Nobility obliges (game)
noblesse oblige | |
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Cards, plan and game pieces from "Nobility Committed" |
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Game data | |
author | Klaus Teuber |
graphic |
Cornelia von Seidlein (1990), Tanja Donner (2004) |
publishing company |
FX Schmid (1990), Gibsons Games (1991), Avalon Hill (1991), Vini-Spil (approx. 1991), G & RRR (1992), alea / Ravensburger (2000), Jumbo Spiele (2004), Überplay (2004) |
Publishing year | 1990, 1991, 1992, 2000, 2004 |
Art | Tactic and bluff game |
Teammates | 2 to 5 (6) |
Duration | 45-60 minutes |
Age | from 12 years
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Awards | |
Game of the Year 1990 |
Adel committed is a board game by Klaus Teuber , which was named Game of the Year in 1990 .
action
Players take on the role of English lords competing for the most impressive collection of antiques and the prestige that goes with it. They compete against each other in auctions and exhibitions, but also do not shy away from stealing from each other and use paid thieves for this purpose and private detectives to ward off the same.
genre
Adel committed is an interactive game that combines different game mechanics. Tactical foresight is just as important as the ability to act skillfully and bluff . There are no dice in the game, the luck factor is comparatively low.
procedure
At the beginning of the game, each player has four checks with different values but the same amount, two thieves with different “experience”, an exhibition card and a detective, as well as two location cards for the auction house and castle .
Simultaneous actions
The gameplay differs from most other games in that all players act simultaneously. First, all players reveal the location of their action chosen previously (auction house or castle). Then everyone determines the action that is to take place in the selected locations - a check or thief in the auction house, an exhibition, a thief or a detective in the castle.
In the auction house
After that, the actions are first processed in the auction house . The owner of the highest check may take one of two face-up cards and the check goes into the till. If a thief was on duty, he receives the check; if several thieves have been employed, the thieves get nothing. Checks received in this way from other players can then also be used later. Players who did not have the highest check also miss out and keep their check.
In the castle
In the castle by detectives combined thieves walk - after having obtained stolen in exhibitions - to jail and stay there, was taken to a dependent of the number of players number of other thieves. The number on the loot bag, the “experience”, decides which thief is allowed to steal first. All thieves are successful if there is at least one exhibition, whether or not they were caught stealing. A player with an exhibition must present at least three exhibits and loses one of them for each opposing thief displayed.
Success bar
Players who have successfully deployed a detective may advance exactly the number of spaces on the success track that corresponds to their position on the success track. The players with the best and second best exhibition may also advance on the success track, whereby the quality of an exhibition is first determined by the number of exhibits and, if they are equal, by the oldest exhibit. The number of fields that the successful exhibitors move forward is determined by the information on the field of the leading player.
Dinner table
As soon as a player reaches the dinner table, all players present their best exhibition one last time. The two players with the best exhibitions can then move up eight or four spaces on the success track (with dinner table). Whoever is furthest ahead has won the game. It doesn't necessarily have to be the player with the best exhibition, which is what makes the game so appealing: a larger exhibition is never a disadvantage, but one should not neglect one's position on the success track in striving for it. This could give the opponents an unassailable lead.
Special rules for two players
- Surprise variant: Both players place a location and action card at the same time.
- Confrontation variant: Both players take turns in the same place.
Furnishing
According to the publisher FX Schmid, the game is suitable for two to five players aged twelve and over. The subtitle is: The great bluff game about thieves, lords and pipe bowls. The game box contains: 1 game board, 45 trading cards, 5 × 2 location cards, 5 × 8 action cards and 5 game pieces as well as the rules of the game.
The antique cards are very original. You can find Marilyn Monroe's lipstick or Elvis Presley's guitar or simple things like a Tyrolean Perchten mask and an old Swiss shoe advertisement.
Prices
Nobility committed was awarded three game awards in 1990. It was named Game of the Year and won the Golden Pöppel . Since the German Games Prize was created in 1990 as the successor to the Golden Pöppel, it also received the German Games Prize. In 2004 it was nominated for the Dutch Game Award.
Versions
The game was released by FX Schmid in 1990 . In 1991 it was published in English by Avalon Hill and Gibsons Games and in Danish by Vini-Spil . In 1992 the game was published with a changed theme in Swedish by G & RRR .
After the bankruptcy of FX Schmid, a new German edition was published by alea in 2000 . In 2004 Jumbo brought out a modified new edition for two to six players with changed graphics in Dutch, which was also published in English in 2004 on Überplay .
Translations
- 1991: Fair Means or Foul (English) at Gibsons Games
- 1991: By Hook or by Crook (English) at Avalon Hill
- approx. 1991: Grever & Baroner (Danish) at Vini-Spil
- 1992: espionage! (Swedish) at G & RRR
- 2004: Nobility obligated (Dutch) at Jumbo
- 2004: Hoity Toity (English) at Überplay
Web links
- Nobility obliges ( Memento of October 14, 2007 in the Internet Archive ) in the PlayCatan Online world
- Information on the Catan GmbH website
- Nobility committed (FX Schmid) in the Luding games database
- Aristocracy committed in the board game database BoardGameGeek (English)
Individual evidence
- ↑ Fair Means or Foul ( Memento from October 19, 2007 in the Internet Archive ) at games-collector.com
- ↑ Image by Grever & Baroner in the board game database BoardGameGeek (English)
- ↑ image of espionage! in the games database BoardGameGeek (English)
- ↑ Nuremberg 2004 at spielbox -online