League of Legends

from Wikipedia, the free encyclopedia
League of Legends
League of Legends 2019 vector.svg
Studio United StatesUnited States Riot Games
Publisher United StatesUnited States Riot Games Tencent Holdings Ltd. Garena GOA (2009-2010) THQ (2009)
China People's RepublicPeople's Republic of China
SingaporeSingapore
IrelandIreland
United StatesUnited States
Senior Developer Tom Cadwell
Erstveröffent-
lichung
DownloadOctober 27, 2009
Store versionOctober 30, 2009
platform Windows , macOS
genre Multiplayer online battle arena
Subject Fantasy
Game mode Multiplayer
control Mouse and keyboard
system advantages
preconditions
Windows:
medium Download
language English, German, Spanish, French, Italian, Japanese, Korean, Chinese, Russian, Turkish, Portuguese, Czech, Greek, Hungarian, Polish, Romanian (depending on the server)
Current version 10.16
Age rating
USK released from 12
PEGI recommended for ages 12 and up

League of Legends (short: LoL or simply League ) is a computer game developed by Riot Games that was released on October 27, 2009 for Windows and macOS . It appeared as a free-to-play - MOBA . The game was played by around 100 million players per month in 2016.

Gameplay

Game preparation

Before the start of a round, a player can search for teammates and opponents with the help of an automatic matchmaking system . Alternatively, a player can manually search for his fellow players for a free game or invite them from his friends list. In this case the matchmaking system is not used. If enough players have been found for both teams (five for each team in classic mode), all players in the game enter the champion selection together. Here every player can choose their desired champion, a character with individual skills, strengths and weaknesses. The player fulfills the role of the summoner who summons and controls this figure. Depending on the game mode, all players can vote at the same time or alternately for each team. In the alternating selection mode, one champion can be "banned" from all 5 members of each team before the selection. Banned champions cannot be chosen by either team.

In addition to the champion, two summoner spells can be selected, which are used in the game. These are independent of the chosen champion. In addition, you can choose from various skill improvements, the runes, in order to adapt the champion to the individual game strategy.

Course of the game

The playing field itself is divided into two similar halves, each of which is assigned to a team. Depending on the map and game mode, there are several ways between the two halves of the map. The paths are in the game jargon commonly called Lanes ( English lane , dt .: "lane" or "way"), where frequent the area between these "jungle" is collectively. In this there are various neutral (no team) monsters, i. that is, members of both teams can defeat them. Some of these monsters give a champion, in addition to experience and gold, unique, time-limited upgrades. The playing field is only revealed in those places where there is currently a player, a tower, vassals or a so-called "eye" ( English ward ) of your own team. An eye is a one-time use object that creates a small area of ​​vision for a limited period of time. The rest is hidden in the so-called fog of war , so not visible to players.

Two teams of usually three or five players compete against each other. The two teams start on opposite sides of a map near a main building called a Nexus . The aim is to destroy the opposing nexus . The Nexus is defended by the opposing team as well as by computer-controlled units (so-called "vassals", English minions ) and towers. The vassals are sent in the direction of the opposing main building and follow the respective "lanes", they do not run through the "jungle". They also attack nearby enemies. In addition to the nexus, there are also inhibitors . If they are destroyed, the corresponding "Lane" stronger vassals are on the opposite side appear - so-called super minions ( English super minions ). To prevent the game from progressing too quickly, the Nexus cannot be attacked directly. First, all opposing towers, the outer, inner and inhibitor towers as well as the inhibitor itself must be destroyed in at least one "lane". Then the two Nexus Towers , which are independent of a “Lane”, can be attacked, and the Nexus can only be attacked after they have been destroyed.

By killing vassals, monsters, enemy champions and destroying enemy towers, your own champion gains experience; In other words, they reach a higher level (“level”) in which new skills can be unlocked or improved, although these are determined by the respective champion and cannot be freely selected. In addition, various basic attributes of the respective champion are improved. In addition, there is a certain amount of gold for players who execute the fatal blow on an enemy unit. In order to ensure a balance between the two teams, players who have scored many kills and supports without dying in the meantime are given a bounty. This grants additional gold to the corresponding player on death. In addition, all players are permanently assigned small amounts of gold, which, however, become more and more as the game progresses. Gold can be used to buy items in the shop that have a positive effect on the champion, e.g. armor, attack damage, ability power, healing potions. Many objects that are available in the shop can be made from a certain number of individual pieces. An object can consist of many different subgroups and has a certain, mostly unique, passive ability in the developed state. This passive ability is granted in addition to the item's attributes and supports the player with special abilities.

A game usually lasts around 25 to 55 minutes, depending on the game mode, map and number of players, although it is possible to end a game early by surrendering . After 15 minutes of playing time, surrender is possible with the consent of all team members. After 20 minutes of playing time, approval from at least 70% of the team members is sufficient.

Permanent game modes

There are a total of two maps with different game modes. Among them is the classic 5v5 card ( Summoners' Rift ) and a card for ARAM ( Howling Abyss ). There are also different game modes: ranked games , normal games , free games and cooperative games, as well as, recently, a practice mode . There is also an observer mode and a tutorial . Completed games are displayed in the personal game history, which is also available online on the website. In addition, there are occasionally temporarily available game modes.

  • Ranked games are recorded in a central ranking system. Victories in the ranked game let the player rise in a ranking list, while defeats descend. Ranked games are like normal games , but require a summoner level of 30 and a minimum of 20 champions in order to be able to participate alone or in a group of two (or three in the twisted forest ). In a special ranking queue (Flexi ranking) up to five players, but not four, can join a group in a ranking game.
  • In cooperative games , the player can play alone or as part of a group against a team of non-player characters .
  • In free games , players can manually create custom game sessions that other players on a playlist can join.
  • The practice mode allows the player to improve his skills, which can include a. can be achieved through immediate cooldown reduction and health and mana regeneration. Training dolls ( english dummies ) replace opponents.

Summoner's Rift

Summoner's Rift (English Summoner's Rift ) is the most played card on her is "5 on 5" played. The map has three lanes with three towers per team and one inhibitor per lane. Usually two of the lanes ("top" and "mid", ie upper and middle line) are defended by one player each and the last lane ("bot", from English bottom lane , German: "lower way") is defended by two players . The fifth player, the "jungler", is in the jungle between the lanes. Players on their own lane get all of the experience, as soon as another allied player joins them (or two players play on the bottom line from the start), each of the two players gets 60% of the total experience. In addition, the jungler can "gank". Under a Gank refers to the surprise an opponent with a sudden speed situation, which for a killing ( English kill should lead) and thus gold and experience.

jungle
Typical structure of a MOBA 5-on-5 map like Summoner's Rift

In the jungle there are various neutral monsters that give gold and experience points ( XP ) if they are completely killed. Some monsters temporarily improve ( buff ) a player or the allied team after killing them. The summoner spell smite ( English smite ) causes absolute damage to neutral monsters and heals the player. The jungle is point-symmetrical, i. H. all monsters in team 1 top jungle are also in team 2 bottom jungle (see figure on the right). The respawn times start as soon as the whole camp has been killed, not just one monster.

position monster Buff while killing Who is being buffed Time to respawn
Team 1 top jungle Toad ( gromp ) none no one 2:30
Team 1 top jungle Blue guard ( blue buff ) increased mana / energy regeneration and + 10% cooldown reduction single player, is transferred to opponents in the event of a kill 5:00
Team 1 top jungle Direwolves (Wolves) none no one 2:30
Team 1 bottom jungle Birds of prey (Crimson Raptor) none no one 2:30
Team 1 bottom jungle Red back of thorns (red buff) burns enemies and gives extra life regeneration outside of combat, slows down enemies when attacking single player, is transferred to opponents in the event of a kill 5:00
Team 1 bottom jungle Golems (jugs) none no one 2:30
flow Baron Nashor +300 gold, strengthens nearby minions, increased attack damage and ability power, and faster recall Team, expires on death 6:00
flow Dragon (dragon / drake) +25 gold (for one player), bonus based on dragons team 5:00
flow Rift Scuttler grants view of the dragon or Baron Nashor and accelerates allied champions in a certain small area team 2:30
flow Rift Herald +50 gold (for one player), gives a player the eye of the herald, which takes the place of the jewelry and grants a faster recall. The eye can be activated so that the herald appears and targets the nearest enemy tower. A faster recall expires after use, the old jewelry appears again. The summoning lasts 3 seconds. The player who summons the Herald is paralyzed for 1 second. If he is stunned in this second, the spawn breaks off. Player who picks up the eye Respawn 6 minutes if respawn does not drop after 8:00 p.m.
Elemental dragons

There are 4 different elemental dragons, which grant different reinforcements, as well as an elder dragon who improves the reinforcements from the team's dragons that have already been killed. These elemental dragon reinforcements can be stacked up to 3 times and give a stronger bonus with each stack. Which dragon appears next is indicated by a symbol on the edge of the dragon spawn point. The first elemental dragon appears at the 5th minute and additional dragons appear randomly up to the 35th minute. After the 35th minute, only the elder dragon appears. The following table gives an overview of the bonuses granted after killing a dragon:

Dragon Reinforcement after killing annotation
Hell Dragon 4% more ability power and attack power Burns the card after killing the 2nd dragon if a hell dragon should then appear
Mountain dragon 8% more armor and magic resistance Based on existing attack damage, ability power, and health
Cloud dragon 10% cooldown reduction on Ultimate Ability
Sea dragon Restores 6/9/12% life and mana regeneration every 8 seconds outside of combat
Ancestral dragon 45 + (45 for each elemental dragon received) as a bonus, absolute damage over 3 seconds and execution from 20% remaining life on opposing heroes from every damage they receive from someone who still carries this buff a burning effect similar to the red reinforcement spell is lost after death

Howling Gorge

In early May 2013, Riot Games released a previously very popular unofficial game mode called ARAM (All Random, All Mid). The game mode is on the map Howling Gorge (English Howling Abyss played), which has only one lane. In this game mode a normal 5v5 match is played, but there is only one lane , which is equipped with towers, inhibitors, bushes and vassals like in the normal 5v5 in Summoner's Rift . To win, a team must destroy the opposing nexus . It is not possible to teleport back to the summoner platform or heal yourself there. However, there are life relics on the map that restore life and mana when consumed and spawn again at regular intervals . Visiting the shop is also restricted. A player can visit this right at the beginning of the round and after a death, which makes games unpredictable and interesting. Each player receives “buffs” that include increased mana regeneration, more gold per second and more experience.

The specialty of this game mode is that at the beginning of the round each player is given a random champion that they own or that is currently playable for free and has to play it. There is the possibility of collecting so-called rerolls and being assigned a new, random champion or swapping champions among each other in a team. The number of points per game depends on the number of champions the player owns.

Due to the special nature of the ARAM game mode, the game is usually unbalanced, as some champions are stronger than others, he does not why the E-Sport range will be played professionally.

Tactical team fight

TTK (in English also Teamfights Tactics) is an Auto-Battler or Auto-Chess, a sub-form of the turn-based strategy game in which the player and seven other players compete against each other. You put together your own team of champions who fight for you round after round. The goal is to be the last survivor. You can buy Gold League champions for your own team in the shop before each round. As the game progresses, the team gains more and more strength by bringing champions with the same origin and class and thereby unlocking attribute bonuses. You can also combine three copies of the same champion to create a stronger version of him. Three of these stronger versions make up an even stronger version. Your team then travels to an opposing playing field and the fight begins. Champions automatically perform movements, attacks and spells during combat. Just like in a normal league game, you have to put together a good team combination and position champions correctly in order to develop their full potential. At the end of each round you receive gold, which you can then spend on future battles. The amount of gold differs depending on the series of wins or losses and how much gold you have already saved. Occasionally, all the players gather for a special event and put together teams of predetermined champions of different strengths. Players vote in reverse order of their current placement, giving previous players the chance of a comeback.

Temporary game modes

Temporary game modes were usually only unlocked once by Riot for a short time. Since April 2016, a different one of these game modes has been online every weekend.

Dominion

In early August 2011, Riot Games announced a new game mode: Dominion . The game mode was playable for the first time at the Gamescom that followed shortly thereafter and should be published shortly afterwards. In September 2011 the final version of Dominion was published, which contains a new map and the game mode of the same name.

On the map Crystal Scar (English Crystal Scar ), which is constructed circular, there are five control points that need to be taken of Champions. Both teams start with a certain amount of points, which decrease if the opponent has more control points than their own team or kills a champion on the team. The team that runs out of points first loses. As in the classic game mode, vassals are also dispatched here. In contrast to the classic game mode, Dominion is based more on the game mode Domination from the Battlefield series in terms of style of play and victory conditions . The structure of the map should lead to more and faster battles.

Game mode was discontinued on February 22, 2016.

Hexakill

For a short time the game mode was sextuple homicide (ger .: Hexakill ) on the cards Summoner's Rift and Twisted Treeline playable, in which 12 players competed against each other.

One for All (One for All)

Another temporary game mode where each team plays the same champion. In the selection phase, all players on a team can vote on the champion to be played.

URF mode

A very popular temporary game mode in which all cooldowns are reduced by 80% (including summoners) and there are no mana or energy costs. In addition, the attack speed bonus of each melee champ is increased by 50% and each ranged champion by 100%. The appearance of the URF mode (Ultra Rapid Fire) for the year 2016 was confirmed on the PBE. Since some champions were simply too strong for this mode, these have been adjusted.

With the ARURF mode, a modification of the URF mode was brought out, in which each player is assigned a random champion ( A ll R andom).

Since 2019, the normal URF mode with ban phase has been reintroduced.

Ascent

In Ascension, two teams of five players each attempt to kill the ancient Ascended Xerath in order to obtain the Ascension Enhancement and use their power to conquer the Crystal Scar. Xerath is not revived until some time after the death of the new ascended.

Legend of the Poro King

The game mode was playable for the first time at the Winterfreunde Event 2014 and was added to the rotation game mode in 2016. In the game mode, the normal summoner spells (English for "summoner spells") are exchanged for two event spells. The game mode is played on the Howling Gorge map . If a team hits ten opposing champions with the "snowball" summoner spell, the Poro King is summoned, who then fights side by side with his own team.

Definitely not Dominion

The original Dominion game mode was planned to be permanently available in LoL. Unfortunately, the mode was so badly received by players that it was discontinued as a permanent mode. For the game mode rotation, the mode has now been tweaked so that it is more different from the “old” Dominion, but still remains a point-taking mode.

Horror bots of death

Horror Bots of Death is a temporarily available special mode in League of Legends. The mode is a co-op vs. AI game, but with additional changes: The bots have deadly abilities here, which scale with the horror level. Horror Bots of Death was first available from July 17-27, 2014.

Nexus siege

Nexus Siege is a round-based game mode that allows both teams to alternately attack the opposing Nexus. All champions that they have already acquired or are currently available for free are available to players. The summoning spells will be replaced by items specially created for this game mode, which can be purchased with the special currency "Crystal Shards". The mode is played in Summoner's Rift. The map is divided in the middle by a wall. Team Blue (bottom left) is always the attacking team, while Team Violet (top right) must defend the Nexus. The goal of the blue team is to destroy the Nexus as quickly as possible. The longer the red team can defend the nexus, the more time they have when the teams are swapped. If the blue team fails to destroy the Nexus, the teams will be swapped after 20 minutes. This means that both teams have a maximum of 20 minutes to achieve their goal.

Nemesis choice

Nemesis Choice or Nemesis Draft is a temporarily available special mode in League of Legends in which each player selects a champion for the opposing team. The game is played on the Summoners' Rift map . Each team tries to assign the currently weakest champions to the opponent. The conventional team combination on the lanes can differ greatly from the normal mode.

Nexus lightning

The temporary mode Nexus Blitz takes place on its own map and is characterized by 12 random events that take place every 3:00 to 3:30 minutes in the game mode itself. The winning team of each event will also receive a random reward for this game. Additional items are available in the shop, and there are cannons on the map for quick movement. After 18 minutes of play, the nexus of both teams moves towards each other, which forces an end to the game within the following minutes. League of Legends developers themselves refer to Nexus Blitz as the first and only experimental mode. After the original idea of ​​introducing the mode permanently, the decision was made to only bring Nexus Blitz back occasionally.

Former game modes

The twisted forest

Twisted Treeline (English Twisted Treeline ) was the only 3-on-3 card in League of Legends . There were only two lanes on the map. The lanes were separated by a jungle in which there were two altars and three neutral monster camps on each side. The strongest of these monsters was a spider called "Ekelschlund" (English "Vilemaw"), which can be compared with Baron Nashor from the Summoner's Rift. When killing, both gave all players a vasal-strengthening aura that was lost through death. By taking both altars they were locked for a certain time so that the opposing team could not recapture them immediately. With one altar, the team received + 10% movement speed, with two, killing a vassal restored 1% of maximum health. This mode was taken out of the game at the end of 2019 with the start of Season 10.

Champions

Before each game round, players can choose one of 150 champions (as of Aug. 6, 2020). These must be purchased beforehand in the game's own shop, unless they are temporarily playable in unrated mode as part of a weekly rotation. The different champions all have different skills, strengths and weaknesses. They differ, for example, through attributes such as life points, mana, damage resistance and attack damage. All of these values ​​can be improved by using appropriate items during the game. As a rule, a new champion is added to the selection every several months, previously every few weeks, which in the long term brings more variety into the game. 0

Each champion has five skills. One of these skills is available right from the start and is effective throughout the game, called passive . The remaining four skills can be learned and improved as you level up. There is a certain level system here. A champion can reach level 18 within one game. Three of the four learnable skills can in principle be learned or improved with each level increase (however, a skill cannot be improved if the new level of the skill would be greater than half the champion level); the fourth, the so-called ultimate ability (also short Ulti or Ult ), can only be learned and improved from champion levels 6, 11 and 16. The result is that each skill can be upgraded five times, while the ultimate skill can only be upgraded three times. However, there are champions with exceptions, for example the champion Udyr , who has no ulti , but four normal skills that can each be improved up to six times, but only a total of 18 improvements are possible. Another example are the champions Karma , Nidalee and Elise , who have their ulti right from the start and can bring them to level 4.

Furthermore, each champion in the game has a certain role in the team, based on his skills. Some champions can have more than one role. It should be noted that there are basically two different types of damage (except for the rare absolute damage ) - physical and magical damage. A balanced team usually includes sufficient coverage of both types of damage. In addition, some champions can attack from a distance, others only in close combat.

List of all champions

A list of all champions is available on the League of Legends official website .

champion Release Title (german) Title (english)
Alistar Feb 21, 2009 The Minotaur the Minotaur
Annie Feb 21, 2009 The child of darkness the Dark Child
Ashe Feb 21, 2009 The Frost Archer the Frost Archer
Fiddlesticks Feb 21, 2009 The harbinger of doom the Harbinger of Doom
Jax Feb 21, 2009 The Grand Master of Arms Grandmaster at Arms
Kayle Feb 21, 2009 The judge the judicator
Master Yi Feb 21, 2009 The Wuju swordsman the Wuju Bladesman
Morgana Feb 21, 2009 The fallen angel Fallen Angel
Nunu and Willump Feb 21, 2009 The boy and his yeti the Boy and His Yeti
Ryze Feb 21, 2009 The wizarding villain the rogue mage
Sion Feb 21, 2009 The undead champion the Undead Champion
Sivir Feb 21, 2009 The battle master the Battle Mistress
Soraka Feb 21, 2009 The star child the Starchild
Teemo Feb 21, 2009 The nimble scout the Swift Scout
Tristana Feb 21, 2009 The Megling shooter the Megling Gunner
Twisted Fate Feb 21, 2009 The master of cards the Card Master
Warwick Feb 21, 2009 The blood hunter the Blood Hunter
Singed Apr 18, 2009 The mad chemist the Mad Chemist
Zilean Apr 18, 2009 The time watchman the Chronokeeper
Evelynn 0May 1, 2009 The widowmaker the Widowmaker
Tryndamere 0May 1, 2009 The barbarian king the Barbarian King
Twitch 0May 1, 2009 The plague rat the Plague Council
Karthus June 12, 2009 The death singer the Deathsinger
Amumu June 26, 2009 The sad mummy the sad mummy
Cho'Gath June 26, 2009 The horror of the void the Terror of the Void
Anivia July 10, 2009 The cryophönix the cryophoenix
Rammus July 10, 2009 The armadillo the Armordillo
Veigar July 24, 2009 The little master of evil the Tiny Master of Evil
Kassadin 0Aug 7, 2009 The void walker the Void Walker
Gangplank Aug 19, 2009 The saltwater scourge the Saltwater Scourge
Taric Aug 19, 2009 The shield of Valoran the Shield of Valoran
Blitzcrank 0Sep 2 2009 The big steam golem the Great Steam Golem
Dr. Mundo 0Sep 2 2009 The madman of Zaun the madman of fence
Janna 0Sep 2 2009 The rage of the storm the Storm's Fury
Malphite 0Sep 2 2009 The shard of the monolith Shard of the monolith
Corki 19 Sep 2009 The bold bombardier the Daring Bombardier
Katarina 19 Sep 2009 The creepy blade the Sinister Blade
Nasus 0Oct. 1, 2009 The keeper of the sand the Curator of the Sands
Heimerdinger Oct 10, 2009 The honored inventor the Revered Inventor
Shaco Oct 10, 2009 The dark court jester the Demon Jester
Udyr 0Dec 2, 2009 The spirit wanderer the Spirit Walker
Nidalee Dec 17, 2009 The bestial huntress the Bestial Huntress
Poppy Jan. 13, 2010 The iron ambassador the Iron Ambassador
Gragas 0Feb 2, 2010 The troublemaker the Rabble Rouser
Pantheon 0Feb 2, 2010 The master of the art of war the Artisan of War
Mordekaiser Feb. 24, 2010 The master of metal the master of metal
Ezreal 16. Mar. 2010 The daring researcher the Prodigal Explorer
Shen 24 Mar 2010 The Eye of Twilight Eye of Twilight
Know 0Apr 8, 2010 The heart of the storm the Heart of the Tempest
Ferment Apr. 27, 2010 The power of Demacia The Might of Demacia
Akali May 11, 2010 The fist of shadows the Fist of Shadow
Malzahar 0June 1, 2010 The Prophet of the Void the Prophet of the Void
Olaf 0June 9, 2010 The berserk the berserk
Kog'Maw June 24, 2010 The mouth of the abyss the Mouth of the Abyss
Xin Zhao July 13, 2010 The Seneschal of Demacia the Seneschal of Demacia
Vladimir July 27, 2010 The blood-red reaper the Crimson Reaper
Galio Aug 10, 2010 The colossus the Colossus
Urgot Aug 24, 2010 The executioner's pride the Headsman's Pride
Miss Fortune 08 Sep 2010 The bounty hunter the Bounty Hunter
Sona Sep 20 2010 The virtuoso Maven of the Strings
Swain 0Oct 5, 2010 The master of tactics the Master Tactician
lux Oct 19, 2010 The Lady of Light the Lady of Luminosity
LeBlanc 0Nov 2, 2010 The deceiver the deceiver
Irelia Nov 16, 2010 The will of the blades the will of the blades
Trundle 0Dec 1, 2010 The troll king the Troll King
Cassiopeia Dec 14, 2010 The snake's embrace the Serpent's Embrace
Caitlyn 0Jan. 4, 2011 The sheriff of Piltover the Sheriff of Piltover
Renekton Jan. 17, 2011 The butcher of the sand the Butcher of the Sands
karma 0Feb. 1, 2011 The enlightened one the Enlightened One
Maokai Feb 16, 2011 The winding treant the twisted treant
Jarvan IV 01st Mar 2011 The role model of Demacia the copy of Demacia
nocturne 15th Mar 2011 The eternal nightmare the Eternal Nightmare
Lee Sin 0Apr 1, 2011 The blind monk the blind monk
fire Apr 12, 2011 The burning retribution the Burning Vengeance
Rumble Apr 26, 2011 The mechanical threat the Mechanized Menace
Vayne May 10, 2011 The huntress of the night the night hunter
Orianna 0June 1, 2011 The wind-up doll the Lady of Clockwork
Yorick June 22, 2011 The shepherd of lost souls the Shepherd of lost Souls
Leona July 13, 2011 The brilliant sunrise the Radiant Dawn
Wukong July 26, 2011 The monkey king the monkey king
Skarner 0Aug 9, 2011 The crystal spike the Crystal Vanguard
Talon Aug 24, 2011 The blade shadow the Blade's Shadow
Riven Sep 14 2011 The exile the Exile
Xerath 0Oct 5, 2011 The magical ascendant the Magus Ascendant
Graves Oct 19, 2011 The outlaw the outlaw
Shyvana 0Nov 1, 2011 The half-dragon the half-dragon
Fizz Nov 15, 2011 The tide deceiver the Tidal Trickster
Volibear Nov 29, 2011 The rumble of thunder the Thunder's Roar
Ahri Dec 14, 2011 The nine-tailed vixen the Nine-Tailed Fox
Viktor Dec 29, 2011 The harbinger of the machines the Machine Herald
Sejuani Jan. 17, 2012 The wrath of winter the Winter's Wrath
Ziggs 0Feb. 1, 2012 The Hexplosions Expert the Hexplosives Expert
nautilus Feb 14, 2012 The titan of the depths the Titan of the Depths
Fiora Feb. 29, 2012 The great duelist the Grand Duelist
Lulu 20 Mar 2012 The sorceress of the Fae the Fae Sorceress
Hecarim Apr 18, 2012 The shadow of war the shadow of war
Varus 0May 8, 2012 The Arrow of Retribution the Arrow of Retribution
Darius May 23, 2012 The hand of Noxus the Hand of Noxus
Draven 0June 6, 2012 The glorious executioner the Glorious Executioner
Jayce 0July 7, 2012 The defender of tomorrow the Defender of Tomorrow
Zyra July 24, 2012 The mistress of thorns Rise of the Thorns
Diana 0Aug 7, 2012 The mockery of the moon Scorn of the Moon
Rengar Aug 21, 2012 The proud hunter the Pridestalker
Syndra 13 Sep 2012 The dark ruler the Dark Sovereign
Kha'Zix 27 Sep 2012 The robber of the void the Voidreaver
Elise Oct 26, 2012 The spider queen the Spider Queen
Zed Nov 13, 2012 The master of shadows the Master of Shadows
Nami 0Dec 7, 2012 The tide-caller the tidecaller
Vi Dec 19, 2012 Piltover's enforcer the Piltover Enforcer
Thresh Jan. 23, 2013 The chain guardian the chain warden
Quinn 01st Mar 2013 Demacia's wings Demacia's wings
Zac 29 Mar 2013 The secret weapon the Secret Weapon
Lissandra Apr 30, 2013 The ice witch the Ice Witch
Aatrox 13th June 2013 The blade of the dark the Darkin Blade
Lucian 22 Aug 2013 The purifier the purifier
Jinx Oct 10, 2013 The trigger-happy the loose cannon
Yasuo Dec 13, 2013 The dishonored warrior the Unforgiven
Vel'Koz Feb. 27, 2014 The eye of the void the Eye of the Void
Brew May 12, 2014 The heart of the Freljord the Heart of the Freljord
Gnar 13 Aug 2014 The missing link the missing link
Azir 16 Sep 2014 The emperor of the sand the Emperor of the Sands
Kalista Nov 20, 2014 The spear of vengeance the Spear of Vengeance
Rek'Sai Dec 11, 2014 The void root the Void Burrower
Bard March 12 2015 The walking protector the Wandering Caretaker
Ekko May 28, 2015 The time breaker the Boy Who Shattered Time
Tahm Kench 0July 9, 2015 The king of the river the River King
Kindred Oct 14, 2015 The eternal hunters the Eternal Hunters
Illaoi Nov 24, 2015 The octopus priestess the Kraken Priestess
Jhin 0Feb. 1, 2016 The virtuoso The Virtuoso
Aurelion Sol 24 Mar 2016 The star smith The Star Forger
Taliyah May 18, 2016 The rock weaver The Stoneweaver
Kled 10 Aug 2016 The bad-tempered fighter the Cantankerous Cavalier
Ivern 0Oct 5, 2016 The keeper of the groves the Green Father
Camille Dec 12, 2016 The steely shadow the Steel Shadow
Rakan April 19, 2017 The crowd favorite the charmer
Xayah April 19, 2017 The rebel the rebel
Kayn July 12, 2017 The shadow of death The Shadow Reaper
Ornn 23 Aug 2017 The god of the volcanic forge The Fire Below The Mountain
Zoe Nov 22, 2017 The aspect of twilight The Aspect of Twilight
Kai'Sa 07th Mar 2018 Daughter of the void Daughter of the Void
Pyke May 31, 2018 The slicer from the blood port The Bloodharbor Ripper
Neeko 04th Dec 2018 The inquisitive chameleon The Curious Chameleon
Sylas Jan. 25, 2019 Breakers of the chains The Unshackled
Yuumi May 14, 2019 The magical cat The Magical Cat
Qiyana June 28, 2019 Mistress of the elements The Empress of Elements
Senna Nov 10, 2019 The Redeemer The Redeemer
Aphelios 11th Dec 2019 The Lunari's weapon The Weapon of the Faithful
Sett Jan. 14, 2020 The boss The boss
Lillia July 22, 2020 The shy blossom The Bashful Bloom
Yone 0Aug 6, 2020 The unforgettable warrior The Unforgotten

Champion classes

The champions in League of Legends can be roughly divided into the following classes. The transitions are often fluid.

class description
Assassin Assassins are champions with mediocre standard attacks (also known as “auto-attack”) and survival skills, but can use their skills to kill all champions very quickly. Champions belonging to this class are, with a few exceptions, close-range combatants and very mobile, which distinguishes them from mages. In exchange for this, they usually lack strong crowd control abilities ( English crowd control , short “CC”, short-term restriction of the ability to act and mobility of the opponent).
warrior The warrior (also called off-tank , bruiser or fighter ) is a class that can take a lot of damage and still deal a lot of damage. However, unlike assassins, fighters cause their damage to opponents over a longer period of time and are particularly strong later in the game. Unlike real tanks (see below), fighters have a good balance between damage and resilience.
magician A magician or AP-Carry (short APC, from English ability power ) specializes in magical damage through abilities. This can be in the form of area damage or damage against individual targets. It is not uncommon for magicians to have mass control abilities in addition to damage abilities.

The AP-Carry represents one of the two carry roles (from English carry , to carry '). The carry "carries" the team, as it usually causes most of the damage to the team and is therefore its backbone. Often the number and selection of items of a carry is decisive for the victory of his team, therefore he has the highest farm priority ( farming = collecting gold and experience points in the game) of all roles and is often protected by his fellow players. The counterpart is the AD-Carry (see "Schützen"). In contrast to this, the AP-Carry deals its damage mainly with abilities, less with standard attacks.

Sagittarius The shooter or AD-Carry (from English to carry ' to carry '; see explanation under "Magician"), ADC for short, represents one of the two carry roles. As with the Magician (APC), the shooter's priority is to get through killing enemy vassals and neutral monsters to collect as much gold and experience as possible in order to be able to buy items. At the beginning he is mainly supported by the support (see below), but also by the rest of the team. While the shooter is still rather weak at the beginning of the game, his potential for damage scales strongly in the late course of the game as the accumulation of objects increases. The shooter mainly causes physical damage ( English attack damage , dt. " Attack damage " or short: AD) through standard attacks, less often through skills. This makes it particularly suitable for destroying enemy towers and killing enemy champions. He is dependent on the protection of his team because he has very few defensive values.
Support The support (from English to support ), also supporter , is characterized by the fact that it supports its team members. In the early stages of the game, it is particularly helpful for the shooter to accumulate gold and experience. He mainly has useful abilities that can heal allied champions, increase their speed or give them a temporary shield, but less damaging abilities. Often he also has crowd control skills that allow him, for example, to hold enemies for a short time in order to prevent them from escaping or to protect his allies. One of the main tasks of the support is to provide a view of the map in order to protect his team from attacks (so-called "ganks") and to prepare targets such as the dragon, a neutral monster in the jungle, and the enemy to see Deny parts of the map.
tank The tank (from English tank , German "Panzer") is the class of champions that can take the most damage without dying. He usually has a lot of life points and high damage resistance values ​​and can thus survive in combat for a very long time. His abilities are largely designed to minimize damage or direct enemy damage to himself, thus protecting his teammates in battle. Champions of this type also often have skills that are well suited to initiate a fight ("Engage"). Although tanks can do limited damage, they are often still able to eliminate very soft targets. In teamfights, however, they lack the damage, which means that they have to work closely with the allied marksmen or mages.

Champion attributes

Each champion has certain attributes, some of which improve as you level up ( scaling attributes ). All attributes can be improved with items and some with runes.

attribute description
Life points Life points ( HP , from English health points or hit points ) are a scaling attribute that represents the health of a unit. If it takes damage, life points are removed, and if it is healed, some are added. The maximum number is not exceeded. The maximum life points can be increased by items and runes.
Life regeneration The life regeneration is mostly given in (life points per 5 seconds), sometimes also in (life points per second). It scales with the champion level and can be increased by items and runes. Since season 5, the life regeneration of items is given in "+ X% base value for life regeneration".
resource Mana is the main resource most champions use for abilities. Mana and energy scale with the champion level and can be increased by items (only mana) and runes.

Some champions use a different resource for their abilities: energy ( e.g. Lee Sin ), anger ( e.g. Shyvana ), health ( e.g. Vladimir ), ferocity ( Rengar ), heat ( Rumble ), anger ( Gnar ) or no resource at all ( e.g. Riven ).

Mana regeneration The mana regeneration is usually given in (mana per 5 seconds), sometimes also in (mana per second). It scales with the champion level and can be increased by items and runes. Since season 5, the mana regeneration of items has been given in "+ X% base value for mana regeneration".
Running pace Indicates the movement speed of a unit. This attribute is static and does not scale with champion level. It can be increased by items and runes.
Attack damage Amount of damage dealt with a basic attack. This is offset against the armor value of the target. Some abilities cause damage proportional to the attack damage value. A distinction is often made between the total attack damage and the "additional attack damage" received only from items and runes ( e.g. with Zed ).

Can be upgraded with items and runes.

Critical hit chance Chance (in percent) of a critical hit. Critical hits cause additional damage ( crit ). A critical hit occurs randomly during a normal attack, depending on the critical hit chance.
Critical damage Damage increase (in percent) due to critical hits. Standard: 100%
Robbery of life The percentage of life a champion gains when dealing physical damage to enemy units. By default, this attribute is 0% and is not changed when you level up (some champions have life steal through active or passive abilities)
Magic vampire

(From season 7 onwards no longer available under "Zaubervampir" in the shop)

Percentage of life points a champion gains when dealing damage to enemy units with abilities. This attribute is set to 0% by default and is not changed when leveling up.
Cooldown Duration until skills or summoning spells can be used again after being used. The cooldown time of the skills scales with the champion level and can also be reduced by up to 45% with items and runes. The cooldown of summoners can be reduced by up to 15% with items and runes.


Attack speed Number of attacks per second. It scales with the champion level and can be increased by items and runes. The upper limit is 2.5 attacks per second, but can be temporarily exceeded by a rune.
Ability power Does not scale with champion level and defaults to 0. Can be increased by items and runes. Many skills deal damage proportional to skill power.
armor Resistance to physical damage. Scales with champion level and can be increased by items and runes.
Magic Resistance Resistance to magic damage. Scales with champion level and can be increased by items and runes.
Armor penetration Penetration of a fixed and / or percentage armor value which can be increased by runes and objects.
Lethality factor The lethal factor replaced armor penetration in many ways early in Season 7. The lethality factor works by , where X = lethality factor and Y = level of the attacked champion. Can be increased by items.
Magic penetration Penetration of a fixed and / or percentage magic resistance value. Can be increased by runes and items.
toughness Percentage reduction in length for all types of crowd control except for suppression, stasis, or air . Toughness can be increased through items and runes.

Summoner system

In League of Legends the players take on the role of a so-called "summoner". The summoner fights with the champion he has chosen on the respective playing card. In addition, summoners have individually selectable skills, the so-called runes and two so-called summoner spells. While runes mainly improve the passive skills of the champion, the summoner spells intervene directly in the game. Summoner spells do not consume mana, but in return have very long cooldowns. Some summoners will only unlock after a while. This gives more experienced players small advantages.

League of Legends has two different currencies with which new champions and skins (see below) can be bought. While “Blue Essences” can be earned by playing games, “Riot Points” (RP for short) can only be earned with real money. With "Riot Points" the player can buy content, such as new skins for his champions, which, however, do not provide any advantages in the game. As a rule, only the appearance of your own champion changes, possibly also his sound and particle effects. The acquisition of new champions is possible with both “Riot Points” and “Blue Essences”. In addition, “Riot Points” can be used to acquire temporary bonuses on influence and experience points and special services, such as switching to another server or changing names.

Champion skins

A skin (English for "skin") of a champion describes the appearance of the selected champion in the game. This is of a cosmetic nature and sometimes gives the player minimal gaming advantages. This happens through animations that are more difficult to recognize in terms of color or incorrect assessment of the "hit box" of an ability by the opponent if a skin makes the ability appear smaller. An example of this is the Q-ability of headhunter Nidalee. Such skins are also prohibited in the LCS or other official tournaments. In addition to the standard skin, which is available free of charge, the player can purchase additional skins in the shop. Skins can be activated individually or in packages. The virtual currency Riot-Points (RP) is used for this, which can also be purchased in the shop for real money. There are also skins that are no longer for sale and therefore have a certain prestige value. These are, for example, time-limited skins or those that could be activated by pre-ordering. The cheapest skins cost 390 RP (without discounts). This is followed by the skins for 520 RP, 750 RP, 975 RP, 1350 RP, 1820 RP, 2775 RP (Miss Fortune armored whale only) and 3250 RP. Of the latter, however, there are only four pieces so far (Pulse Fire Ezreal, Spirit Guardian Udyr, DJ Sona, Lux of the Elements). 100 RP equals about 0.77 €, with advantages for larger purchases.

In the champion selection, the preparation of a game round, the player has the option of choosing the desired champion and skin. This then replaces the standard appearance in the game. In addition to their appearance, some skins also change animations and sound effects.

Hextech crafting

With Hextech Crafting, it is possible to get champion skins, ward skins, emotes and champions for free. If you or a friend get the grade S during a game, you get the chance to get a chest at the end of the round. Keys are given randomly, but the number of keys that one receives increases with the honor level. You also have the chance to get a gem by opening a box. When you have collected 10 gems, you can unlock an exclusive Hextech Skin. Examples are Soulstealer Vayne and Hextech Annie. The chance of getting such a gem is statistically very low.

Punishments

League of Legends offers everyone the opportunity to report other players for their bad behavior right after a game. An automatic system and employees decide on the ban and punishment. In addition to insults and flaming, intentional feeding (short: inting ) (the deliberate death in order to give the opponent a gold and experience advantage ) is punished.

If you leave games that have already started before the end, you risk an automated, step-by-step blocking of the user account (so-called LeaverBuster system). No distinction is made between willful termination or involuntary interruption due to technical problems, as the player is expected to have a sufficiently stable network connection as a prerequisite for participating in the game.

If the player leaves the current game one time and prematurely, he is initially assigned a so-called lower priority . This means that when searching for other participants, the player has to wait five minutes for five games before searching for an available game at all. If the player repeatedly leaves, he or she receives a higher penalty in the form of a permanent ban. The blocking period is 14 days. An automatic permanent block ("ban") is also possible after multiple premature exits.

Flaming

It has long been criticized that many players behave extremely inconsiderately and abuse other players because of mistakes that appear minor to outsiders. Insults, intentional wrecking of games (for example, leaving the running game or the intentional letting die of character to the opponents with gold and experience points to "feed" (English feeding )) and even death threats against other players are not uncommon.

In the meantime, however, solutions are being sought against this flaming that occurs in abundance, such as B. Online team colleague exchanges. With the help of such initiatives, players should find each other to function more as a team in this game, which is already strongly teamplay-oriented.

League system

The league system is a ranking system in which equally good players play a ranked game against or with each other as a team. In the first and second seasons, this system consisted of a single ranking list. Since the third season there are 5 leagues with 5 divisions per league as well as a master and challenger class. This was changed in the ninth season. Since then there have been 6 leagues, each with 4 divisions, as well as the master, grandmaster and challenger class. The ranking is determined with so-called league points (LP for short) and the hidden Match Making Rating (MMR).

Leagues and Divisions

Each league (except for the Master, Grandmaster and Challenger classes) consists of 4 divisions, represented with Roman numerals in ascending order IV (4) to I (1). IV is the lowest and I is the highest division.

Overview of the leagues

  1. No value
  2. iron
  3. bronze
  4. silver
  5. gold
  6. platinum
  7. diamond
  8. master
  9. Grandmaster
  10. challenger

League points

With every ranked game won, the summoner receives so-called league points; if you lose, you lose league points. The MMR determines how many league points are won or lost. An average of 20 LP can be taken. With a high MMR, you get more league points when you win and lose fewer when you lose. However, if the MMR is lower, you will get fewer League Points if you win and you will lose more if you lose.

Consequences of inactivity

Inactivity will result in loss of League Points under certain conditions. This happens if you haven't played a single ranked game for more than 28 days. The following list shows the amount of League Points you lose due to inactivity until you play again. This depends on the summoner's ranked class:

  • Iron: 0 league points
  • Bronze: 0 league points
  • Silver: 0 league points
  • Gold: 0 league points
  • Platinum: 35 league points
  • Diamond: 50 league points
  • Champion: 100 league points
  • Grandmaster: 100 league points
  • Challenger: 100 League Points

Inactivity does not affect a summoner's MMR.

Elo ranking system

The Elo ranking system pioneered today's league system for ranked games in League of Legends.

This rating system indicated a player's relative skill compared to others.

The Elo ranking system was named after its inventor, Arpad Elo , a US physicist and chess player of Hungarian origin. Arpad Elo originally designed this system for two-player games like chess . Today this system is also used for other team games, in various modified forms.

In League of Legends, the Elo ranking system was used to mix players with equal strengths in 5v5 games. There were three different Elo ratings: 3v3 arranged (3 friendly games against 3 friendly players, so-called premade players), 5v5 solo (5 single players against 5 single players) and 5v5 arranged teams (5 friendly players against 5 friendly players). The ratings only became visible in the summoner profile after 5 games. Players received medals in the Summoner profile for their achievements at the end of the first and second seasons. These rewards are now also distributed at the end of a season, but with different rewards such as eye skins, summoner symbols, frames for the loading screen or even backpacks or jackets (only high-ranking).

Rating system season 1

  • Bronze: Between 1250 and 1399 (3v3: 1249-1409; premade 5v5: 1249-1409) (Top 25%)
  • Silver: Between 1400 and 1519 (3v3: 1410-1519, premade 5v5: 1410-1499) (Top 10%)
  • Gold: Between 1520 and 1899 (3v3: 1520-1699, premade 5v5: 1500-1749) (Top 3%)
  • Platinum: 1900 and above (3v3 1700+, premade 5v5: 1750+) (top 0.2%)

Evaluation system season 2

  • Bronze: Between 0 and 1149 (Team: 0-1249) (Top 100%)
  • Silver: Between 1150 and 1499 (Team: 1250-1449) (Top 65% –13%) - majority of active players
  • Gold: Between 1500 and 1849 (Team: 1450-1649) (Top 13% -1.5%)
  • Platinum: Between 1850 and 2199 (Team: 1650-1849) (Top 1.5% -0.1%)
  • Diamond: 2200 and above (Team: 1850+) (Top 0.1%)

Ranks have also been broken down into smaller parts from season 2, e.g. B. Bronze 5 (V) or Gold 2 (II). These are each 70 Elo apart (1150-1220 = silver 5, 1220-1290 = silver 4 etc.)

Loss of rating

Before the season two rating system was revised, if you didn't play regularly, you lost your rating. This affected all players who had more than 1400 Elo (and thus a high silver rank).

  • Every 4 weeks in which the player was inactive and every further week after that, you lost 50 Elo in diamond, 35 Elo in platinum, 25 Elo in gold, 10 Elo in silver and 0 Elo in bronze
  • In the normal scoring system, inactivity was scored in each game mode
  • In the ranking system, inactivity was only rated for the game mode in question (5v5 in a team, 3v3 in a team and solo / duo 5v5 are rated separately); Elo loss is only applicable to players who have been rated over 1400
  • The inactivity status was restarted after playing a game in the relevant game mode
  • Duo ranked games with a partner have no additional effect on Elo loss or profit
  • After 5 games you get a preliminary Elo rating. In order to finalize this Elo rating, however, you need 10 games, like today.

Ranked game

A Ranked Match is an alternate choice game that is available to Summoners who are level 30 and who have acquired at least 16 champions (excluding champions in free champion rotation). Summoners are placed in a leaderboard through ranked games.

The subdivision of the summoners is divided into the following levels: iron, bronze, silver, gold, platinum, diamond, grandmaster and challenger. In order to rise to a higher level in the ranking you have to win ranked games. From platinum rank and above, it is possible to lose league points (LP for short) due to inactivity. This can cause you to be downgraded and lose your current rank.

Only after ten ranked games are you placed in a certain league and the corresponding level and division.

Ranked Games is a competitive alternative to the normal game modes.

Different ranking lists:

  • Solo / Duo (Ranking) 5v5: This type of ranking is the most popular. It takes place in Summoner's Rift. Summoners fight against each other in teams of 5 players each. This game mode can be played either alone or with another summoner.
  • Flexi (ranking) 5v5: In this game mode, teams of 5 summoners each fight against each other. This time, however, from teams with 1, 2, 3 or 5 friendly players. The battle site is Summoner's Rift.
  • Flexi (ranking) 3v3: This time the fight takes place in the twisting forest. Teams of 3 summoners each fight against each other. This game mode can be played either alone or with one or two other summoners.

promotion

Two types of promotion are possible. The promotion within a class (division promotion), e.g. B. from Gold VI to Gold III or class promotion. In class promotion, you move to another class, e.g. B. from gold to platinum. In order to be able to level up in these ways, the summoner must have earned 100 LP and win promotional games. To move up a division, the summoner must win 2 out of 3 games. For the class promotion 3 out of 5 games are to be won. If the summoner wins 2 of 3 or 3 of 5 of these games, he is promoted to the next higher league. The LP are thus set to 0 again. If the summoner loses the promotional games, he remains in his current league and loses LP for each lost game in a player-dependent amount.

Deliberately leaving the champion selection before the start of the ranked list game results in the loss of LP or a game with a lost rating in a promotional series. The loss of LP is minimal (usually 3-5 LP). If the champion selection is deliberately left several times a day, the HP loss increases.

It is seldom possible to enter a new series of doctorates directly after winning a doctoral series, or to skip a division directly. A prerequisite for such a reward is a long series of victories, which has increased a summoner's MMR enormously.

Season 6 added the ability to get an automatic win in division promotion series. A series of doctorates must have already been lost for this. This does not apply to class promotion series and only applies to iron-gold ranked classes. This exception no longer applies from platinum.

Downgrade

Summoners are demoted from their league if they have 0 LP left and then lose enough more games to be relegated from a division. After relegation to a lower division (e.g. from Gold III to Gold VI) you start at 75 LP.

After promotion to a higher league, the summoner has a relegation immunity in order to prevent relegation directly after a recently won doctorate series (from 100 LP in e.g. Bronze II to 0 LP in Bronze I). With a class promotion, this immunity lasts longer. It also depends on the player's MMR. In the championship class, relegation after 3 games with 0 LP is inevitable.

Server problems can lead to games with the rating “defeat prevented”. These games have no influence on the ranking and are therefore considered "nonexistent".

It is possible to go down a whole division more than usual if the MMR loss is great enough. This has been around since season 4.

Master, Grandmaster and Challenger classes

As soon as a player has reached Diamond I, the next higher level he can reach is the master class. This also happens through a promotion series in which 3 out of 5 games must be won.

In order to move up from the grand master class to the highest possible class, the challenger class, you have to collect LP. The challenger class accommodates the top 300 players; H. only those players of the challenger class who have accumulated the most LP will be given. Any player in the challenger class who is not in the top 300 will be automatically downgraded back to the grandmaster class. The challenger class leaderboard is reset every 24 hours.

In the challenger class there is no longer the possibility of advancing to a higher level. Because of this, you can get more than 100 LP. The more LP a Summoner collects in the challenger class, the higher he rises in the ranking until he is the player with the most LP in the ranking of his region. The amount of LP in the challenger class has no limit and can go well in excess of 1000.

Season Rewards (End of Season Rewards)

Since season 3, players in the ranking have been given so-called season rewards at the end of each season.

Season 3 Rewards

  • Bronze or higher: Summoner symbol of the 3rd season (own summoner symbol for each class, which should reflect the achievements of the player)
  • Silver or higher: decorative banner for the summoner symbol, decorative border for the loading screen (decoration of a different color for the loading screen and the summoner symbol), victorious eye skin (receipt of a permanent victorious eye skin); In order to receive these rewards, the player had to be at least Silver Rank or higher.
  • Gold or higher: Medal of the 3rd season for invitations to friends and team, Victorious Championskin (personalized invitation banner and receipt of a permanent Victorious eye skin and a Victorious skin)

Season 4 Rewards

  • Team rewards: 3 different developing eye skins for 20 (smallest eye skin), 45 (medium-sized eye skin) and 75 (largest eye skin) scored points in the 3v3 and 5v5 rankings
  • Bronze: Summoner Icon
  • Silver: Summoner symbol, banner border, decorative border for the loading screen
  • Gold and higher: Summoner symbol, banner border, decorative border for the loading screen, season symbols are displayed in game invites and notifications for friend requests, Victorious Morgana skin

Season 5 Rewards

  • Team rewards: 3 different, developing eye skins for 20 (smallest eye skin), 45 (medium-sized eye skin) and 75 (largest eye skin) achieved point in the ranking 3v3 and 5v5
  • Bronze: Summoner Icon
  • Silver: Summoner symbol, banner border, decorative border for the loading screen (with new division markings)
  • Gold and higher: Summoner symbol, banner border, decorative border for the loading screen (with new division markings), special appearance of the invitations and friend requests, Victorious Sivir skin (and Sivir Champion, if not in possession)

Season 6 Rewards

  • Team rewards: 3 different developing eye skins for 20 (smallest eye skin), 45 (medium eye skin) and 75 (largest eye skin) points achieved
  • Bronze: Summoner Icon
  • Silver: Summoner icon, banner frame, loading screen frame (with division identification)
  • Gold and higher: Summoner symbol, banner frame, frame for the loading screen (with division identification), design for invitations and friend requests, Victorious Maokai skin (and Maokai champion if not in possession)
  • Challenger: Summoner Icon, Banner Frame, Loading Screen Frame, Invitation & Friend Request Design, Victorious Maokai Skin (and Maokai Champion if not in possession)

The top challengers also received the following physical rewards:

  • Top 10 Players (Solo): 2016 Challenger Collector Medallion, 2016 Challenger Jacket
  • 200 best players (solo): Challenger Jacket 2016
  • The best team in the challenger class (3v3 and 5v5 teams): Challenger Collector Medallion 2016, Challenger Jacket 2016
  • Top 5 teams in the challenger class (3v3 and 5v5 teams): 2016 Challenger Jacket

Season 7 Rewards

  • Honor Eye Skins, if you achieved Honor Level 3 or higher at the end of the season
  • Victorious eye skin when reaching at least silver class in 2 ranking queues
  • Bronze: Profile Badge, Summoner Symbol
  • Silver: Profile Badge, Summoner Icon, Loading Screen Frame, Victorious Eye Skin (2+ queues)
  • Gold and higher: Profile Badge, Summoner Icon, Loading Screen Frame, Victorious Eye Skin (2+ queues), Victorious Graves Skin (and Graves Champion if not in possession); Chromas per queue

Due to logistics issues, Challenger Class players did not receive any physical rewards in Season 7.

Season 8 Rewards

  • Honor Eye Skins, if you achieved Honor Level 3 or higher at the end of the season
  • Bronze: Profile Badge, Summoner Symbol
  • Silver: Profile Badge, Summoner Icon, Loading Screen Frame
  • Gold and higher: Profile Badge, Summoner Icon, Loading Screen Frame, Victorious Orianna Skin (and Orianna Champion if not in possession); Chromas per queue
  • Challenger: Profile Badge, Summoner Icon, Loading Screen Frame, Victorious Orianna Skin (and Orianna Champion if not in possession); Chromas per queue

In addition, the top challenger class players received the following physical rewards:

  • 200 best players (solo / duo), 40 best teams in Flexi ranking, 10 best teams in 3v3 in each individual region: Challenger backpack

Season 9 Rewards

  • Honor sticker, if you have reached honor level 3 or higher at the end of the season
  • Iron: Ranked armor and loading screen frame
  • Bronze: Ranked armor and loading screen frame
  • Silver: Ranking armor and loading screen frame
  • Gold and higher: Ranked armor and frame for the loading screen, Victorious Aatrox skin (and Aatrox Champion if not in possession)
  • Challenger: Ranked armor and loading screen frame, Challenger Recall, Victorious Aatrox Skin (and Aatrox Champion if not in possession)

Due to the high logistical effort of the physical rewards for players of the challenger classes, there will be no more physical rewards in season 9 and in the future. To compensate, there will be a specially animated challenger recall for these players.

The rewards for the Tactical Team Battle game mode have not yet been determined. However, you get a "Victorious Pingu" sticker based on your rank (at least gold) in the tactical team fight.

In addition, every player will be able to purchase rank-specific merchandise items in the Riot Games merchandise shop. All players who have reached at least the gold class will receive a "Victorious Aatrox" poster (this option is only available in selected countries).

development

League of Legends was released for Windows on October 27, 2009 . It was inspired by the Warcraft III - Mod Defense of the Ancients (DotA). The game is constantly being developed and receives updates about every two weeks, usually on Tuesdays or Wednesdays, which bring new champions, graphics, content and balance changes with them. Starting in October 2010, Riot Games carried out a limited beta test with a native client for macOS , which was temporarily discontinued in September 2011 after it allegedly failed to meet expectations and was unable to keep up with the frequent updates of the game. An official beta version for macOS has been available since March 1, 2013.

While the original version of DotA was played as a mod based on Warcraft III , League of Legends has its own client . As a result, the game results can be stored centrally and corresponding statistics can be viewed by the player. The game client uses different technologies, including HTML5 and DirectX . Due to various limitations, the actual game client is divided into several sub-programs:

  • A background service that takes care of the communication between the individual program parts and is not visible to the player.
  • The LeagueClient is used to manage your own summoner profile , as the primary game surface outside of individual game rounds, for the start and organization of individual game rounds and is responsible for updates.
  • The actual game client cannot be called up directly and is responsible for the actual course of the game and its presentation within a game round.

The game client does not contain all of the necessary data and program routines to host game rounds independently. Players can create their own games or rooms, but they always depend on a constant internet connection to the game servers. It is not possible to use an offline mode or to play games without prior registration.

The game usually receives a minor update every 2 weeks. Big changes, e.g. a new design of the map, are only available at the beginning and middle of the season.

Offshoots for consoles and mobile devices

For the 10th anniversary of League of Legends in October 2019, Riot Games announced a special version of the game called League of Legends: Wild Rift for mobile devices and consoles, which should be released in 2020. The game should get a new map and individual games should run much faster. Contents from the PC version cannot be transferred.

The Teamfight Tactics mode is also set to appear as a separate auto battler game for the mobile operating systems Android and iOS in early 2020 . A trading card game for mobile devices called Legends of Runeterra will also appear in 2020 .

Furthermore, the League of Legends Esports Manager is to appear, in which the player can put together a League of Legends Esports team that is to be introduced into the League of Legends Pro League in 2020 .

reception

The game had over 70 million accounts in October 2012. In 2013, the game grossed around $ 624 million for publishers. In addition, a “Collector's Pack” was sold as a retail version for the initial release, which contained an activation code for some bonus content.

A 2019 estimate found that approximately 80 million players play League of Legends at least once a month.

Reviews

The game received mostly positive reviews. It has an IGN rating of 9.2 / 10 and a PCMag UK rating of 4.5 / 5. Since most of these reviews are already several years old and the game is constantly evolving, it is questionable to what extent the reviews allow any conclusions to be drawn about the current game. Remaining points of criticism are the constantly changing "overpowered" champions and the relatively high prices in the shop.

Awards

The game has won several awards, including:

  • IGN Readers Choice Award:
    • PC Best Multiplayer Game 2009
    • PC Best Strategy Game 2009
  • MMO Game of the Year 2009, NeoGAF Games of the Year Award
  • PC Game of the Year 2009, Gamespy Gamers Choice Award
  • Game Developers Choice Online Award:
    • Audience Award 2010
    • Best New Online Game 2010
    • Best Online Game Design 2010
    • Best Online Technology 2010
    • Best Online Visual Arts 2010
  • Online Game of the Year 2010, Golden Joystick Award

E-sports

Bengi (left) and Faker (right) won the world championship three times. Bengi (left) and Faker (right) won the world championship three times.
Bengi (left) and Faker (right) won the world championship three times.

League of Legends has long been a very popular game in esports . Since Season 1, the League of Legends World Championship has been held annually at the end of the season . In addition, the MSI (Mid Season Invitational) has been taking place since 2015. In esports, apart from a few show matches, only the summoners' rift is played.

Season 1

The first World Championships were held in June 2011. The event took place at Dreamhack in Sweden. There was a total of $ 100,000 in prize money. The European team Fnatic prevailed against teams from Europe, the USA and Asia and received US $ 50,000 in prize money. More than 1.6 million viewers watched the online broadcast of the event, with a peak of more than 210,000 viewers simultaneously in a semi-final game.

Season 2

After Season 1 , Riot announced that Season 2 would distribute $ 5 million in prize money. Of the 5 million, 2 million went to riot partners such as IGN (as the organizer of the IPL) and other important esports associations. Another 2 million went to participants in the Season 2 World Championships . On October 13, 2012, the Taiwanese team Taipei Assassins (TPA for short) triumphed 3-to-1 over the South Korean team Azubu Frost and won the final of the Season 2 World Championships . TPA received $ 1 million in prize money.

Season 3

With Season 3 , Riot introduced the League Championship Series (LCS for short). This consists of two separate leagues, one in Europe and one in North America. Within 2 splits (spring / summer), each lasting 10 weeks, 8 teams per region play against each other to determine the six participants for the playoffs. The best 3 teams from the playoffs then qualify for the World Championships .

The Season 3 World Championships took place from September 15, 2013 to October 8, 2013 in Los Angeles. On October 5, 2013, the SK Telecom T1 team defeated the opposing team Royal Club 3-0 in the final. SK Telecom T1 received $ 1 million in prize money.

Season 4

In the fourth season, Riot introduced a new league called the Challenger Series . It serves as a bridge to the LCS or as a catching league for teams that have not qualified for the respective split, and thus represents the second highest division after the LCS. To qualify for the Challenger Series , the team must be among the top at qualifying time 20 teams from the respective region.

On May 11, 2014, last year's winner SK Telecom T1 won the final of the Allstar Invitationals against OMG 3-0. In the final of the Season 4 World Championships on October 19, 2014 in Seoul , the Samsung White team won 3-1 against Star Horn Royal Club .

Season 5

Fnatic won both the Spring Split and Summer Split in Europe, while in North America Team SoloMid won the Spring Split and their rivals Counter Logic Gaming won the Summer Split . This season there was also a change to the rules governing qualification for the 2015 World Championships (October 1, 2015 to October 31); the change meant the introduction of so-called Championship Points , which from now on decides on qualification for the World Championship. Championship points are collected in both splits , so that the entire season - instead of just the final placement in the summer split as before - is important for participation in the world championship.

The Season 5 World Championship was won by SK Telecom T1 on October 31, 2015 in the Mercedes-Benz-Arena in Berlin.

Season 6

For the first time, last year's winner, in this case SK Telecom T1 , was able to defend the world title. The tournament took place in North America.

Season 7

The Samsung Galaxy team won the final in November 2017 against SK Telecom T1 3-0. The tournament took place in China in 2017 .

Season 8

Team Invictus Gaming became the first Chinese team to win the final in November 2018 against Fnatic 3-0. The tournament took place in South Korea in 2018 and was the first tournament since Season 1 in which no Korean team was in the final. Stood as Fnatic first Western team since Season 1 in the final.

Season 9

For the second time in a row, a Chinese and a European team faced each other through FunPlus Phoenix and G2 Esports . FunPlus Phoenix prevailed 3-0. The World Cup took place in Europe, the final location was Paris .

Media processing

Music videos

The League of Legends YouTube channel has published several songs about the game, which are dedicated to individual champions in animated music videos and some have hundreds of millions of views, made it into several charts and were recorded together with well-known musicians. Also, some songs will be created for marketing new changes in the game. For example, in the song K / DA Pop / Stars, a fictional K-Pop group consisting of the champions Ahri, Akali, Evelynn and Kai'Sa was shown to present new skins . Well-known songs include:

Animation series

To mark the tenth anniversary of League of Legends , Riot Games announced the Arcane animation series for 2020. The plot takes place in the utopian Piltover and the Downtrodden Zaun and focuses on the origins of two well-known champions who are divided by the pursuit of power.

Streaming

In 2019, the game had over 6.5 billion views worldwide on the Twitch streaming platform , which is an all-time record for the platform.

See also

Web links

Commons : League of Legends  - collection of images, videos and audio files

Individual evidence

  1. Minimum and Recommended System Requirements (PC): League of Legends Player Support. In: support.leagueoflegends.com. Retrieved November 17, 2016 .
  2. update | League of Legends. In: euw.leagueoflegends.com. Retrieved August 6, 2020 .
  3. League of Legends - Riot announces immense number of players in the field of mobile titles - GameStar. Retrieved September 18, 2016 .
  4. Give up. Accessed April 30, 2020 .
  5. Patch Notes 6.22 | League of Legends. In: euw.leagueoflegends.com. Retrieved November 14, 2016 .
  6. Summoner Spells | League of Legends. In: gameinfo.euw.leagueoflegends.com. Retrieved August 3, 2015 .
  7. Jump up ↑ Summoner's Rift with Jungle Camps. Retrieved September 6, 2015 .
  8. More detailed information is available in English LoL Wiki (wikia.com) nachlesbar
  9. Gromp. Retrieved November 29, 2018 .
  10. Blue Sentinel. Retrieved November 29, 2018 .
  11. ^ Greater Murk Wolf. Retrieved November 29, 2018 .
  12. Crimson Raptor. Retrieved November 29, 2018 .
  13. Red Brambleback. Retrieved November 29, 2018 .
  14. Pitcher Camp. Retrieved November 29, 2018 .
  15. Baron Nashor. Retrieved November 29, 2018 .
  16. Dragon. Retrieved November 29, 2018 .
  17. Rift scuttler. Retrieved November 29, 2018 .
  18. Rift Herald. Retrieved November 29, 2018 .
  19. Dragon Slayer. Retrieved November 29, 2018 .
  20. Team Fight Tactics. In: League of Legends EU . Retrieved March 17, 2020 .
  21. Team Fight Tactics. In: GameStar . Retrieved September 25, 2019 .
  22. Coming soon: the game mode rotation | League of Legends. In: euw.leagueoflegends.com. Retrieved April 13, 2016 .
  23. Patch Notes 6.7 | League of Legends. In: euw.leagueoflegends.com. Retrieved April 13, 2016 .
  24. Dominion. Retrieved September 6, 2015 .
  25. Home - League of Legends - Dominion. (No longer available online.) In: dominion.leagueoflegends.com. Archived from the original on February 23, 2014 ; accessed on March 8, 2014 (English). Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice. @1@ 2Template: Webachiv / IABot / dominion.leagueoflegends.com
  26. Dominion retires | League of Legends. In: euw.leagueoflegends.com. Retrieved February 11, 2016 .
  27. Hexakill returns to the Twisted Forest! | League of Legends. In: euw.leagueoflegends.com. Retrieved September 6, 2015 .
  28. One for all is back in a new guise! | League of Legends. In: euw.leagueoflegends.com. Retrieved April 17, 2016 .
  29. Urf Modus 2015 | League of Legends. In: euw.leagueoflegends.com. Retrieved April 19, 2016 .
  30. Rotating game mode queue now live! | League of Legends. Retrieved January 22, 2017 (UK English).
  31. Ascent, the newest game mode featured. In: promo.euw.leagueoflegends.com. Retrieved July 14, 2016 .
  32. LoL: Today the legend of the Poro King starts - This is how it works - Mein-MMO.de. April 15, 2016. Retrieved July 14, 2016 .
  33. The Legend of the Poro King. In: Lolchampion. Accessed March 31, 2020 .
  34. LoL: New game mode "Definitely not Dominion" - This is how it is played - Mein-MMO.de. May 27, 2016, accessed July 14, 2016 .
  35. Return of Nexus Blitz. In: na.leagueoflegends.com. Retrieved August 6, 2020 .
  36. Patch Notes 5.11 | League of Legends. In: euw.leagueoflegends.com. Retrieved September 6, 2015 .
  37. List of champions. In: League of Legends Wiki. Retrieved November 17, 2016 .
  38. Champions. Retrieved January 26, 2019 .
  39. List of champions - League of Legends Wiki - Champions, Items, Strategies, and many more! In: leagueoflegends.wikia.com. Retrieved January 26, 2019 .
  40. a b Patch Notes 4.20 | League of Legends. In: euw.leagueoflegends.com. Retrieved September 6, 2015 .
  41. Lee Sin | League of Legends. In: gameinfo.euw.leagueoflegends.com. Retrieved September 6, 2015 .
  42. Shyvana | League of Legends. In: gameinfo.euw.leagueoflegends.com. Retrieved September 6, 2015 .
  43. Vladimir | League of Legends. In: gameinfo.euw.leagueoflegends.com. Retrieved September 6, 2015 .
  44. Rengar | League of Legends. In: gameinfo.euw.leagueoflegends.com. Retrieved September 6, 2015 .
  45. Rumble | League of Legends. In: gameinfo.euw.leagueoflegends.com. Retrieved September 6, 2015 .
  46. Gnar | League of Legends. In: gameinfo.euw.leagueoflegends.com. Retrieved September 6, 2015 .
  47. Riven | League of Legends. In: gameinfo.euw.leagueoflegends.com. Retrieved September 6, 2015 .
  48. Zed | League of Legends. Retrieved February 9, 2017 .
  49. How to: Win games with skins. Retrieved September 28, 2015 .
  50. 2016 Season Update. In: na.leagueoflegends.com. Retrieved April 5, 2016 .
  51. Jump up ↑ League of Legends Special: Crafting and Recap. In: www.onlinewelten.com. Retrieved April 5, 2016 .
  52. League of Legends - Automatic system sanctions insults - GameStar. Retrieved September 6, 2015 .
  53. New system to improve player behavior | League of Legends. In: euw.leagueoflegends.com. Retrieved September 6, 2015 .
  54. The instant feedback system accelerates | League of Legends. In: euw.leagueoflegends.com. Retrieved September 16, 2015 .
  55. FAQ The automated ban system - League of Legends Community. In: forums.euw.leagueoflegends.com. Retrieved September 6, 2015 .
  56. 12 Thety21 wrote in player behavior, moderation: Ban System. Retrieved October 15, 2019 .
  57. LeaverBuster FAQ - League of Legends Community. In: na.leagueoflegends.com. Retrieved March 8, 2014 .
  58. LeaverBuster Innovations: Automated Leaver Banning - League of Legends Community. In: forums.na.leagueoflegends.com. Retrieved March 8, 2014 .
  59. Yannick LeJacq: How League Of Legends Enables Toxicity. In: Kotaku. Retrieved March 26, 2016 (American English).
  60. League of Legends to punish abusive chatting. Retrieved March 26, 2016 .
  61. 'League of Legends' Experiments With Near-Instant Ban System For Toxic Chat. In: Forbes. Retrieved March 26, 2016 (Anti-Adblock-Script).
  62. Why is the League of Legends community so toxic? In: communitybuilding.stackexchange.com. Retrieved March 26, 2016 .
  63. ^ 'Toxic' League of Legends player responds to his 1-year ban. In: VentureBeat. Retrieved March 26, 2016 .
  64. ExaQueue | For the Gaming Community | The social network for gamers. Retrieved July 19, 2017 .
  65. ExaQueue | For the Gaming Community | The social network for gamers. (No longer available online.) Archived from the original on July 31, 2017 ; Retrieved July 19, 2017 . Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice. @1@ 2Template: Webachiv / IABot / www.exaqueue.com
  66. a b c d League system. Retrieved November 3, 2019 .
  67. a b c d Elo ranking system. Retrieved November 3, 2019 .
  68. Ranked game. Retrieved November 3, 2019 .
  69. Extended final spurt for the third season | League of Legends. Retrieved November 3, 2019 .
  70. End of season rewards & new master class | League of Legends. Retrieved November 3, 2019 .
  71. The 2015 ranking season is nearing its end | League of Legends. Retrieved November 3, 2019 .
  72. Challenger Rewards 2016 | League of Legends. Retrieved November 3, 2019 .
  73. The 2016 ranking season ends soon | League of Legends. Retrieved November 3, 2019 .
  74. The 2017 ranking season ends on November 8th | League of Legends. Retrieved November 3, 2019 .
  75. End of Season Rewards 2018 | League of Legends. Retrieved November 3, 2019 .
  76. / dev: More about the ranked list rewards 2019. Accessed on November 3, 2019 (German).
  77. LoL: Ranked Rewards 2019. Accessed November 3, 2019 .
  78. Be Victorious - 2019 Ranked Rewards | League of Legends. Retrieved November 3, 2019 .
  79. update | League of Legends. In: euw.leagueoflegends.com. Retrieved September 6, 2015 .
  80. Mac Client Beta Test Closing on September 6 - League of Legends Community. In: na.leagueoflegends.com. Retrieved March 8, 2014 .
  81. The Mac Open Beta is Here - League of Legends Community. In: forums.na.leagueoflegends.com. Retrieved March 8, 2014 .
  82. FAQ | League Client Update. Retrieved February 5, 2017 .
  83. update | League of Legends. Retrieved February 5, 2017 .
  84. Patch Notes 4.20 | League of Legends. In: euw.leagueoflegends.com. Retrieved September 6, 2015 .
  85. Mid-Season Magic - League of Legends. Retrieved February 5, 2017 .
  86. Maurice Weber: League of Legends: Mobile Version Wild Rift is coming soon - but with a big catch. In: GameStar. October 16, 2019, accessed October 16, 2019 .
  87. Teamfight Tactics: Mobile version will be released in early 2020. October 16, 2019, accessed on October 16, 2019 .
  88. LoL developer finally announces new games after ten years. October 16, 2019, accessed October 16, 2019 .
  89. Jump up ↑ League of Legends - player record, new trailer, "Cheater" punished - News. In: gamestar.de. Retrieved March 8, 2014 .
  90. League of Legends revenues for 2013 totaled $ 624 million (UPDATE). In: gamespot.com. Retrieved March 8, 2014 .
  91. UnrankedSmurfs.com: You'll Never Guess How Many People Play League of Legends 2019. Retrieved on March 2, 2020 .
  92. Leah B. Jackson: League of Legends Review. In: IGN. February 13, 2014. Retrieved February 8, 2017 (American English).
  93. League of Legends for PC Reviews. In: metacritic.com. Retrieved March 8, 2014 .
  94. Yannick LeJacq: League Of Legends Is Too Expensive . In: Kotaku . ( kotaku.com [accessed February 8, 2017]).
  95. ^ Game Developers Choice Online Awards. In: gdconlineawards.com. Retrieved March 8, 2014 .
  96. News: Golden Joysticks Awards 2010 round-up - ComputerAndVideoGames.com. July 2, 2011, archived from the original on July 2, 2011 ; accessed on September 7, 2015 .
  97. ^ Summoner's Rift. (No longer available online.) Archived from the original on August 28, 2015 ; accessed on September 6, 2015 . Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice. @1@ 2Template: Webachiv / IABot / lol.esportspedia.com
  98. FNATIC.com: FnaticMSI.LoL are DHS Champions! Winning $ 50,000. In: fnatic.com. Retrieved March 8, 2014 .
  99. ^ League of Legends Championship Draws 1.69 Million Viewers - The Escapist. In: escapistmagazine.com. Retrieved March 8, 2014 .
  100. League of Legends Season Two to Feature a $ 5 million Prize Pool - League of Legends Community. In: forums.na.leagueoflegends.com. Retrieved March 8, 2014 .
  101. TPA takes home trophy in League of Legends World Championship. In: Engadget. Retrieved September 6, 2015 .
  102. Season 3 World Championship - Leaguepedia - Competitive League of Legends eSports Wiki. In: lol.gamepedia.com. Retrieved September 6, 2015 .
  103. Welcome to Worlds. (No longer available online.) In: euw.lolesports.com. Formerly in the original ; accessed on September 6, 2015 .  ( Page no longer available , search in web archivesInfo: The link was automatically marked as defective. Please check the link according to the instructions and then remove this notice.@1@ 2Template: Dead Link / euw.lolesports.com  
  104. ^ League Championship Series. (No longer available online.) Archived from the original on September 9, 2015 ; accessed on September 6, 2015 . Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice. @1@ 2Template: Webachiv / IABot / lol.esportspedia.com
  105. Championship Points Unlocked and More: 2015 LCS Changes. Retrieved October 1, 2015 .
  106. ^ To LPL First: Invictus Gaming Wins It All . In: LoL Esports . ( lolesports.com [accessed November 18, 2018]).
  107. Music Videos - YouTube. Retrieved September 25, 2019 .
  108. Jump up ↑ League of Legends - Riot Games founds Girl Group to promote skins. November 11, 2018, accessed September 25, 2019 .
  109. League of Legends: Arcane - What is the LoL animation series about? October 16, 2019, accessed October 16, 2019 .
  110. 6.5 billion views for LoL: That was the most popular esports content on Twitch - ESPORTS. January 2, 2020, accessed on January 2, 2020 (German).