piece called "Prelude", which has evolved from a simple, 2-voice, arpeggiated theme in the early games to a complex melodic arrangement in recent installments.[4][27][29] Battle victories in the first ten installments of the series were accompanied by a victory fanfare; this theme has become one of the most recognized pieces of music in the series. The basic theme for Chocobos is rearranged in a different musical style for each installment. A piece called "Prologue" or "Final Fantasy", originally featured in Final Fantasy I, is often played during the ending credits.[4] Although leitmotifs are often used in the more character-driven installments, theme music is typically reserved for main characters and recurring plot elements.[1]

Development

History

Final Fantasy XIIFinal Fantasy XIFinal Fantasy XFinal Fantasy IXFinal Fantasy VIIIFinal Fantasy VIIFinal Fantasy VIFinal Fantasy VFinal Fantasy IVFinal Fantasy IIIFinal Fantasy IIFinal Fantasy (video game)

In the mid 1980s, Square entered the Japanese video game industry with a string of simple RPGs, racing games, and platformers for Nintendo's Famicom Disk System (FDS). In 1987, Square designer Hironobu Sakaguchi began work on a new fantasy role-playing game for the cartridge-based Famicom, inspired in part by Enix's popular Dragon Quest. As Sakaguchi planned to retire after completing the project, it was named Final Fantasy.[2][45] Despite Sakaguchi's explanation, the name of the game has also been attributed by various sources to the company's hopes that the project would solve its financial troubles.[4] Final Fantasy indeed reversed Square's lagging fortunes, and it became its flagship franchise.[1][2]

Following the success of the first game, Square immediately developed a second installment. Unlike a typical sequel, Final Fantasy II features a world bearing only thematic similarities to its predecessor. Some of the gameplay elements, such as the character advancement system, were also overhauled. This approach has continued throughout the series; each major Final Fantasy game features a new setting, cast of characters, and battle system.

Final Fantasy VI artwork by Yoshitaka Amano

Design

The first five games were directed by Hironobu Sakaguchi, who also provided the original concept. He served as a producer for subsequent games until he left Square in 2001.[45][46][47][48][49] Yoshinori Kitase took over directing the games until Final Fantasy VIII,[46][47][48] and has been followed by a new director for each new title. Hiroyuki Itō has designed several gameplay systems, including Final Fantasy V's Job System, Final Fantasy VIII's Junction System[48] and the Active Time Battle concept, which was used from Final Fantasy IV until Final Fantasy IX. Itō also co-directed Final Fantasy VI with Kitase.[46]

Kenji Terada was the scenario writer for the first four games; Kitase took over as scenario writer for Final Fantasy V through Final Fantasy VII. Kazushige Nojima became the series' primary scenario writer from Final Fantasy VII until his resignation in October 2003; he has since formed his own company, Stellavista. Nojima partially or completely wrote the stories for Final Fantasy VII, Final Fantasy VIII, Final Fantasy X, and Final Fantasy X-2. He has also worked as the scenario writer for the spin off series, Kingdom Hearts.[50] Square Enix continues to contract story and scenario work to Nojima and Stellavista.

Artistic design, including character and monster creations, was handled by Japanese artist Yoshitaka Amano from Final Fantasy through Final Fantasy VI. Amano also handled title logo designs for all of the main series and all of the image illustrations from Final Fantasy VII onward. Following Amano's departure, he was replaced by Tetsuya Nomura,[4] who worked with the series through Final Fantasy X; for Final Fantasy IX, however, character designs were handled by Shukou Murase, Toshiyuki Itahana, and Shin Nagasawa.[49] Nomura is also the character designer of the Compilation of Final Fantasy VII, and all three installments of the upcoming Fabula Nova Crystallis: Final Fantasy XIII. Other designers include Nobuyoshi Mihara and Akihiko Yoshida. Mihara was the character designer for Final Fantasy XI,[51] and Yoshida served as character designer for Final Fantasy Tactics, Final Fantasy XII, the Square-produced Vagrant Story, and the Final Fantasy III remake.

Graphics and technology

Final Fantasy debuted on the Nintendo Entertainment System in 1987. It featured small sprite representations of the leading party members on the main world screen because of graphical limitations, while in battle screens, more detailed, full versions of all characters would appear in a side-view perspective. The Super Famicom installments used updated graphics and effects, as well as higher quality music and sound than in previous games, but they were otherwise similar to their predecessors in basic design.

File:FFVII cutscene aeris.jpg
Final Fantasy VII was the first game in the series to incorporate pre-rendered cutscenes.

In August 1995, Square showed an interactive SGI technical demonstration of Final Fantasy for the next generation.[52] Articles in video game magazines GameFan and Nintendo Power led fans to believe the demo was of a new Final Fantasy title for the Nintendo 64 video game console. However, 1997 saw the release of Final Fantasy VII for the Sony PlayStation and not the Nintendo 64 as many had originally anticipated.[53] This was due to a dispute with Nintendo over its use of faster and more expensive cartridges, as opposed to the slower, cheaper, and much higher capacity compact discs used on rival systems.[54] Final Fantasy VII introduced 3-dimensional graphics with fully pre-rendered backgrounds.[55][56] It was because of this switch to 3D that a CD-ROM format was chosen over a cartridge format.[52]

Starting with Final Fantasy VIII, the series adopted a more photo-realistic look.[57] Like Final Fantasy VII, some full motion video (FMV) sequences would have video playing in the background, with the polygonal characters composited on top. Final Fantasy IX returned briefly to the more stylized design of earlier games in the series. It still maintained, and in many cases slightly upgraded, most of the graphical techniques utilized in the previous two games in the series. Final Fantasy X was released on the PlayStation 2,[19] and made use of the much more powerful hardware to render many cutscenes in real-time, rather than in pre-rendered FMV sequences. Rather than having 3D models moving about in pre-rendered backgrounds, the game featured full 3D environments, giving it a more dynamic look, though the camera angle was fixed. It was also the first Final Fantasy game to introduce voice acting, occurring throughout the majority of the game, even with many minor characters. This aspect added a whole new dimension of depth to the character's reactions, emotions, and development.[58]

Taking a temporary divergence, Final Fantasy XI used the PlayStation 2's online capabilities as an MMORPG.[59] Initially released for PlayStation 2 with a PC port arriving 6 months later, Final Fantasy XI was also released on the Xbox 360 nearly four years after its first release in Japan.[60] This was the first Final Fantasy game to use a free rotating camera. Final Fantasy XII was released in 2006 for the PlayStation 2 and utilizes only half as many polygons as Final Fantasy X in exchange for more advanced textures and lighting.[61][62] It also retains the freely rotating camera from Final Fantasy XI. Final Fantasy XIII was shown at E3 2006 and will make use of Crystal Tools, a middleware engine developed by Square Enix.[63][64]

Merchandise and other media

Square Enix has expanded the Final Fantasy series into various different mediums. In addition to the games, there have been CGI films, animated series, books, and different types of merchandise.[1] Many of the games have been re-released on multiple platforms, and several have been adapted into manga and novels. Final Fantasy Tactics Advance and Final Fantasy: Unlimited have been adapted into radio dramas. Many of the titles' official soundtracks have been released for sale as well. Companion books, which normally provide in-depth game information, have also been published. In Japan, they are published by Square and are called Ultimania books. In North America, they take the form of standard strategy guides.

Anime and films

File:Final fantasy ver1.jpg
Theatrical release poster of Final Fantasy: The Spirits Within

There have been several anime and CGI films produced that are based either directly on individual Final Fantasy games or on the series as a whole. The first was an OVA titled Final Fantasy: Legend of the Crystals and was based on Final Fantasy V. The story was set on the same world as the game though 200 years in the future. It was released as four 30-minute episodes first in Japan in 1994 and later released in the United States by Urban Vision in 1998.[65] In 2001, Square Pictures released its first feature film, Final Fantasy: The Spirits Within. The story was set on a future-Earth that had been invaded by alien life forms.[66] The Spirits Within was the first animated feature to seriously attempt to portray photorealistic CGI humans, but was considered a box office bomb.[1][66][67] One reviewer points out that the environmentally-themed plot may have been ahead of its time.[68] 2001 also saw the release of Final Fantasy: Unlimited, a 25 episode anime series based on the common elements of the Final Fantasy series. It was broadcast in Japan by TV Tokyo and released in North America by ADV Films.[69] In 2005, Final Fantasy VII Advent Children and Last Order: Final Fantasy VII were released as part of the Compilation of Final Fantasy VII. Advent Children was a CGI film directed by Tetsuya Nomura and Last Order was a short OVA directed by Morio Asaka.

Printed adaptations

Several of the video games have either been adapted into or have had spin-offs in the form of manga and novels. The first was the novelization of Final Fantasy II in 1989 and was followed by a manga adaptation of Final Fantasy III in 1992.[70][71] The past decade has seen an increase in the number of adaptations and spin-offs. Final Fantasy: The Spirits Within has been adapted into a novel,[72] Crystal Chronicles has been adapted into a manga,[73] and Final Fantasy XI has had a novel and manhwa set in its continuity.[74][75] Two novellas based on the Final Fantasy VII universe have also been released. The Final Fantasy: Unlimited story was partially continued in novels and a manga after the anime series had ended.

Reception

The Final Fantasy series has been overall critically well received and commercially successful, though each installment has seen different levels of success. In July 2007, the series was listed as the fourth-best-selling video game franchise.[1] The series has seen a steady increase in total sales; the series had sold 45 million units worldwide by August 2003 and 63 million units by December 2005.[76][77] As of July 7, 2008, the series has sold over 85 million units worldwide.[6] Several titles have been commercially successful as well. At the end of 2007, the seventh, eighth, and ninth best-selling RPGs were Final Fantasy VII, Final Fantasy VIII, and Final Fantasy X respectively.[78] Final Fantasy VII has sold more than 9.5 million copies worldwide, earning it the position of the best-selling Final Fantasy title.[79] Within two days of Final Fantasy VIII's North American release on September 9, 1999, it became the top-selling video game in the United States, a position it held for more than three weeks.[80] Though not as commercially successful as Final Fantasy VII or Final Fantasy VIII, Final Fantasy IX was a top seller at the time of its release.[81][82][83] Final Fantasy X sold over 1.4 million Japanese units in pre-orders alone, which set a record for the fastest-selling console RPG.[78][84] Final Fantasy XII sold more than 1,764,000 copies in its first week in Japan.[85] By November 6, 2006—one week after its release—Final Fantasy XII had shipped approximately 1.5 million copies in North America.[86]

Critical response

The Final Fantasy series and several specific games within it have been credited for introducing and popularizing many concepts and features that are widely used in console RPGs.[4][5] In addition, it has been praised for the quality of its visuals and soundtracks.[1] The series was awarded a star on the Walk of Game in 2006. WalkOfGame.com commented that the series has sought perfection as well as been a risk taker in innovation.[7] The series holds seven Guinness World Records in the Guinness World Records Gamer's Edition 2008, which include the "Most Games in an RPG Series" (12 main titles, 7 enhanced titles, and 32 spin-off titles), the "Longest Development Period" (the production of Final Fantasy XII took five years), and the "Fastest-Selling Console RPG in a Single Day" (Final Fantasy X sold 1,455,732 copies on its launch day in Japan).[8] IGN has commented the menu system used by the series is a major detractor for many and is a "significant reason why they haven't touched the series."[27] The site has also heavily criticized the use of random encounters in the series' battle systems.[87][88] They also stated the various attempts to bring the series into film and animation have either been unsuccessful, unremarkable, or did not live up to the standards of the games.[89] In July 2007, Edge magazine criticized the series for a number of related titles that include the phrase "Final Fantasy" in their titles, which are considered to be not of the same quality as previous titles. They also commented that with the departure of Hironobu Sakaguchi, the series might be in danger of growing stale.[1]

Many Final Fantasy games have been included in various lists of top games. Two games were listed on GameFAQs' "The 10 Best Games Ever" contest in Fall 2005, with Final Fantasy VII voted as the "Best Game Ever." Six other Final Fantasy titles were included in the additional 90 games listed.[90] GameFAQs has also held a contest for the best video game series ever, with Final Fantasy being the runner-up to The Legend of Zelda.[91] Several games have been listed on multiple IGN "Top Games" lists.[92][93][94][95] Eleven games were listed on Famitsu's 2006 "Top 100 Favorite Games of All Time", four of which were in the top ten, with Final Fantasy X and Final Fantasy VII being first and second, respectively.[96] Many Final Fantasy characters have been included in GameFAQs' "Character Battle" contests. Final Fantasy VII's Cloud Strife and Sephiroth have both won once and have been listed as the runner-up multiple times.[97][98][99][100] In ScrewAttack's list of "Top Ten Coolest Characters", Cloud was rated the number two "coolest" character; Sephiroth was also considered but the list stipulated one character per franchise.[101]

Several individual Final Fantasy titles have garnered extra attention; some for their positive reception and others for their negative reception. Final Fantasy VII won GameFAQs' "Best. Game. Ever." tournament in 2004.[102] Despite the success of Final Fantasy VII, it is sometimes criticized as being overrated. In 2003, GameSpy listed it as the 7th most overrated game of all time.[103] Dirge of Cerberus: Final Fantasy VII shipped 392,000 units in its first week of release, but received review scores that were much lower than that of other Final Fantasy games.[104][105][106] A delayed, negative review after the Japanese release of Dirge of Cerberus from Japanese gaming magazine Famitsu hinted at a controversy between the magazine and Square Enix.[107] The MMORPG, Final Fantasy XI, reached over 200,000 active daily players in March 2006[108] and had reached over half a million subscribers by July 2007.[1] Though Final Fantasy: The Spirits Within was praised for its visuals, the plot was criticized and was considered a box office bomb.[1][66][67][109] Final Fantasy Crystal Chronicles for the GameCube received overall positive review scores, but reviews stated that the use of Game Boy Advances as controllers was a big detractor.[5][110]

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External links