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{{Short description|Japanese video game designer (born 1959)}}
{{Infobox person
{{Infobox person
|name = Tadashi Sugiyama
|name = Tadashi Sugiyama
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|birth_place = [[Kyoto]], [[Japan]]
|birth_place = [[Kyoto]], [[Japan]]
|occupation = Video game designer, producer
|occupation = Video game designer, producer
|title = Manager at [[Nintendo EAD]] (2003-2015)
|title = Manager at [[Nintendo EAD]] (2003–2015)
|website =
|website =
}}
}}


{{Nihongo|'''Tadashi Sugiyama'''|杉山 直|Sugiyama Tadashi|born April 15, 1959}} is a Japanese video game designer and producer who works for [[Nintendo]]. Sugiyama joined the company in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several notable Nintendo staff, including ''[[Mario]]'' series creator [[Shigeru Miyamoto]] and former president [[Satoru Iwata]]. Sugiyama originally worked as a graphic designer and character artist on several early Famicom titles. One of his early famous creations were the character designs of Popo and Nana from ''[[Ice Climber]]''.<ref>{{cite web|url=https://www.nintendo.com/super-nes-classic/interview-super-mario-kart/|title=Developer Interview, Volume 4|publisher=[[Nintendo]]|accessdate=May 1, 2021}}</ref> Sugiyama went on to co-direct ''[[Zelda II: The Adventure of Link]]''. Sugiyama was also one of the central designers working on Miyamoto's GBA-GCN Connectivity experiments, most of which never saw release.<ref>[http://homepage2.nifty.com/kamitoba/report/creater2/sugiyama.html Kamitoba Report: Tadashi Sugiyama<!-- Bot generated title -->]{{Dead link|date=June 2018 |bot=InternetArchiveBot |fix-attempted=no }}</ref><ref>Nintendo Power #244 Wii Fit Plus Feature</ref>
{{Nihongo|'''Tadashi Sugiyama'''|杉山 直|Sugiyama Tadashi|born April 15, 1959}} is a Japanese video game designer and producer who works for [[Nintendo]]. Sugiyama joined the company in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several notable Nintendo staff, including ''[[Mario]]'' series creator [[Shigeru Miyamoto]] and former president [[Satoru Iwata]]. Sugiyama originally worked as a graphic designer and character artist on several early Famicom titles. One of his early famous creations were the character designs of Popo and Nana from ''[[Ice Climber]]''.<ref>{{cite web|url=https://www.nintendo.com/super-nes-classic/interview-super-mario-kart/|title=Developer Interview, Volume 4|publisher=[[Nintendo]]|accessdate=May 1, 2021}}</ref> Sugiyama went on to co-direct ''[[Zelda II: The Adventure of Link]]''. Sugiyama was also one of the central designers working on Miyamoto's GBA-GCN Connectivity experiments, most of which never saw release.<ref>Nintendo Power #244 Wii Fit Plus Feature</ref>


==Works==
==Works==
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|1983
|1983
|''[[Baseball (1983 video game)|Baseball]]''
|''[[Baseball (1983 video game)|Baseball]]''
|Graphic Designer <ref>{{Cite web |title=Baseball for NES (1983) |url=https://www.mobygames.com/game/nes/baseball |access-date=2022-03-06 |website=MobyGames}}</ref>
|rowspan="2" |Graphic designer <ref>{{Cite web |title=Baseball for NES (1983) |url=https://www.mobygames.com/game/nes/baseball |access-date=2022-03-06 |website=MobyGames}}</ref>
|-
|-
|rowspan="2" |1984
|rowspan="2" |1984
|''[[Ice Climber]]''
|''[[Ice Climber]]''
| Graphic designer
|-
|-
|''[[Clu Clu Land]]''
|''[[Clu Clu Land]]''
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|1992
|1992
|''[[Super Mario Kart]]''
|''[[Super Mario Kart]]''
|-
|1993
|''[[Super Mario All-Stars]]''
|Assistant director<ref>{{Cite web |title=Iwata Asks: Updating the Graphics |url=https://iwataasks.nintendo.com/interviews/wii/super-mario-all-stars/1/0/|access-date=2022-12-13}}</ref>
|-
|-
|1996
|1996
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==Interviews==
==Interviews==
[http://us.wii.com/wii-fit/iwata_asks/vol3_page1.jsp Iwata Asks: Wii Fit - Development Staff Interview]
*[http://us.wii.com/wii-fit/iwata_asks/vol3_page1.jsp Iwata Asks: Wii Fit - Development Staff Interview]


==References==
==References==
{{Reflist}}
{{Reflist}}


{{Nintendo}}
{{The Legend of Zelda}}
{{The Legend of Zelda}}
{{Authority control}}
{{Authority control}}

Latest revision as of 06:48, 1 September 2023

Tadashi Sugiyama
杉山 直
Born (1959-04-15) April 15, 1959 (age 65)
Occupation(s)Video game designer, producer
Years active1983–present
EmployerNintendo
TitleManager at Nintendo EAD (2003–2015)

Tadashi Sugiyama (杉山 直, Sugiyama Tadashi, born April 15, 1959) is a Japanese video game designer and producer who works for Nintendo. Sugiyama joined the company in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several notable Nintendo staff, including Mario series creator Shigeru Miyamoto and former president Satoru Iwata. Sugiyama originally worked as a graphic designer and character artist on several early Famicom titles. One of his early famous creations were the character designs of Popo and Nana from Ice Climber.[1] Sugiyama went on to co-direct Zelda II: The Adventure of Link. Sugiyama was also one of the central designers working on Miyamoto's GBA-GCN Connectivity experiments, most of which never saw release.[2]

Works[edit]

Year Title Position
1983 Baseball Graphic designer [3]
1984 Ice Climber
Clu Clu Land Game designer
1987 Zelda II: The Adventure of Link Director
Yume Kōjō: Doki Doki Panic Character designer
1988 Super Mario Bros. 2
1990 Pilotwings Director
1992 Super Mario Kart
1993 Super Mario All-Stars Assistant director[4]
1996 Mario Kart 64 Art director
1998 F-Zero X Director
2000 F-Zero X Expansion Kit
2001 Mario Kart: Super Circuit Supervisor
Luigi's Mansion Design director
2002 The Legend of Zelda: The Wind Waker Supervisor
2003 F-Zero GX Special thanks
Mario Kart: Double Dash Producer
2007 Wii Fit
2009 Wii Fit Plus
2011 Steel Diver
Star Fox 64 3D
2013 Wii Fit U
2014 Steel Diver: Sub Wars
2016 Star Fox Zero
Star Fox Guard
Tank Troopers

Interviews[edit]

References[edit]

  1. ^ "Developer Interview, Volume 4". Nintendo. Retrieved May 1, 2021.
  2. ^ Nintendo Power #244 Wii Fit Plus Feature
  3. ^ "Baseball for NES (1983)". MobyGames. Retrieved 2022-03-06.
  4. ^ "Iwata Asks: Updating the Graphics". Retrieved 2022-12-13.