Characters in The Legend of Zelda: Majora's Mask

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This article is about fictional characters from the video game The Legend of Zelda: Majora's Mask for the Nintendo 64.

The game's setting, Termina, is a parallel universe version of Hyrule, and many of these characters are “clones” or “alternate versions” of characters from The Legend of Zelda: Ocarina of Time, since the game was made using a version of the Ocarina of Time engine, and a number of the character models were reused.

Main Characters

Link

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Link with Goron Mask

The protagonist. The Link in Majora's Mask is the “Hero of Time” from Ocarina of Time. At the end of that game, he was sent back in time to relive the years of his childhood he had lost, and he is now on an adventure to find a missing friend, generally believed to be Navi. Robbed by the Skull Kid, who turns him into a Deku Scrub, Link is drawn into the parallel world of Termina, where he must track down his stolen possessions, change himself back, and save the people of that world from a catacalysmic event using his power over time.

The Link in this game has the ability of wearing different masks to assume the form of others whom he has "healed" with the Song of Healing.

Coincidentally, a Goron tourist with the same name as Link enters the town on the first day and makes a reservation at the Stock Pot Inn. The player can claim the reservation as their own, in which case the Goron is forced to sleep outside. Some people could consider that this Goron may be the alternate form of the young Goron in Ocarina of Time, also named Link by his father, Darunia. Because it's an alternative dimension, the young Goron may be an adult in Termina.

After obtaining every mask in the game, Link can trade them all away before the final battle for possession of the mighty "Fierce Deity" mask, and becomes Fierce Deity Link. Though considered non-cannonical by some fans, it is said in the manga that the Fierce Deity was an overwhelmingly powerful god or spirit who relished in battle, and his essence was compounded into a mask. Link becomes older when donning the mask, and significantly darker and more violent. He also becomes very tall, even in comparison with most of the adult characters in the game.

Majora's Mask

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Majora's Mask

Majora's Mask (ムジュラの仮面, Mujura no Kamen), also known as Majora, is the title character, primary antagonist and final boss in the game.

In ancient times, the mask was worshiped by an ancient cult who used it in rituals involving the casting of hexes and curses, until it was apparently lost. Not long before the game's story, the mask was briefly in the possession of the Happy Mask Salesman; however, a scarecrow-looking creature known as Skull Kid robbed him of his treasure, and puts it on himself. From that point, the Mask begins to corrupt Skull Kid's mind and wishes, which eventually results in Skull Kid wishing for the Moon to abandon its orbit and crash into his world, a doomsday the player must prevent.

Majora's Mask also seems to be related with the Fierce Deity. When suggesting to play a game of tag in the Moon, "good guys against bad guys", if Link has given all of his mask to the other four children of the moon, the child wearing Majora's Mask offers Link the Fierce Deity's Mask in order to become the true "bad guy".

The origin of the mask was only mentioned once in the game, in an explanation from the Happy Mask Salesman. After finding out that Link's first attempt at recovering the Mask from the thief failed, he tells Link that Majora's Mask is an accursed item from legend, said to have been used by an ancient tribe in its hexing rituals. The Mask grants its wielder's wishes, but possesses them with an evil, apocalyptic power. According to this legend, the troubles caused by Majora's Mask were so great that the ancient ones, fearing catastrophe, "sealed the Mask in shadow forever", preventing its misuse. But by the time of The Legend of Zelda: Majora's Mask, the legendary tribe had vanished, and thus any other information about the origin and true nature of the Mask was lost.

Being trapped in the shadow makes it unknown how the Happy Mask Salesman obtained it; although eventually, Skull Kid and his fairy sibling companions Tatl and Tael managed to ambush him and steal it. Skull Kid began to wear the Mask, and eventually, it possessed his wishes, weakened his inhibitions and brought out his repressed feelings, such as anger and loneliness. By the beginning of the game, Skull Kid has already used the Mask to cause trouble in Termina, from small evils such as turning Kafei, a soon-to-marry young man, into a child, to greater destructive actions, like sealing the Four Giants, Termina's protectors, behind Masks, and causing sudden weather and geographical changes that threaten to kill the many Terminian races.

The manga by Akira Himekawa, although not by official Nintendo authors, provides a side story that attempts to explain the origin of the Mask.

The Mask is revealed to be an ancient and dangerous artifact made from the body armor of a legendary beast, Majora. According to a myth devised "by the humans themselves," the beast's armor was supposed to grant wishes and hold a great and terrible power. Nevertheless, all who approached Majora, warriors, men and women alike, even with good intentions, were devoured without remorse by the beast. After centuries of a woeful and solitary existence, a being disguised as a human musician (resembling the Fierce Deity) approached Majora, and offered it eternal rest, not by fighting, but by playing music. Majora happily began to dance, but in the end died of exhaustion after three days of agony. The musician removed the armor's body parts from Majora, and from them he carved Majora's Mask, attempting to bring an end to the solitude of the beast and the fear and ambition of the people.

Somehow, Majora's Mask ended up in the hands of early Terminian tribes, and became known as the Mask of the Devil. Majora's Mask gained its power from the evil desires that people had in their minds as they were devoured by the beast, or when they cast the hexes when the armor was made into the mask. As it passed from member to member in the tribe it accumulated its power until it was too much to control. The tribe died out, but the mask still rested in darkness, until the Happy Mask Salesman recovered it after a long search. In the end of this story, the Mask's wish-granting power is destroyed, but the reasons behind its apocalypse and the motivation behind the Salesman's quest for it are never revealed.

Skull Kid

The Skull Kid wearing Majora's Mask.

The Skull Kid is a character first seen in his currently most popular form in The Legend of Zelda: Ocarina of Time. He could be found in the Lost Woods, a maze-like forest near the starting location of the game, playing a flute whilst standing upon a tall stump. Link can play "Saria's Song" for him for a piece of heart and give him a “Skull Mask” to hide his face (or lack thereof). Afterwards he shows friendship towards Link. However, he also tends to show fear or hatred toward adults, as he would attack adult Link on sight by shooting darts out of his flute. Skull Kid also shows the ability to disappear into thin air. Link is told that he was once a child that became lost in the woods.

In the sequel to Ocarina of Time, Majora's Mask, the Skull Kid was a main character in the storyline. He was somewhat of a bully and always played tricks, hence he could never make any friends (ironically, he never realized why). One day, he was taking shelter from the pouring rain, all alone and very unhappy. He then met Tatl and Tael and quickly became friends with them. He continued to play tricks, eventually scaring the Happy Mask Salesman. Looking through his masks, he stole his favorite, the cursed artifact, "Majora's Mask". The mask took at least some degree of control over him as his mischief ("I'd just thought I'd have a little fun with you...") turned to outright malevolence. Under its influence and with the help of the mask's power, he cursed many people in Termina (including Link), sealed away the Four Giants, and caused the moon to fall from the sky. Link eventually summons the Four Giants again, who then catch the moon before it hits Termina, causing Skull Kid to collapse due to the great emotional surge combined with the Mask's attempt to keep control. At the end of the game, after the mask has been sealed again Skull Kid regains his friendship with the Giants. The Skull Kid also sniffs Link and tells him "You smell like the fairy kid who taught me that song in the woods". This is an obvious indication that he is indeed the same Skull Kid you gave a mask to in Ocarina of Time.

His appearance generally revolves around his dark, bark-colored skin and glowing orange eyes. The rest of his face is obscure, save for a beak-like appendage. (Whether this is actually part of his face or not is speculation. Generally, the Skull Kid looks like a wooden bird with a hat and tattered clothing). One description says that Skull Kid is unhappy “not to have a face”. There is more than one Skull Kid in the Lost Woods (three altogether) but only one is featured in Majora's Mask.

A Skull Kid also makes an appearance in Twilight Princess. He is much shorter and has blue skin, giving him an imp-like appearance. He lacks the beak of other Skull Kids and has a stich-like mouth. Link is required to play hide and seek with him and attack him before he flees, while dodging the dangerous wooden puppets he summons with his horn. He acts as a sort of "guardian" for the Sacred Grove, which houses the remains of the Temple of Time. He also has the ability to open doors in the Sacred Grove, in order to guide the player to the Master Sword (which lies within the ruined Temple of Time). He treats the entire chase as if it was a game, even stating it was fun after Link attacks him for the final time.

In the The Legend of Zelda manga, it tells of how the forest tricks human hearts into wandering the same paths over and over, and if the poor soul loses sight of the exit, he or she will never return again. There is also talk in the The Legend of Zelda series manga of a Bagu tree, the rival to the Great Deku Tree, for whom the Skull Kid works. A side story in the manga also tells of Link making a mask for a Kokiri festival, which is stolen by the Skull Kid.

Happy Mask Salesman

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The Happy Mask Salesman.

Link met the Happy Mask Salesman in Hyrule, where he had set up shop in Hyrule Castle Town. Having learned the legends of the ancient Terminans and uncovered information about Majora's Mask, he set out to find it and add it to his collection. On his way back to Hyrule he was confronted by the Skull Kid, who knocked him out and stole Majora's Mask. He encounters Link, though it is unclear whether or not he recognized him, and employs him to retrieve Majora's Mask.

There is more to this character than meets the eye. His facial expressions do not gradually change, but rather flash into a new emotion as if he were swapping masks. The five children on the moon all have an identical hair style and skull structure. One of the children even comments "Are you going to be a mask salesman too?" This character also mysteriously vanishes when walking away from Link and the Skull Kid. It is unknown what his tie to the mask really is because of these oddities and his desire for having it so badly.

The salesman teaches Link the Song of Healing, playing a rather large organ, though only three notes are used for the song.

It is also noted that he carries a Mario mask, a mask that resembles Elvis Presley, a mask that resembles Doctor Doom, and another mask that resembles the character Darth Maul from the popular movie series Star Wars. And on the front of the Mirror Shield can be seen his face.

Tatl and Tael

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Tatl and Tael

Tatl and Tael are siblings, the fairy companions of the Skull Kid. Tatl is female and glows with a light yellow color, while Tael is male (the only clearly male fairy in the series to date) and glows with a dark purple color. Early in the game, Tatl is separated from her brother and must grudgingly team with Link in order to reunite with him. Her personality sharply contrasts with that of Link's previous fairy companion, Navi, as Tatl is rather impatient and condescending towards Link throughout the game, though by the end she seems to have warmed up to him, crying when he has to leave. The two fairies' names are a play on "tattletale", hinting at their childish natures and also explaining Tatl's function of "telling on" the bad guys, telling Link their secrets and weaknesses (though Tatl will sometimes admit that she has no idea how to deal with certain creatures). Early direct translations from the Japanese (“Chat” and “Trail”, respectively) were used by importers to discuss the characters before the North American version became available.[1]

Secondary Characters

???

An emaciated hand that reaches out of the Stock Pot Inn's squatting toilet is simply referred to as ???. and demands only a piece of paper (obviously to use it as toilet paper) in exchange for a Heart Piece. This mysterious hand also makes an appearance in Oracle of Ages, in the past-times of Labrynna, living in an abandoned house. He also asks for a piece of paper.

Aliens

A mysterious race of ghost-like entities (known as "They" in dialog or "ghosts" in the Bomber's notebook) that appear each year, a few days before The Carnival of Time, to raid Romani Ranch and abduct its cows. Their mode of transport appears to be a shining ball of energy, possibly a spacecraft, which will fly over the ranch and send in more troops should the first waves fall. Their methods and motives are never explained. Romani and Link are the ranch's only defense against the invaders, and if Link fails to stop Them, They will blow the roof off the barn and abduct the cows and Romani, (who is also in the barn) and a mourning Cremia is found the next day. If Romani has been abducted, she can be found at the ranch on the Third Day, apparently with her memories wiped. At the end of the game Romani and Cremia train to counter future attacks. According to Pamela's father, it's possible that They are related to the Garos that roam Ikana Canyon, although they look quite different. Of course, he may actually be referring to the Gorman Bros. who wore Garos masks during the milk delivery sequence.

They may be based off Flatwoods monsters as they share similar physical features ("clawlike hands" and glowing eyes, for example).

Anju

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Anju

A young woman whose family runs the Stock Pot inn in Clock Town. Anju says that before her family rented out their rooms they used to be a cafeteria. A terrible cook with a bad memory, Anju tends to apologize a lot and leave things until the last minute. Anju is engaged to Kafei, and although their wedding is in jeopardy at the beginning of the game, she later marries him. She is shown in her wedding dress during the end credits.

Anju is the Terminan Counterpart to the Cucco Lady from OoT, who could not handle her Cuccos due to unfortunate allergies. A second Counterpart also appears in Minish Cap again as being unable to handle Cuccos but does not have an allergy to them.

Anju's grandmother

Anju's grandmother is a very old woman who seems to think Link is her (apparently) deceased son Tortus (Anju's father). It may be inferred that she is partially blind and sees blurred images. Though she appears to be totally senile, it may be argued that this is just an act. The entries in her diary indicate that her brain is working correctly, and that she is either trying to avoid eating her granddaughter's cooking (which is terrible), or depressed and trying to live in a time that has long since passed. She tells extremely long stories that only the wearer of a rare mask—namely, the expensive All-Night Mask purchased at the Curiosity Shop—can listen to without falling asleep, and awards Pieces of Heart to those who listen well. It appears that she was a Clock Town schoolteacher in the past. When Link speaks to her wearing the Kafei Mask she mistakes Link for Dotour and tells him to talk to teacher if he gets picked on again. Her diary entry on the second and third days mentions that the family will be taking refuge at Romani Ranch to avoid the fall of the moon, and that she'll maybe "take along some of Gampy's favorite books". It is unknown who this "Gampy" character is, presumably the name of her husband and Anju's grandfather, the name of Anju's mother, or a typo of/way of saying grampy (grandfather).

Her Hyrulian counterpart is the elderly woman who makes the blue potion in Ocarina of Time.

Anju's mother

Anju's mother is a stocky woman who wears a large green coat and keeps her hair up in a bun. She can be found sometimes attending the front desk of the Stock Pot Inn when Anju is absent. If Link wears the Kafei Mask when speaking to her, she gets angry and throws a fist into the air while yelling at Link to not show that face around her, or something similar. From this reaction it can be assumed that she disapproves of Kafei going missing and supposedly abandoning Anju, that she doesn't want to be reminded of her daughter's sorrow,or that she just doesn't like him in general. This is further proved on the night of the second day, if Link has the inn key. Sometime after the inn closes, if Link listens though the weak spot in the wall in "your" room, an interesting conversation between Anju and her mother can be heard, discussing refuge in Romani Ranch and Kafei's disappearance. Her mother apparently thinks he has run off with Cremia and states that it would work to Cremia's benefit, and implies her husband once did the same thing to her.

Aveil

Aveil is the leader of the pirates living in the Fortress at the coast of Great Bay. She's been told by Majora's Mask that the eggs of the Zora Lulu are the key to getting rich very quickly, but it's never revealed how she's supposed to get rich with them. Link only sees her once: while spying on a conversation between her and another pirate. He never meets her. She seems to be Nabooru's second-in-command's counterpart.

Beaver Brothers

Two beavers of a fraternal nature. They live atop a waterfall at the end of the Great Bay Coast, and horde bottles and heart pieces—refusing to give their treasures to anyone who can't outswim them both. In the first round, the player must swim through 20 rings in under 2 minutes; in the second, 25 rings.

Bombers Secret Society of Justice

A group of young boys, lead by a boy named Jim, who are out to help the people of Clock Town. There are six members, one of whom guards the entrance to the Astral Observatory, which they use as a hideout. As a Deku Scrub, Link must play hide and seek and find five of them in order to get the password to their secret base (Similar, though different to the game of hide and seek played with the Killer Bee Gang in Wind Waker). Once he learns the password, he can use it to easily join their club (after going back in time and regaining his human form). They give him the Bomber's Notebook, which can be used to catalog items, people and events. Jim reveals that they once had a non-human member and that they regret ever having him. It is implied, though not confirmed, that this non-human member is actually the Skull Kid.

They are nearly identical to the boy in OoT who impersonates Dampé and buys the Spooky Mask from Link.

Children of The Moon

There are five children up on the moon. Once the player has rescued all four giants and goes to clock tower on the eve of the carnival and plays the Oath to Order they get sucked up by the moon. Up on the moon they are five children. They are all wearing mask the same as the bosses. Odalwa, Goht, Gyorg, Twinmold, and Majora. After the player clears the first four dungeons and talks to Majora he gives you the Fierce Diety's Mask.

Cremia

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Cremia (on the left) and Romani.

A friend of Anju, she runs Romani Ranch with her sister Romani. They're famous for their prized Chataeu Romani Milk, but lately bandits have been stealing it. Cremia delivers Milk to clock town, but will be attacked en route if Link doesn't protect her. Once Link successfully defends her coach from the bandits, she'll give him Romani's Mask, which allows him to access the Milk Bar in East Clocktown. If he goes back in time and does it again, he will either get two hundred rupees or a hug from Cremia (which makes Link feel "All warm and fuzzy inside").

Cremia doesn't believe what Romani says about the aliens at first. However, if Romani ends up abducted by them on the first day, she'll be too depressed to deliver milk, although that might also be because the cows will also be gone. On the other hand, if the aliens are successfully fended off, she seems to have believed her by the time Link saves Termina, as she is shown watching Romani practice in the credits. Also of interest is her relationship to Anju and Kafei. The dialogue from Anju's mother and Cremia herself hints at a possible love triangle, where Cremia has (possibly unreturned) feelings towards Kafei. However, she's happy for Anju and doesn't intervene at any point, although Anju's mother apparently thinks otherwise.

Cremia is but one of two Counterparts to the character Malon in OoT. Her counterpart is the more mature Malon that Link encounters after he awakens from his seven-year dormancy after pulling the Master Sword from its pedestal.

Darmani

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Darmani's Ghost.

A Goron warrior who fell and died in a quest to end the unnaturally long winter in Goron Village: in traveling to the Snowhead Temple, he was blown off the narrow path by the concealed Biggoron and into the valley below where he apparently died. His spirit was visited by the owl Kaepora Gaebora, who told him that he will be visited by a magic-user who is able to see his ghost: Link. Darmani guided Link to his gravesite, where he tells his story, then requests that Link do one of two things. He firsts asks Link if he can bring him back to life with his magic. However, upon realizing Link possesses no such powers, Darmani simply requests that Link heal his broken heart for not being able to save his people from the fatal winter. Link plays the Song of Healing. After Link plays the Song of Healing for Darmani's spirit, he receives the Goron Mask, enabling Link to inhabit Darmani's body and carry out his final mission. While in this form, the Ocarina of Time becomes a set of marching quint drums known as the Goron Drums. Link's standard green cap and tunic are assumed into his Goron visage while wearing the mask; however, to all others he appears to look exactly like Darmani.

Darmani was a fairly accomplished Goron racer, and the personal hero of the Goron Elder's son when he was alive. He seems to have had a close relationship with the Goron Elder and his son: the Elder explained that he used to play the Goron's Lullaby for Darmani when he was younger, hinting that the Goron Elder is also his father and that the Goron Elder's son is his younger brother. The Goron Elder reveals to Link, while in Goron form, that it is his wish for Darmani to inherit his position of patriarch.

Due to his similarities to the character Darunia from Ocarina of Time, some believe him to be Darunia's Terminan Counterpart.

Deku Butler

A butler to the Deku King of Termina. For saving the Deku Princess and her friend the monkey, Link gets a chance to enter a little race with the Deku Butler. If Link wins, he will receive the Mask of Scents. However, it is also implied this is therapy for the Deku Butler, as he mentions he used to race with his missing son all the time, and how much Deku Link looks like his son. The small, twisted Deku Sprout seen early in the game and after the end credits is generally believed to be the Deku Butler's missing son. At the end of the game, the Deku Butler is also seen crying in front of the twisted Deku Sprout. Some fans believe the deku mask is in fact the stolen soul of the twisted Deku Sprout.

Deku Butler's Son

His name is not mentioned anywhere in the game and his story is told rather subtly. When Link is on his way to Termina from Hyrule, after just being turned into a Deku Scrub, he sees a small, twisted sprout. Tatl remarks it looks just like Link in his Deku Scrub form and that it also looks like it could start crying any second. No more is said about it until Link meets the Deku Butler, who remarks how much Link (in his Deku Scrub form) looks like his son, who's gone missing. The Deku Butler confesses how much he misses him. At the end of the game, the Deku Butler can be seen crying near the twisted sprout.

In general, it is believed the son of the Deku Butler wandered off too far and was killed by Majora's Mask in a rather painful way. Whether this was just for fun or was done in order to be able to curse someone is unknown. It is believed that the Deku Mask is inhabited by his spirit, since Link's other shapeshifting masks were also taken from nearby members of their respective races who had recently died (with the exception of the Fierce Deity form he takes), and the twisted sprout is close to the place where Link was first transformed. Like Darmani and Mikau, the Deku Butler's son is one of the characters who could not be saved, since he died before the three day cycle started.

It is possible that the twisted tree is a reference to the flute kid from A Link to the Past who also died by turning into a small tree.

Deku King

Ruler of the Deku tribe in Termina, his daughter is the Deku Princess. Deku society in Termina is very different from that of the forest primitives in Hyrule, and has developed into a full-fledged civilization with an apparent social hierarchy. He appears to have quite a temper and has a tendency to overreact.

Deku Princess

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The Deku Princess.

Link must rescue her from the Woodfall Temple by defeating Odolwa, and return her to her father, the Deku King. Somehow, she is able to ride inside one of Link's bottles. A monkey friend of hers is accused of kidnapping her, but he is innocent. She appears to have a temperament equal to her father, displaying his fierce temper and general bad attitude. When hearing of her father's ill treatment of her friend (the king had tortured the monkey in his anger) she physically attacks her father in retribution when Link returns her to him, proving herself more than his match.

Goron Elder

He is the patriarch of the Goron tribe in Termina, and thus leader of their Northern mountain civilization. He becomes frozen in a block of ice while trekking to deal with the storm plaguing Snowhead himself (after Darmani never returns). After freeing him from the ice, Goron Link is taught the first-half of the Goron's Lullaby. His son is still only a child in Goron terms, a baby or a toddler at most. It's not clear exactly how old the Goron Elder is; but examining his diminished physique and degenerated body, it's obvious he is exceedingly old. He supports his weight on his knuckles due to his hunched back.

Goron Elder's Son

The Elder's only son. He cries a lot when his father is not around, and can only be calmed by Goron's Lullaby. He also seems to be close to Darmani (although their relationship is not clarified, most likely they are friends, although the Goron Elder hints that they may also be brothers since the Goron Elder claimed he played the Goron's Lullaby for Darmani when he was younger), calling the older Goron "Darmi". He also seems oblivious to the fact that Darmani is dead, for he doesn't act surprised when Link talks to him as Darmani.

Great Fairies

Just like in Hyrule, there are Great Fairies in Termina, although fewer in number. They look like beautiful women (without wings, unlike common Fairies), and wear rather few clothes. While all Great Fairies in Hyrule were identical, the ones from Termina can be distinguished by their hair colour and titles. Majora's Mask had broken their bodies in several smaller Fairies known as Stray Fairies. These Stray Fairies all had the same color as the hair of the corresponding Great Fairy. Each of the Great Fairies gives Link a gift for bringing the Stray Fairies back to their Fairy Fountains.

  • The Great Fairy of Magic resides in Clock Town, has orange hair and gives Link two gifts: the first time she gives him Magic Power, allowing Deku Link to shoot bubbles and human Link to execute the Basic Spin Attack, and the second time the Great Fairy Mask. It should be noted that this mask resembles the Great Fairies of Hyrule and not Termina.
  • The Great Fairy of Power resides in Woodfall, has pink hair and gives Link the ability to perform the Wide Spin Attack (Note that, unlike the Charged Spin Attack in Legend of Zelda: Ocarina of Time, this attack doesn't do twice the damage of a standard sword strike).
  • The Great Fairy of Wisdom resides in Snowhead, has green hair and doubles Link's Magic Meter.
  • The Great Fairy of Courage resides in Great Bay, has blue hair and doubles Link's defense.
  • The Great Fairy of Kindness resides in Ikana Canyon, has yellow hair and gives Link the Great Fairy's Sword.

Kafei

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Kafei

Fiancé of Anju. Before the wedding was to take place, he and Anju constructed masks to use in the ceremony. She made the Mask of the Moon, he, the Mask of the Sun. On his way to the milk bar to show his friends, Kafei bumped into the Skull Kid, who used the evil magic of Majora's Mask to transform Kafei into a child. Kafei traveled to North Clock Town to ask the Great Fairy there for help, but to make matters worse he then encountered Sakon, 'the smiling thief', who stole his wedding mask. Kafei spends most of the three day cycle hidden in the back of the Curiosity Shop, in the laundry pool area, hoping to track down Sakon. He always wears a Keaton Mask during the game. If Link goes behind the curtain in the room next to Madame Aroma's office, Link can read an entry of Kafei's diary, which appears to be written a short while before Kafei is transformed into a child by the Skull Kid and has his mask stolen. Upon speaking to the astronomer in the observatory while wearing the Kafei Mask, he tells Link that Kafei was a member of the Bombers when he was young.

If Link intervenes, Kafei can get the Sun's Mask back, and be reunited with Anju, who still loves him even though he is transformed. When they reunite (moments before the moon hits), they exchange oaths and join their masks together to form the Couple's Mask. They give Link the mask for being their witness, and wait together for the world to end. If Link stops the moon, the end credits show Anju in a wedding dress walking down the aisle, but the camera shows Kafei's perspective, so it is never definitively shown whether or not Kafei transforms back into a man when Majora's Mask is destroyed (though the camera angle suggests that he is around Anju's height). It is suggested that he did become an adult again due to the fact that he knew the Great Fairy could help him beforehand, so he most likely went to her again; or that the evil done by Majora's Mask was reversed upon its destruction.

Kafei's quest is the longest in the game, spanning all three days and involving several masks. It is notable that during this optional quest to recover the Sun's Mask, the player is able to directly control Kafei for some brief segments, making him one of the first characters in the entire Legend of Zelda series to be under player control that isn't Link.

Kotake and Koume

Kotake, the potion shop owner in the Southern Swamp, and Koume, the boat cruise attendant, are twin witch sisters. Kotake, in her old age, is losing her sense of smell so Koume goes and finds mushrooms for their potions for her.

They are the alternate versions of Ganondorf's surrogate mothers and the Spirit Temple bosses in Ocarina of Time who share the same names and combine into Twinrova.

Mutoh, the Head Carpenter

The head carpenter in charge of constructing the fireworks tower in the center of Clocktown. He seems to be extremely stubborn and is mostly always seen in his pose of arms crossed and laughing in a scoffing manner. Mutoh can be first found arguing with Captain Viscen in the mayor's office over whether or not to flee the town in the wake of the impending moon or to continue on with the carnival; both men trying to convince the uncertain mayor of their respective opinions. Should Link quell this feud with the Couple's Mask, Mutoh seems to disappear until the night of the final day, where he can be found at the foot of the completed fireworks tower (no other carpenters in sight) yelling spitefully at the moon "If you're gonna fall, then what's stoppin' ya, you monster?!"

Notably, he seems to have some sons who already fled the town and a wife, about whom he wonders of her whereabouts (whether she's fled or not) during the end of the meeting in the mayor's office. Also, he seems to dislike Kafei for going missing and compares him to his sons.

Mutoh is the Terminan Counterpart to the unnamed head carpenter from Ocarina of Time. Additionally, he re-appears in The Minish Cap, along with some of his workers in Hyrule Town.

Postman

The Postman is usually running around Clock Town, delivering mail. While he's in his office, he does some mental exercises and invites Link to join him. He is utterly devoted to the mail and to his delivery schedule, and will not flee the doomed town unless Link helps him get official orders to do so. His Hyrulian Counterpart was seen running around Hyrule Field in Ocarina of Time. He gives Link the Postman's Hat. His identifying symbol appears to be a small bunny icon, which is a reference to the Bunny Hood that Link must give his Hyrulian counterpart in Ocarina of Time. He makes an appearance in Lynna Village in the past in Oracle of Ages. We can also see him in The Minish Cap. There is a Rito postman (the mail sorter) in The Wind Waker that bears some resemblance to him. A Postman very similar to him makes his rounds to give Link mail in Twilight Princess.

The Postman is the Terminian Counterpart to the un-named marathon runner in Ocarina of Time to whom you sell the bunny hood.

Romani

A girl around Link's age who runs Romani Ranch with her sister Cremia. They're famous for their prized Romani Milk, but lately bandits have been stealing it. Mysterious ghosts/aliens also plague the ranch, stealing the cows before the Festival of Time every year. Romani will try to defend the cows by practicing with a bow, but without links help, she will fail in her endeavor, resulting in both the abduction of the cows and her. if this happens, she returns on the second day (found wandering far outside her house in a daze), parts of her memory will be erased, although the player, on the third day, can still practice shooting fake aliens on Epona and get new records (She won't remember what the practice is for, however).

Aside from her more cheery personality than Malon, Romani has a habit of talking about herself in third person and likes to call Link "Grasshopper," which alludes to Malon in Ocarina of Time calling Link "Fairy Boy."

Romani is but one of two Counterparts to the character Malon in Ocarina of Time.

Sakon

Known as "The Smiling Thief", Sakon is a man who steals from the more vulnerable inhabitants of Clock Town. He steals the Sun's Mask from Kafei, who had been turned into a child by then, and when Link arrives in Clock town, he witnesses Sakon robbing an old woman of the bomb bags for her Bomb Shop. Eventually Link travels back in time and intervenes in both of these victims' situations. He is also notable as the only normal human that Link can kill, albeit through trying to stop him stealing the bomb bag. If an arrow is shot at him while he's trying to escape, the bomb bag, apparently full of explosives, blows up, killing Sakon in the process. However, this has no practical value, and not only does the old woman not give Link a mask, but Kafei's quest cannot be completed in that cycle.

He is the Terminan Counterpart to the man prancing around in Hyrule Castle's Marketplace during Link's childhood in Ocarina of Time, when he is believed to be stealing goods from the stores as he mysteriously runs inside and out of different markets, constantly muttering that he is late. (similar to the Rabbit from alice in wonderland)

The Four Guardians

The Four Guardians, also known as the Four Giants, are giant beings worshipped in ancient times as gods. They protected the people of Termina from danger in ages past, but are now all but forgotten. When they assumed the responsibility of protector deities and stood guard in the four compass directions, their friend, the Skull Kid, felt that they had wronged him and, using the power of Majora's Mask, sealed them in evil deity masks in four temples throughout the land. The true nature of this story is unknown, as the tale is supposedly a legend of bygone days, but the events are contemporary to Link's adventure. It is possible that this tale refers to a recurring historical event, similar to the repeating struggle between Hyrulean heroes Link and Zelda and the villainous Ganon. These four gods of Termina are worshipped at the Carnival of Time with song at the top of the Clock Tower, in hopes of a good harvest in the year to come. They may be compared with the Four Heavenly Kings of the real-world Buddhist faith, which are also gods associated with the four cardinal directions. They are shown at the end of the game as being enormous, orange creatures with greenish-grey beards, though they are completely naked. Basically, they are giant orange balls with legs, arms, a beard, pointed nose, and two black dots for eyes. The Four Guardians are also a trophy in Super Smash Bros. Melee, and appear in the background of the "Great Bay" stage of said game, catching the falling moon, also in the background, and tossing it up into the sky again.

The Indigo-Go's

The Indigo-Go's are a musical band consisting of six Zoras. They are known especially for their old standby, "Ballad of the Wind Fish," which featured Lulu's mother as the lead singer and is distinctly different from the "Ballad of the Wind Fish" heard in Link's Awakening. At times during the game, the members of the band can be heard playing renditions of theme music from earlier The Legend of Zelda series games, such as the original The Legend of Zelda and A Link to the Past.

Evan

Evan is the band's leader, keyboardist and main songwriter. He looks fairly different from other Zoras, featuring more golden or brown scales. He sent Mikau to retrieve Lulu's missing eggs. Evan writes most of the songs for the band, and dislikes it when others write songs without his input. His scales may not be one-of-a-kind, as the Golden Scale is similar to his scales. He plays the "game over" theme from The Legend of Zelda for the NES.

Japas

Japas is the bassist of The Indigo-Go's. He is friends with Mikau, and has his cephalic fins styled like typical "grunge" hair (Kurt Cobain, for example); his manner of speech reflects his "slacker" demeanour also. His bass guitar is constructed from the body and forearm of a large crustacean. He and Mikau are reputed to regularly jam together. He plays the dungeon theme from The Legend of Zelda for the NES.

Lulu

Lulu is the lead singer of The Indigo-Go's and has a beautiful singing voice. Unfortunately, when her eggs were stolen by the Gerudo Pirates she lost her voice, and she cannot regain it until she hears the "New Wave Bossa Nova" played on Mikau's guitar, which is taught to Link by the very Zora children she bore. Her voice has the power to rouse any person, including the Giant Turtle that takes Link to the Great Bay Temple. She is the Terminan counterpart to the character Princess Ruto from Ocarina of Time. However, the main visual difference between them is that Lulu wears a dress, while Ruto is naked.

As a side note, once the player has obtained all of Lulu's eggs and learns the New Wave Bossa Nova, the player can go back to the first day and retain the song. Upon returning to Lulu, playing the N.W.B.N will have the same affect as if you were to collect the eggs all over again. This saves a great deal of time and allows more time to solve the following dungeon.

Mikau

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Zora Link and Lulu

Mikau is the guitarist of The Indigo-Go's, and often holds jam sessions with fellow band member Japas. Mikau is covered in many tattoos, which no other Zora seems to have. His guitar is made from the skeleton of a large fish. Link first encounters Mikau when he sees the guitarist floating in the ocean, at the verge of death from attempting to rescue Lulu's eggs from the Gerudo pirates. When Link brings the wounded Mikau to shore, Mikau gets to his feet and in a rather humorous manner tells Link what happened to him by playing a song and singing. Afterwards, he collapses. Link must play the "Song of Healing" to free Mikau's spirit of his troubles and receive the Zora Mask, which allows Link to take the form of a Zora. It is hinted that Mikau was romantically involved with Lulu, and could perhaps be the father of her children, as she initially doesn't want to tell him that the Gerudo pirates took her eggs. The Jackson Guitar company produced a limited number of special guitars that were upscaled, usable, 7-string electric instruments modeled after Mikau's Fish-Bone Guitar. The instrument is said to be worth more than $14,000 and is referred to as the Zoraxe.

Tijo

Tijo is the drummer of The Indigo-Go's. He is somewhat larger than the average Zora and resembles a manta. He plays a large drum set seemingly made of pufferfish of various sizes. He knows a little bit about what's troubling Lulu. He plays the Cave Theme from The Legend of Zelda: A Link to the Past for the SNES.

Toto

Toto is the manager of The Indigo-Go's. He is found at the Mayor's Office, trying to arrange the concert in Clock Town for the Carnival of Time, and in the Milk Bar thereafter. He somewhat resembles King Zora in shape, but has a different face and is much smaller.

Of note is that he is the only Zora in Majora's Mask to notice that Link is not Mikau while Link is using the Zora Mask. But, he did notice that Link had looked something like Mikau.

Tingle

Tingle is a man of 35, but short and immature. He believes he is a fairy child like the Kokiri (and dresses accordingly). He floats high above the ground using a red balloon, and while he's in the air he paints useful maps. Seeing Link's outfit, he shares his "magic words" (Tingle, Tingle! Kooloo-Limpah!) and sells Link his maps.

Tingle makes several reappearances throughout the series, most notably his appearance in Oracle of Ages and The Wind Waker.

Boss Characters

Masked Jungle Warrior, Odolwa

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Masked Jungle Warrior: Odolwa

Odolwa is the boss of Woodfall Temple and the one who is guarding the Deku Princess. He resembles a giant African tribal warrior with an equally huge sword and shield. He uses the giant blade and various summoned insect creatures to battle Link, all the while repeating mysterious chants. Oddly, he appears to have a protruding stomach area. During battle, when he shrieks, it is actually his own name.

Masked Mechanical Monster, Goht

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Masked Mechanical Monster: Goht

Goht is the boss of Snowhead Temple. When the player first encounters Goht, it is frozen in ice, forcing the player to unleash him by the use of fire arrows. Goht is an immense, bull-like mechanical being with incredible strength. It attempts to trample Link with its hooves and uses its stomping to kick up boulders and knock down stalactites. Goht also throws bombs and bouncing bolts of lightning at Link. Link battles it with his Goron transformation mask and/or, though not as easily, using ranged weaponry. At the end of the battle, Goht loses control of itself and crashes into a wall, burying itself in rubble. Its name most likely comes from goat, given Goht's goat-like appearance, although the his name translates to "God" in German.

Gargantuan Masked Fish, Gyorg

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Gargantuan Masked Fish: Gyorg

Gyorg is the boss of Great Bay Temple, and viewed to be the hardest in the game due to its minuscule weak point (its eye) and the amount of damage it can do with a single attack. It is a massive, carnivorous fish creature that battles Link in a large tank area. It attempts to devour the player by ramming the pedestal the player stands on and causing him/her to fall into the water or leaping over the arena, knocking them in. It also releases smaller fish in to the water. Link battles Gyorg using his Zora transformation, as well as his normal form for the Bow as opposed to most of the other battles where a single form is used. When defeated, Gyorg lands on the pedestal and eventually shrinks into nothing. Gyorg returns in The Wind Waker, but instead the smaller fish are a species of shark that hunt Link while he sails across the Great Sea. Gyorg also appears in The Minish Cap as a giant red female manta ray type creature that flies and is escorted by smaller, blue males.

Giant Masked Insect, Twinmold

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Giant Masked Insect: Twinmold

Twinmold are the bosses of Stone Tower Temple. They are an immense pair of centipede-like insectoids that are initially much too large for Link to battle. Link uses the Giant's mask to greatly increase his size, allowing him to fight them head on, though he can ineffectively battle them with arrows and the Great Fairy's Sword. Although thick, impenetrable armor covers most of their bodies, their head and tail are more lightly armored and are susceptible to damage. They are similar in appearance, attack pattern, and even death, (Exploding from tail to head) to Volvagia of Ocarina of Time, the Lanmolas of A Link to the Past, Molgera of The Wind Waker and Morpheel of Twilight Princess. Because of this, it is under suspicion that Nintendo reused models from previous games to make these bosses in the 3-D Zelda games.

Footnotes

  1. ^ This walkthrough says “Stalkid: An imp with only two friends, Chat and Trail, [...]”. A fan site says “Stalkid - An imp who once had no friends, he is the companion of Chat and Trail.” Also, the French-language Majora's Mask FAQ says “Ces deux fées s'appellent Chat et Trail (JP), connues sous les noms Tatl et Tael dans la version nord-américaine.” This translates to: “These two fairies are called Chat and Trail (JP), known by the names Tatl and Tael in the North American version.”