Pro Evolution Soccer

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Pro Evolution Soccer
Pro Evolution Soccer logo.png
developer JapanJapan Konami
Publisher JapanJapan Konami
First title Winning Eleven (1995)
Last title eFootball Pro Evolution Soccer 2020 (2019)
Platform (s) Current platforms:
PC ( Microsoft Windows )
consoles ( PS4 , Xbox One )
Mobile ( Android , iOS )
Previous platforms:
Sega Mega Drive , Nintendo GameCube , Super Nintendo Entertainment System , Nintendo 64 , PlayStation , PlayStation 2 , PlayStation 3 , Xbox , Xbox 360 , PSP , PSVita , Game Boy , Game Boy Advance , Wii , Nintendo 3DS , Nintendo DS ,
Genre (s) Football simulation

The Pro Evolution Soccer series (often just called Pro Evo or PES ), known in Japan as Winning Eleven , is a series of soccer simulations developed by Konami that is released for several game consoles and the PC . It has existed since 1995 with the publication of Winning Eleven. Since then, a new edition of the game has been published every year. The current version (eFootball PES 2020) was released on September 10, 2019 for PC and various consoles.

In contrast to its direct competitor in the FIFA series, Pro Evolution Soccer has fewer license rights and therefore fewer original names of the teams, players and stadiums, but according to reviews from numerous specialist magazines, it is the more realistic and tactically more demanding football game.

history

Pro Evolution Soccer has its origins in the International Superstar Soccer series , which was also developed by Konami and the first part of which was released for the Super Nintendo Entertainment System (SNES). The first part developed under the new name appeared at the end of 2001 for the PlayStation 2.

The first soccer simulation in the ISS / PES series was International Superstar Soccer (Japan: Perfect Eleven ) and was released for the SNES in 1994. An improved version, International Superstar Soccer Deluxe (Japan: Fighting Eleven ), was also released in 1995 for the SNES, a year later for the Mega Drive and in 1997 in a slightly revised and expanded version for the PlayStation.

In the same year International Superstar Soccer 64 appeared for the Nintendo 64, as well as International Superstar Soccer Pro for the Sony PlayStation. In 1998 International Superstar Soccer '98 was released for the Nintendo 64 and for the Sony PlayStation. In 2000 came the last title in the series for the Nintendo 64 and was called ISS 2000 (Japan: Perfect Striker 2 ) and ISS Pro Evolution for the Sony PlayStation.

In 2001 International Superstar Soccer Pro Evolution 2 appeared for the Sony PlayStation, and Pro Evolution Soccer (Winning Eleven 5) for the PlayStation 2. In the following year (2002) International Superstar Soccer 2 came out for the GameCube, Sony PlayStation 2 and Xbox the market. The last part of the ISS series for the time being was published in 2003 under the name ISS 3 , of which there was also a PC version. From then on, more parts for the consoles common at the time were released every year (see table). All newer versions also offer an online mode in which four-player duels are possible. From the fifth part of the series, the game is also available for the PlayStation Portable (PSP).

In 2005, the two development teams from Konami, ISS (Osaka team) and Winning Eleven (Tokyo) joined forces and developed together.

In 2006, Pro Evolution Soccer Management was released for the PlayStation 2. The game was based on the soccer manager games and gave the player the opportunity to accompany a club through the season. The game is also compatible with Pro Evolution Soccer 4 and 5 .

Part of PES 2014 , Konami announces that it will use parts of the FOX engine from Kojima Productions to develop the game. So an engine change follows.

Released versions

Winning Eleven (Japan), International Superstar Soccer and Pro Evolution Soccer (rest of the world)
title Title Japan year system
ISS Winning Eleven 1995 SNES, PlayStation, Game Boy
ISS Deluxe Winning Eleven '96 1995 (1996) Mega Drive, Super Nintendo, PlayStation, Game Boy
ISS Pro Winning Eleven '97 1996 (1997) PlayStation
ISS Pro 98 Winning Eleven 3 1997 (1998) Nintendo 64, PlayStation, Game Boy
ISS Pro Evolution Winning Eleven 4 1999 Nintendo 64, PlayStation, Game Boy
ISS Pro Evolution 2 Winning Eleven 2000 2000 (2001) PlayStation
Pro Evolution Soccer Winning Eleven 5th 2001 PlayStation (as WE 2001), PlayStation 2
Pro Evolution Soccer 2 Winning Eleven 6 2002 PlayStation (as WE 2002), PlayStation 2, GameCube (Japan)
Pro Evolution Soccer 3 Winning Eleven 7 2002 (2003) PlayStation 2, PC (2003)
Pro Evolution Soccer 4 Winning Eleven 8 2004 PC, PlayStation 2, Xbox
Pro Evolution Soccer 5 Winning Eleven 9 2005 PC, PS2, PlayStation Portable, Xbox, PSP
Pro Evolution Soccer 6 Winning Eleven 10 2006 DS, PC, PS2, PSP, Xbox 360
Pro Evolution Soccer 2008 Winning Eleven 11 2007 Cellphone, DS, PC, PS2, PS3, Xbox 360; PSP, Wii (2008)
Pro Evolution Soccer 2009 Winning Eleven 12 2008 Mobile phone, PC, PS2, PS3, PSP, Xbox 360, Wii (2009)
Pro Evolution Soccer 2010 Winning Eleven 13 2009 Mobile phone, PC, PS2, PS3, PSP, Xbox 360, Wii (2010)
Pro Evolution Soccer 2011 Winning Eleven 2011 2010 Mobile phone, PC, PS2, PS3, PSP, Xbox 360, 3DS, Wii (2011)
Pro Evolution Soccer 2012 Winning Eleven 2012 2011 Mobile phone, PC, PS2, PS3, PSP, Xbox 360, 3DS, Wii (2012)
Pro Evolution Soccer 2013 Winning Eleven 2013 2012 PC, PS2, PS3, PSP, Xbox 360, 3DS, Wii (2013)
Pro Evolution Soccer 2014 Winning Eleven 2014 2013 PC, PS2, PS3, XBox 360, PSP (2014)
Pro Evolution Soccer 2015 Winning Eleven 2015 2014 PC, PS3, PS4, XBox 360, XBox One
Pro Evolution Soccer 2016 Winning Eleven 2016 2015 PC, PS3, PS4, XBox 360, XBox One
Pro Evolution Soccer 2017 Winning Eleven 2017 2016 PC, PS3, PS4, XBox 360, XBox One, Android, iOS
Pro Evolution Soccer 2018 Winning Eleven 2018 2017 PC, PS3, PS4, XBox 360, XBox One, Android, iOS
Pro Evolution Soccer 2019 Winning Eleven 2019 2018 PC, PS4, XBox One, Android, iOS
eFootball Pro Evolution Soccer 2020 eFootball Winning Eleven 2020 2019 PC, PS4, XBox One, Android, iOS
eFootball PES 2021 Season Update eFootball Winning Eleven 2021 Season Update 2020 PC, PS4, XBox One, Android, iOS

Notes: In the beginning, Winning Eleven was numbered both by year and by sequence (WE 3, 4 etc.). In addition, up to and including Winning Eleven 6, in addition to a J-League , an international variant ( World Soccer Winning Eleven ) appeared. Hence, there are many slightly different versions of the same game.

Pro Evolution Soccer

The first game in the "Pro Evolution Soccer" sequel to ISS was released in October 2001 for the PlayStation and PlayStation 2.

The game included 32 club teams and 50 national teams. In the absence of a license, these were named by their city names, e.g. B. Madrid for Real Madrid or FC London for Chelsea . In contrast to later titles, however, these could not be changed by an editor.

Pro Evolution Soccer 2

The first sequel was released in October 2002 and expanded the predecessor.

The increased game speed and agility of the players were particularly outstanding.

Due to the lack of a Dutch license, all players from the Netherlands were referred to as oranges . The practice of naming the teams only their cities was dropped in favor of invented nicknames such as record champions for Bayern Munich. With the included editor, however, these names could easily be modified and your own coats of arms and jerseys created using a simplified graphics program.

This title was also the last on the Sony PlayStation.

Pro Evolution Soccer 3

In the sequel that appeared the following year, the graphics and physics engine was improved and the players were further adapted to their real models.

The master league was divided into two divisions and expanded by an international competition similar to that of the Champions League.

PES 3 was the first version of the game released for the PC. However, since it was a pure console implementation based on the PlayStation 2 game, the resulting problems such as excessive system requirements and insufficient integration with the PC peripherals were criticized.

Pro Evolution Soccer 4

Pro Evolution Soccer 4 was the first part of the series that offered a complete integration of leagues, namely the English, French, Spanish, Italian, Dutch and German. Although of these only the Italian, Dutch and Spanish were fully licensed.

With a less developed game system than its predecessor, it was quickly criticized for its easy goal opportunities.

Pro Evolution Soccer 5

The part that appeared in October 2005 for the PlayStation 2 (October 21, 2005) was the first with a multiplayer version on the Internet.

Pro Evolution Soccer 5 was the first part released for the PSP.

On October 28, 2005 the game was also released for the PC (computer)

Pro Evolution Soccer 6

In October 2006, PES 6 was released for the Playstation 2, the PC and the Xbox 360 and thus for the first time on the next generation of consoles. However, the PC version remained a 1: 1 implementation of the PS2 version and thus did not reflect the graphical progress. Furthermore, with PES 6, a PES game was published on the Nintendo DS for the first time.

Due to its extremely high realism and the associated level of difficulty, PES 6 is still seen by large parts of the community as the most demanding, but also the best part of the series. For each new football season, all squads and jerseys are brought up to date with extensive expansions ( community patch ). These expansions often include leagues and teams that go beyond the actual scope of the game, such as the Bundesliga .

Pro Evolution Soccer 2008

With PES 2008 the PC was also given the new engine and extensive changes were made, which should prepare the basis of the game for the future. However, the steps chosen did not lead to insignificant criticism (see criticism ).

Despite the same name, the Wii version of PES 2008 has been significantly changed compared to the versions of the other gaming platforms.

Due to the fact that the Wii controls only have a limited number of buttons and you have to aim the controller at the screen, the controls have been modified considerably.

The important difference is that you don't let the players run in one direction with an analog stick or control pad, but use the Wii remote control to set a track (represented by an arrow) and the player follows it. The same applies to crosses or the passing game.

After the PES 6 version for the Xbox 360, PES 2008 was the first real conversion of the game to the next generation of consoles. The version released for PlayStation 2 continued to build on the old engine.

Pro Evolution Soccer 2009

With the 2009 version, the Become-a-Legend mode was introduced, which was reminiscent of earlier variants from ISS. Furthermore, the UEFA Champions League was introduced, which could be played both as a separate mode and as part of the league mode.

Pro Evolution Soccer 2010

Pro Evolution Soccer 2010 is the ninth installment in the series, which appeared on October 22, 2009. At the start of sales, Konami delivered three million copies of the game, Konami's highest-circulation publication in 2009.

Changes compared to the previous version were changed game faces with emotional changes, expanded tactical options, game situation-dependent AI , weighting of home and away teams and an expansion of the master league.

The functioning of the league system was seen as problematic, as the league position was a further influencing factor in the performance of the respective players (depending on the mentality value).

For the first time, the UEFA Champions League was licensed in this version. Shortly after the start of sales, Konami released a patch that added other clubs in the Spanish league and the Champions League to the game.

Pro Evolution Soccer 2011

At Gamescom 2010, Konami announced the latest in the PES series for Xbox 360, PlayStation 3 and PC, which was released on September 30, 2010. PSP, PS2 and mobile versions followed in October. In addition to the German record champions FC Bayern Munich , SV Werder Bremen is also licensed to play for the first time . In addition, the Latin American Copa Libertadores is integrated as a game mode. As the first game in the series, it appeared under the name Pro Evolution Soccer 2011 3D for the Nintendo 3DS.

Pro Evolution Soccer 2012

Pro Evolution Soccer 2012 is the eleventh part of the series, which appeared on September 29, 2011. Innovations are the improved enemy AI , the off-the-ball function and improved graphics, so cameramen and press people are on the edge of the field. There is also now a new game mode, Club Boss, in which you run a club as president.

In addition to FC Bayern Munich and the Allianz Arena , Bayer Leverkusen can also be played this year . The first Portuguese league is also newly licensed. The UEFA Champions League, the UEFA Europa League and the Copa Santander Libertadores are also in play.

In terms of content, the animations have also been improved, the players move more smoothly across the field. The goalkeeper AI has also been improved with the latest patch 1.03. The new myPES function creates a connection to Facebook and allows players to network via the game and, for example, exchange game statistics.

Pro Evolution Soccer 2013

In autumn 2012 the new version Pro Evolution Soccer 2013 was released for PlayStation, Xbox 360, Windows PC, PlayStation 2, PlayStation Portable, Nintendo 3DS and Wii. According to the manufacturer, the innovation, known as PES FullControl, is intended to offer the user even better control options for the virtual soccer player, for example when receiving the ball and regarding the height and strength of the ball release. The precision of the goalkeepers was also increased. The players will also be equipped with more individual characteristics and playing styles in line with their real role models.

The first of two planned demos for PES 2013 appeared on July 25, 2012. In this, the teams Germany , Italy , Portugal , England , FC Santos , Fluminense Rio de Janeiro , Flamengo Rio de Janeiro and SC Internacional can be played. Four days later, the second demo was made available for the Xbox 360 platform. Konami received severe criticism because many players missed the simple league mode and the previous community mode.

In PES 2013 it is no longer possible to play one of the licensed leagues without resorting to the champions league mode, which is peppered with all sorts of soccer manager shares. The loss of the community mode means that players who meet in the offline world have no way of being able to record long-term statistics. A “community” mode was delivered later via DLC from Konami, but this is only intended for online friends.

Pro Evolution Soccer 2014

Pro Evolution Soccer 2014 was released on September 19, 2013 . The AFC Champions League and the FIFA Club World Cup are new . The UEFA Champions League, UEFA Europa League and Copa Libertadores licenses are also included.

Pro Evolution Soccer 2015

Based on the Fox Engine from Kojima Productions, the manufacturer is now developing the next offshoot of the well-known football simulation. PES Productions also holds the official licenses of the UEFA Champions League, UEFA Europa League and Copa Libertadores as well as the AFC Champions League , the FIFA Club World Cup and the Dutch national team since an update officially released by the manufacturer during the FIFA World Cup . Innovations in the technical implementation are the new shooting behavior, more individual dynamics of the players and faster reaction times. On September 24th, 2014 the demo was released for the PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

Pro Evolution Soccer 2016

On September 17, 2015, "Pro Evolution Soccer 2016" was another offshoot of the Konami video game series. For the first time, with the UEFA Euro 2016, there is a licensed national team tournament in the series, which was previously licensed exclusively for FIFA or its offshoot of Electronic Arts .

Pro Evolution Soccer 2017

On May 25, Konami announced a new offshoot, which should differ significantly from its predecessors in some points. The players should experience noticeable improvements in the passing game as well as in the graphics. In addition, the developers promise new corner kick options and animations. Pro Evolution Soccer 2017 was released in 2016 for Windows , PlayStation 4 , PlayStation 3 , Xbox One , Xbox 360 , IOS and Android . During the game fair E3 2016, Konami announced that global data sharing would be introduced for users of the console versions. This makes it possible to exchange self-created content such as player faces and team logos within the community.

Pro Evolution Soccer 2018

With Pro Evolution Soccer 2018 , Konami launched a new offshoot for Windows , PlayStation 4 , PlayStation 3 , Xbox One , Xbox 360 , IOS and Android on September 14, 2017 . At the end of July, an open beta was held for the players on the console.

Pro Evolution Soccer 2019

On August 28, 2018, another part of the sports game series was released for Windows , PlayStation 4 and Xbox One . The consoles of the previous generation, PlayStation 3 and Xbox 360 , were no longer served from this offshoot. Eight newly licensed leagues have made it into the game, including the Russian Premier League , the Turkish Süper Lig and the Portuguese Primeira Liga . Since Borussia Dortmund canceled their license agreement early, Schalke 04 became an official German partner.

eFootball Pro Evolution Soccer 2020

Another part of the sports game series for Windows , PlayStation 4 and Xbox One was released on September 10, 2019 . The game title was extended this time. It is assumed that the game is to be marketed more strongly as an eSport title.

Game modes

Friendly match

In the single game, the player can choose from the entire range of selectable teams and let them compete against each other with unchanged status values. The teams can either be taken over by the computer or by human opponents. It is also possible that several human players share a team.

Colored arrows indicate the shape of the team or players. A rising arrow ( Ascending form) has a positive influence on the footballer, a horizontal arrow means a normal shape ( Consistent form) and a falling arrow ( Weak form) limits his natural abilities.

If a friendly game ends in a draw after regular playing time, you can continue with penalties or overtime, but this must be selected in the settings before the game.

Champions league

In the champions league, the player can choose to start with a fantasy team or a real team. There you lead them as a coach, but you can also control the team yourself in games. It is possible to buy and sell players to strengthen your team. Fantasy teams are made up of rather weaker players who develop over time and who can be reinforced by player transfers.

Purchases and sales by players are regulated by a salary system that causes the game to end if the limit is exceeded.

Become a legend

This mode allows the player to create their own footballer and pursue an entire football career. A newly created player usually starts at the age of 17, although it is possible to announce his resignation from the age of 27. You can also start with real players. The footballer is assessed individually and his skills are upgraded or stagnates if he does not succeed. It is possible to change your club, have different agents under contract or have your supporters and popularity displayed in statistics.

Club boss mode

In Club Boss mode, which is only available in PES 12, you manage a club from the perspective of the president and control the club from above. You can hire coaches and fire them again. For example, you can give them tactical instructions or encourage player purchases. So you also take care of the financial issues of the association, such as B. in the choice of sponsors. This mode must first be activated with in-game GP (Game Points).

UEFA Champions League & Europa League

These are the modes in which you can replay the finals of the UEFA Champions League & Europa League with your team. In the current part of PES 18, these tournaments are licensed, with all logos, balls and anthems, but not with all club teams. So the team selection in the game is not complete. The number of players on a computer ranges from 1 to 32 teams.

League Cup

In the league cup mode you can select a specific competition and play through a season in a league or a cup tournament with your team.

On-line

In online mode you can challenge other players to a game over the Internet. Thus, the player also gets access to rankings and statistics, so follow his own performance. The player can also use this data in connection with the Facebook app myPES.

training

In training mode, the player can practice the game with a team on the field with no time limit, practice set-piece situations such as corners, penalties or free kicks and, since PES 2012, also accept training challenges where, for example, the aim is to mark a route with cones in a certain time dribble.

Licenses

The licenses included in the game are and have been secured through agreements with national and continental associations, leagues, individual clubs and players' unions. While the first versions of the game barely had licenses, Konami tried to fix this flaw over the years. However, many licenses are still not available or have been lost again. The licenses listed in this section refer to the current title Pro Evolution Soccer 2018.

Competitions

The license for the UEFA Champions League was in place from 2009 to 2018 through an agreement with UEFA . However, the license does not refer to the integration of all participating clubs and their logos, but only to the implementation of the actual competition with the associated logos. On the PlayStation 2 and PlayStation Portable, these were only included in the Pro Evolution Soccer 2010 version. The license for the UEFA Europa League was first acquired for Pro Evolution Soccer 2010. The following year, the UEFA Super Cup and the South American Copa Libertadores were faithfully reproduced in the game for the first time . In the current title, however, the Copa Libertadores is missing. Since the release of Pro Evolution Soccer 2014, the Asian Champions League has also been part of the game series.

The following competitions are therefore licensed in Pro Evolution Soccer 2018:

Leagues and clubs

In the current version, Pro Evolution Soccer 2018, Konami holds the licenses for various national leagues. The following leagues are shown in full with all teams and logos:

The FIFPro license allows Konami to include players from the national players' unions that belong to the FIFPro using their real names. Due to the license acquired by Konami, the following leagues with full player names, but only partially with full club names and logos, are included:

In addition to the above licenses, individual agreements with other European clubs whose leagues are not shown in the game also include these licensed in the game:

Similarly, Konami also concluded individual agreements with other South American associations:

National teams

Missing Bundesliga license

Among other things, because the German players' union VdV is not a member of FIFPro , the integration of the German Bundesliga is not possible. Due to the exclusive granting of the license rights of the DFL to Electronic Arts and their games FIFA and Fußball Manager , the game has to do without the Bundesliga licenses, which are particularly important for the German market. Most recently, the Bundesliga was playable in Pro Evolution Soccer 5 as a German league, but for Pro Evolution Soccer 6 any implementation was prohibited by the rights holder due to the similarity to the real Bundesliga. Since then, a maximum of three clubs have been part of the license scope per year.

Volunteers in the fan base try to compensate for the lack of licenses with specially created programs and patches . Since the PES 5 edition until today (PES 2018), despite threats from the rights holders, there have been and are very extensive patches that adapt and supplement the player and club database as well as graphics. Often the 1st and 2nd Bundesliga are implemented as leagues (which then replace the fictional PES League and WE League), all correct league and team names are inserted, official logos and balls are integrated, graphics such as player faces are replaced and teams in Europe are added. Up to Pro Evolution Soccer 2016, stadiums could be created with the stadium editor that was provided in the game.

The provision of empty team memory spaces (so-called team slots) enables the player to create his own teams, including all players and jerseys, even without external programs. The editors can use the integrated editor mode and insert jersey designs that are relatively true to the original by integrating coats of arms, styles and advertising lettering into the game. However, this is only possible for users of a Windows PC and, since PES 2017, also for the PlayStation 4 .

License agreements for Pro Evolution Soccer 2019

In April 2018 it was announced that Konami was ending its partnership with UEFA, meaning that UEFA club competitions would no longer be part of the game in Pro Evolution Soccer 2019. The reason given by Konami was a different orientation. Konami announced in May 2018 that Pro Evolution Soccer 2019 had licensed seven new leagues. These include the Russian Premjer League , the Argentine Primera División , the Danish Superliga , the Portuguese Primeira Liga , the Swiss Raiffeisen Super League , the Scottish Premiership and the Belgian Pro League . Also in May the license for the International Champions Cup , an international preparatory tournament, was announced.

criticism

For years, PES had the reputation of being by far the best football simulation and, unlike its competitor FIFA , of offering an authentic and unpredictable football game. With the change to the console generation around Xbox 360 and PlayStation 3, this reputation suffered considerably, as Konami was unable to adapt the tried and tested concept to the new circumstances and the game was too much oriented towards the past. The old game engine of the predecessor games and motion capturing for player representation were still dispensed with and hand-drawn player models were used.

With the change to the console generation around PlayStation 4 and Xbox One , PES has been able to build on old successes since PES 2015.

In the German trade press in particular, the lack of the Bundesliga is a glaring flaw in the football simulation, which is very popular, albeit one.

In December 2019, the soccer player Mesut Özil was deleted from the Chinese version of PES 2020 as he accused the mass internment of Uyghurs in Xinjiang . The game manufacturer found this to be "extreme statements about China" and considered it inadmissible. Previously, his club, Arsenal FC , had distanced itself from Özil's statements, which was also criticized. PES hereby gave in to pressure from the Chinese government and the public, who were outraged by Özil's statements. PES is one of the notable cases where companies and associations give in to the pressure of dictatorial China (e.g. NBA or Blizzard ).

Web links

Commons : Pro Evolution Soccer  - Collection of images, videos and audio files

Individual evidence

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