Dixit (game)

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Dixit
Accessories (selection)
Accessories (selection)
Game data
author Jean-Louis Roubira
graphic Marie Cardouat
publishing company Libellud
Publishing year 2008
Art Guessing game, card game
Teammates 3 to 6
Duration 30-45 minutes
Age from 8 years

Awards

Dixit (Latin "he / she / it said" ) is a simple guessing game with high communication potential . It was published in 2008 by the French Libellud publishing house. The author is the full-time French child therapist Jean-Louis Roubira , and Marie Cardouat is the illustrator . The game is distributed by Asmodée in German-speaking countries .

Game flow

equipment

The game includes the score display integrated in the box in the form of a Kramer bar , 6 wooden rabbit figures as progress indicators, 84 different hand-sized illustrated cards without lettering and with a neutral back, 36 scoring tiles with a value of 1–6 each and the rules of the game.

procedure

At the beginning each player receives six of the picture cards. In your turn you name a term, a word, a sentence or a quote for one of your cards, which you place face down in the middle. The other players choose one from their hand cards that could roughly correspond to the term mentioned and also place it in the middle. All cards in the middle are shuffled and laid out face up. Everyone except the game master of this round now decides on a card, which he considers to be the game master's, and places a corresponding tile face down. Then the puzzler reveals his card. If his riddle was too easy to read, that is, all players guessed correctly, the game master receives no point. The same procedure is followed if it was too difficult (nobody advised it). In both cases, the other players receive two points each. In all other cases, each player who guessed correctly receives three points, and the puzzler receives three points for each correct guess. In addition, every wrongly given rating earns the player whose card was tapped an additional point. Then each player moves his rabbit forward by the corresponding number of spaces. As soon as the draw pile is empty, the game ends. The winner is whoever is furthest ahead on the scoring track with his rabbit.

Awards

Jean-Louis Roubira on the sidelines of the award ceremony for Game of the Year 2010 in Berlin.

The game has won national and international awards, including Game of the Year 2010, As d'Or - Jeu de l'Année 2009, Games Magazine's Best New Party Game 2010, Juego del Año in Spain 2009, Lys d ' or 2009 from Quebec and the Belgian Joker 2009.

Despite being named Game of the Year, the most important game award in the world, Dixit in Germany was nowhere near the sales figures of its award-winning predecessors. Asmodée speaks of a total circulation of 320,000 for the international market, which were sold in 2009 and 2010.

Origins

The game critic Christwart Conrad sees the lexicon game as the ancestor of Dixit and Urs Hostettler's game The real Walter , in his opinion, is the source of ideas when it comes to scoring. He concludes: "It is less the original idea or the special game principle, but rather the image design that makes Dixit a special game whose enchanting charm will succumb to those who recognize a wonderful work of art on every card."

Other versions or extensions

  • Dixit Odyssey (standalone game; new card set; suitable for up to 12 players)
  • Dixit 2 Quest (expansion; 84 new cards)
  • Dixit 3 Journey (expansion; 84 new cards)
  • Dixit 4 Origins (expansion; 84 new cards)
  • Dixit 5 Daydreams (expansion; 84 new cards)
  • Dixit 6 Memories (expansion; 84 new cards)
  • Dixit 7 Revelations (expansion; 84 new cards)
  • Dixit 8 Harmonies (expansion; 84 new cards)
  • Dixit 10th Anniversary (expansion; 84 new cards)

Web links

Individual evidence

  1. Game of the Month: Dixit ( Memento from February 10, 2015 in the Internet Archive ) at wienXtra-spielebox
  2. GAMES Game Awards 2010 ( Memento from November 3, 2013 in the Internet Archive ) at Games Magazine (English)
  3. Stein im Brett , Frankfurter Rundschau of November 25, 2010, page 18
  4. International industry newsletter 2/11, page 8
  5. Spielbox , the magazine for playing, issue 4, 2009, page 10/11