Driver: San Francisco

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Driver: San Francisco
Logo Driver- San Francisco.png
Studio United KingdomUnited Kingdom Ubisoft Reflections
Publisher FranceFrance Ubisoft
Erstveröffent-
lichung
PlayStation 3, Xbox 360 & Wii September 1, 2011 September 2, 2011 September 6, 2011 November 10, 2011 Microsoft Windows September 2, 2011 September 27, 2011 September 29, 2011 Mac OS X March 8, 2012
AustraliaAustralia
EuropeEurope
North AmericaNorth America
JapanJapan

EuropeEurope
North AmericaNorth America
AustraliaAustralia

world
platform Windows , Mac OS , PlayStation 3 , Xbox 360 , Wii
genre Racing game
Game mode Single player , multiplayer
control Gamepad , etc. a.
medium DVD-ROM , Blu-ray Disc
language German, English, Spanish, Italian, French
Age rating
USK released from 12
PEGI recommended for ages 12 and up

Driver: San Francisco is the fifth installment in the Driver computer game series . The game was released on September 1, 2011 for PlayStation 3 , Xbox 360 , Wii , Windows and Mac OS . It is the first part that was developed from scratch under the publisher Ubisoft by Reflections. Furthermore, Driver: San Francisco is the first offshoot of the series in the console generation of PlayStation 3 and Xbox 360.

Gameplay

General

The basic concept approximates the original from 1999 by placing the focus on the driving element and for the first time since the first part it is a pure racing game. The game world remained the same in the form of a big city, as did the main character of the first three parts, John Tanner . The player can therefore no longer leave the vehicle and explore the city on foot, which is why the use of weapons is no longer available. In the same way, pedestrians can no longer be run over, but take themselves to safety with jumps and the like.

A new gameplay element baptized SHIFT was introduced , which enables the player to switch between different vehicles in the game environment and to take control of them. Depending on the progress in the game, the selection frame for this becomes larger and larger. A novelty in the game series is also the implementation of licensed vehicles. Furthermore, a multiplayer mode was introduced for the first time since Driver 2 . Both offline in the form of split screen and online it is possible to compete against each other in different modes, with the SHIFT feature also playing an important role here .

Challenges

The challenges represent special tasks for the player. These include chases with the police, reaching a certain location within a certain time or performing special driving maneuvers. Films with famous escape scenes were often the model, e.g. B. The Italian Job , Starsky & Hutch (TV series) or Blues Brothers . Challenges are unlocked as the story progresses. They can be unlocked by purchasing workshops scattered around the city, by collecting movie symbols scattered around the city, through the UPlay center and through certain events in the course of the game's story. To remember the first part of the series, the developers built in a challenge that is very similar to the training mission of this game. In this, the player must perform specified driving maneuvers in a parking garage within 60 seconds. Unlocking this challenge is a nod to the 1985 film Back to the Future ; namely, to unlock the DeLorean DMC-12 , you have to reach a speed of 88 miles per hour (141 km / h).

Cities

The game environment of Driver: San Francisco consists of the metropolis San Francisco, which is already known from Part 1 . The city has a significantly higher level of detail than any other city before and has a road network of over 250 km in total.

action

Driver: San Francisco follows the story of former racing driver and undercover cop John Tanner again and starts immediately after the events of Driver 3 .

The antagonist of this game, Charles Jericho, survived the final shootout and was able to flee to the USA. There, undercover police officer John Tanner managed to arrest him after several months of searching. When Jericho is about to be transported to prison, the van is ambushed by members of Jericho's gang and he is able to escape with the transport van. Tanner then takes up the pursuit of the fugitive vehicle. Jericho succeeds in ramming Tanner's vehicle, in this accident Tanner falls into a coma and then experiences a large part of the action only in his mind. This explains the shifting .

vehicles

Driver: San Francisco contains a total of 125 different cars from real manufacturers. Some vehicles exist in several variants, e.g. B. as a taxi or as a police vehicle.

The player usually receives new vehicles by shifting: The player selects a vehicle and takes control of it. At the beginning of the game, small cars, limousines and trucks are predominantly present on the road; later in the game, sports cars and other particularly powerful vehicles appear more and more frequently. Vehicles can also be bought from car dealers. This allows the player to access the desired vehicle at any time after buying it.

Vehicle list
Abarth 500 Chevrolet Impala Lamborghini Gallardo LP560-4
Abarth Fiat 695 Chevrolet Impala - taxi Lamborghini Jalpa
Alfa Romeo 159 Chevrolet Volt Lamborghini Miura
Alfa Romeo 8C Competizione DeLorean DMC-12 Lamborghini Murcielago LP640
Alfa Romeo Giulia Dodge Challenger Lamborghini Murcielago LP670
Alfa Romeo Giulietta Dodge Challenger (2008) Lancia Stratos
Alfa Romeo MiTo Dodge Charger R / T (1969) Lincoln Town Car
Alfa Romeo Spider Dodge Charger SRT8 (2009) Maserati GranTurismo S (2008)
AMC Pacer Dodge Charger SRT8 - Cop McLaren F1
Aston Martin Cygnet Dodge Grand Caravan McLaren MP4
Aston Martin DB5 Dodge Grand Caravan - Taxi McLaren SLR
Aston Martin DB9 Dodge Monaco Nissan 370Z
Aston Martin Rapide Dodge Monaco - Cop Nissan 370Z - tuned
Aston Martin V12 Vantage Dodge Neon Nissan GT-R
Audi A4 Dodge Viper Nissan Skyline
Audi Q7 Ford Crown Victoria Oldsmobile Cutlass
Audi R8 Ford Crown Victoria - Cop Oldsmobile Vista Cruiser
Audi RS6 Ford Crown Victoria - taxi Pagani Zonda Cinque
Audi S5 Ford F-150 Pontiac GTO
Audi Sport quattro Ford F-350 Pontiac Lemans
Audi TT Ford Gran Torino Pontiac Solstice
Bentley Arnage Ford GT Pontiac Solstice - Tuned
Bentley Continental Ford Mustang V (2005) Pontiac Trans Am (1975)
Cadillac CTS Ford Mustang GT Fastback (1968) Pontiac Trans Am (1977)
Cadillac DTS Ford Mustang (1973) Pontiac Trans Am (1977)
Cadillac Eldorado Ford RS200 Ram 3500 Laramie
Cadillac Escalade Ford Shelby GT500 (2010) Ram SRT10
Cadillac Escalade - Cop Ford Taurus Range Rover Sport
Cadillac XLR GMC C5500 Call CTR3
Chevrolet Bel Air GMC C5500 - Ambulance Call CTR
Chevrolet blazer GMC Savana Call RK Coupe
Chevrolet C10 GMC Sierra Call RK Spyder
Chevrolet C10 - tow truck GMC Sierra - Monster Truck Call Rt 12
Chevrolet Camaro SS (1968) GMC Vandura Shelby Cobra
Chevrolet Camaro SS (2010) Hudson Hornet Shelby GT500 (1967)
Chevrolet Camaro Z28 (1986) Hummer H3 VW camper
Chevrolet Chevelle Jaguar E-Type VW Scirocco
Chevrolet Corvette (1960) Jaguar XF-R Volkswagen Scirocco - Rally
Chevrolet Corvette (2006) Jaguar XKR VW Baja buggy
Chevrolet Corvette (2010) Jeep Wrangler VW Beetle
Chevrolet Corvette (2010) - Cop Lamborghini Countach VW Beetle
Chevrolet El Camino Lamborghini Diablo

Soundtrack

Overview of the pieces of music contained in the game  
  • Agnostic Mountain Gospel Choir - 10,000 Years
  • Alan Hawkshaw - Beat Me Till I'm Blue
  • All Thieves - Only Of You
  • Archie Bronson - Outfit Cherry Lips
  • Aretha Franklin - Rock Steady (alt mix)
  • Basement Freaks - Gypsy Breaks Tal M Klein Remix
  • Beastie Boys - Suco De Tangerina
  • Beck Black Tambourine
  • Big Joe Louis - Go Go Train
  • Billy Boy on Poison - On My Way
  • Black Rebel Motorcycle - Club Weapon Of Choice
  • Clarence Wheeler & The Enforcers Right On
  • ColdCut - Everything Is Under Control
  • Death in Vegas - Sons of Rother
  • Desert Sessions - Subcutaneous Phat
  • DJ Shadow - 100 Meter Dash
  • DJ Shadow - Dark Days
  • Dr John - Everybody Wanna Get Rich Rite Away
  • Dr Rubberfunk - Northern Comfort feat. John Turrell Edenheight Peaceboy
  • Editors - In This Light And On This Evening
  • Elbow - Grounds For Divorce
  • Fatal - Tuned up
  • Fort Knox Five - Kool It Man
  • Funkadelic - As Good As I Can Feel (1969 Version)
  • Hound - Dog Taylor Sitting At Home Alone
  • Jamiroquai - Whatever it is, I just can't stop
  • Stuff - ridin high
  • LCD Soundsystem - No Love Lost (Joy Division cover)
  • Leaving the fold - On You
  • Liars - Plaster Casts Of Everything
  • Maps - Let go of the fear
  • Marlena Shaw - California Soul (Diplo Remix)
  • Narco - Worth It
  • Northern Light - Cocaine
  • OC Tolbert - Along came a woman
  • Overseer - Pump Action
  • Pedro - Fear & Resilience (Cherrystones)
  • Presets - Steamworks
  • Primal Scream - Kowalski
  • Primal Scream - If They Move, Kill 'Em
  • Queens of the Stone Age - Lost Art Of Keeping A Secret
  • Recoil - back slider
  • Robert Palmer - Sneakin 'Sally Thru The Alley
  • Seasick Steve - Big Green and Yeller
  • Southside Movement - I've Been Watching You
  • Span - Baby's Come Back (Radio Edit)
  • Stephen Yerkey - Link Wray's Girlfriend
  • Sugarman Three - Funky So-And-So
  • The Black Keys - Black Door
  • The Black Keys - Strange Times
  • The Black Keys - Read
  • The Black Keys - Your Touch
  • The ChiLites - Are You My Woman Tell Me So
  • The Cure - labyrinth
  • The Dirtbombs - Chains of Love
  • The Eels - Prizefighter
  • The Flaming Lips - The Sparrow Looks Up At The Machine
  • The Heavy - Big Bad Wolf
  • The Heavy - How You Like Me Now
  • The Heavy - The Sleeping Ignoramus instr
  • The Heavy - Trash Good Man
  • The Herbaliser - On Your Knees
  • The Hustlers - Inertia
  • The Noisettes - Dont Give Up
  • The Prodigy - World's On Fire
  • The Stooges - 1969 (Alternate Vocal)
  • These New Puritans - We Want War
  • TV on the Radio - Wolf Like Me
  • Two Fingers - Two Fingers (Instrumental)
  • Two Lone Swordsman - Born Bad, Born Beautiful
  • Unkle - Eye For An Eye
  • Unkle - Unreal
  • Viva Voce Devotion - Viva Vode
  • zZz - soul

Development history

In 2007 it was rumored that Ubisoft might be working on a new driver game. A report by the news magazine BBC-NEWS on the development of computer games in July 2008 showed insights into the Ubisoft Reflections studio, in which the first pictures of the new Driver part could also be seen. An official statement or naming was not given. A year later, there was more evidence from an entry in US marketing when the French publisher registered the name Driver: The Recruit . In fact, in November 2009 Ubisoft released a video game titled COP The Recruit for the Nintendo DS, which is basically similar to the Driver series and uses a modified version of New York's Driver - Parallel Lines as the game environment . On April 20, 2010, Ubisoft secured the domain driversanfranciscogame.com, among other things .

Web links

Individual evidence

  1. Gamezone Editor: Driver News : San Francisco . gamezone.de, July 7, 2011, accessed October 15, 2013 .
  2. ^ Nico Mendrek: Film Challenges in Driver: San Francisco . looki.de, September 20, 2011, accessed October 15, 2013 .
  3. ^ Nico Mendrek: Garage Mission in Driver: San Francisco . pcgames.de, September 2, 2011, accessed October 15, 2013 .
  4. Nick Chester: E3 10: First Look at Driver San Francisco (English). Destructoid.com, June 14, 2010, accessed September 18, 2013 .
  5. gamezone editors: complete vehicle list published. gamezone.de, July 8, 2011, accessed September 18, 2013 .
  6. Sebastian Thöing: All the songs on the Driver San Francisco soundtrack. In: PC Games . August 31, 2011, accessed September 18, 2013 .
  7. Christian Schlütter: New driver gets name affix. PC Games, April 27, 2009, accessed October 12, 2013 .
  8. Peter Steinlechner: Announcement of a new driver part. Golem.de, January 14, 2010, accessed on October 12, 2013 (Assassin's Creed: Continuation with Ezio and multiplayer).
  9. BBC News : How a videogame is made