Sonic Rivals 2

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Sonic Rivals 2
Developer(s)Backbone Entertainment
Sega Studio USA (supervision)
Publisher(s)Sega
Writer(s)Takashi Iizuka (also concept design)
Composer(s)Chris Rezanson
Platform(s)PlayStation Portable
Release
  • NA: November 13, 2007

  • EU: December 7, 2007

  • AUS: December 6, 2007
Genre(s)Action, Racing
Mode(s)Single-player, Multiplayer

Sonic Rivals 2 is the sequel to Sonic Rivals. The game was developed by Backbone Entertainment and supervised by Sega Studio USA, exclusively for the PlayStation Portable handheld videogame console. Sonic Rivals 2 was released on November 13, 2007 in North America. Like the Original, Sonic Rivals 2 was also not released in Japan.


Characters

Sonic Rivals 2 has the same original five characters from the original game and adds three new ones. All characters use Homing Attack and Spin Dash to move through the levels. Each character can also use a "Signature Move" by collecting Rings, or killing enemies to fill the "Signature Meter" (formerly the Star item in the first game) such as Shadow, who has the ability to slow down the other player's movement for a few seconds. All of these Characters are in teams as well, Sonic is with Tails, Knuckles is with Rouge, Shadow is with Metal Sonic and Silver is with Espio.

Playable Characters

  • Knuckles the Echidna: The Guardian of the Master Emerald, Knuckles teams up with Rouge to find it once it goes missing.
  • Rouge the Bat: A government spy with a great desire for jewels, Rouge teams up with Knuckles to find the Master Emerald.
  • Shadow the Hedgehog: The "Ultimate Life Form", Shadow works with Metal Sonic to stop Eggman Nega's plans.
  • Espio the Chameleon: A ninja master, Espio works with Silver to solve the case of the missing Chao.

Supporting Characters

  • Dr. Eggman The Main villain of the series, who actually plays a protagonaistic role in this game. Eggman Nega disguises himself as Eggman to fool the eight playable characters, however, the real Eggman is giving instructions to Shadow and Metal Sonic and gives them missions they must complete.
  • Eggman Nega: The Main antagonist of the game. The player must battle him at the end of each zone, however he is disguised as Dr. Eggman. During the storyline he hires Rouge to find the Chaos Emeralds for him and creates Metal Sonic 3.0, an upgraded version of Metal Sonic.
  • The Ifrit: A giant fire like beast unleashed by Eggman Nega. He attacks the player who must fight it and another character who is under his control.
  • Metal Sonic 3.0: An upgraded version of Metal Sonic. He is created by Eggman Nega and helps him to release the Ifrit at the End of the game. The player must fight him during Metal Sonic's story. The player can also unlock him as a costume by copying every playable rival's signature move.
  • Sonic/Tails Ghost: A ghost that shapeshifts into the appearance of others. In the Mystic Haunt level, he attacks Sonic and Tails and takes on their appearance.

Gameplay

Sonic Rivals 2 has four main Single Player modes. Story Mode is the main single player mode. Players will go through each of the game's battle modes and levels to advance the plot. Each zone has three acts and a boss, with the exception of the final zone. The characters are divided into four teams (Sonic and Tails, Shadow and Metal Sonic, Silver and Espio, Knuckles and Rouge) and each character has their own story. The game introduces a new mode called Free Play. In this single player mode, players can choose any one of the eight characters and play through the zones in traditional 2D Sonic fashion. They can also try Time Attacking, or finding the ten hidden Chao in the levels. There are no opponents for this mode. This is a first for many of the characters featured. In addition, players can also try the Cup Circuit and Single Event modes. Races and battle can be customized in every aspect, and players can try to earn cards by completing challenges. There are 150 different cards to collect, and each is tied to a certain achievement. For example, getting an S Rank in Knockout Mode unlocks a card of Mephiles the Dark. The cards themselves contain art from various older Sonic games, and can unlock things such as alternate suits for the characters. Unlike the first game, only one card is needed to unlock a suit; and each character has four suits instead of the original three. The cards also unlock the Cup Circuits, and Chao Detectors for the Zones.

Sonic Rivals 2 boasts a new multiplayer "Battle Mode" with six different types of competition in addition to the main race mode. These modes are also worked into the story. The lengths of the battles can be set though the selection menus. In Knockout, each player starts with three rings. Players must knock all of the rings out of their opponent and then attack them to win. First player to the set number of knockouts wins. In Rings Battle, players have a set time to collect as many rings as possible. The player with the most rings at the end of the time limit wins.

Capture the Chao is a Sonic themed version of Capture the Flag. Players must steal a set number of Chao from their opponent's base and bring them back to their own base with their own Chao still there to win. In Laps Race, the first player complete a set number of laps around the track wins. King of the Hill has an Omochao is stationed at the top of the level with a light beam. Players earn points by simply standing under it. The first player to the set number of points wins. Tag is a Sonic themed cross between Hot Potato and Tag. Each player has a time limit that drops when they hold the bomb. Players pass the bomb by attacking the other player. The first player to have their time limit expire loses.

Stages

Each stage has three acts and a boss, instead of the original game's two.[1] Acts one and three are races, and act two is always a battle. In the story mode, the races may be substituted with single character missions such as "Time Attack", "Collect X Rings", and other challenges. Certain stages can be skipped in the story, depending on the character chosen.

Music

It was revealed on Jun Senoue's (SEGA music producer) official website that he had worked together with Ted Poley on the game's theme song "Race To Win". This is not the first time Ted Poley and Jun Senoue have worked together; the previous times being in the video games Sonic Adventure, Sonic Adventure 2 and Sonic Heroes. The rest of the game's music is composed by Chris Rezanson.

Reception

The game received mixed reviews. Game Rankings currently scores it 63%.

References

  1. ^ "Sega of America Sonic Rivals 2 Minisite" (HTML). Retrieved 2007-07-19.

[1]

External links