Torres (game)

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Torres
Excerpt from the game
Excerpt from the game
Game data
author Wolfgang Kramer ,
Michael Kiesling
graphic Alessandra Cimatoribus (Ravensburger)
publishing company FX / Ravensburger (1999),
Rio Grande Games (1999),
Ravensburger (2001),
Rio Grande Games (2005),
Abacus Games (2005)
Publishing year 1999
Art Board game
Teammates 2 to 4
Duration 60 minutes
Age from 12 years

Awards

Game of the Year 2000
German Games Prize 2000: 2nd place
Gamers Choice Awards 2000: Multiplayer Nominees

The board game Torres is an author's game for two to four people by Wolfgang Kramer and Michael Kiesling . It was released in 1999 by FX , a Ravensburger label , and by Rio Grande Games and was named Game of the Year in 2000.

In 2005 a new edition of Rio Grande Games was published , which is distributed in Germany by Abacusspiele .

Game equipment

  • 1 game board (with scoring track)
  • 92 building blocks for the castles
  • 24 knights
  • 4 scoring stones for the point track
  • 1 king
  • 40 action cards
  • 8 master cards
  • 4 overview maps (Codex)
  • 3 scoring cards with the basic line-ups for 2/3/4 players (phases)

Game flow

The aim of the game is to build as large and powerful castles as possible as a knight of the King of Castile.

Using castle building blocks, which are stacked on the game board to form constantly growing castles, the players try to distribute their colored knights so that they are positioned highest on the largest castles possible. It should be noted that nobody owns a castle and anyone can add to any castle as long as the rules are observed. These are: No castles may be connected by the building blocks. A castle can only be as high as its base area.

The game consists of three phases, each phase of three to four rounds.
At the end of each phase a scoring is carried out in which there are points for castles in which you are involved. For each of your own knights in a castle you get the area of ​​the castle times the height of the field on which the knight is standing .

With five action points at the beginning of a game round, players can enlarge their castles, bring knights into the game, let them run to other, as yet unoccupied castles or draw cards on which special actions are permitted.

So far, Torres is a pure strategy game.
The luck factor in the basic version are the action cards. An action card, which costs one point, allows a player to make special moves that override the actual rules, or to use additional building blocks or additional action points. So whoever draws the right card from the face-down pile can have a decisive influence on the game.

In the master version, each player has an identical set of action cards available, one of which can be specifically selected and used per round.

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