Project Reality

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Project Reality
Studio Project Reality Studios / Black Sand Studios
Erstveröffent-
lichung
August 7, 2005
platform Windows
Game engine Refractor 2
genre Tactical shooter
Game mode Single player (limited), multiplayer (Internet & LAN )
control Mouse , keyboard , joystick (optional)
system advantages
preconditions
Official system requirements
medium Download
language English (language), German (text)
Current version 1.6.1.3 (as of June 04, 2020)

Project Reality (PR) is a modification of the computer game Battlefield 2 , which from version 1.3 can also be played without Battlefield 2. The aim of the mod is to make combat scenarios as realistic and team-oriented as possible. Project Reality began as a mini-mod, which only influenced the properties of existing game elements. In the meantime, however, so many game mechanics, weapons, vehicles and sound recordings have been added that the remaining elements of the original game form a minority.

realism

The properties of all weapons and vehicles were, as far as this was possible within the framework of the engine, adapted to their real models. Military advisors from the armed forces of several nations also helped make the soldiers' ballistics and equipment more realistic. The damage caused by weapons has been adjusted and bleeding occurs after a severe hit, which must be treated.

Unrealistic game elements such as the health display, the displayed target crosshair, the display for the number of bullets in the weapon and notifications about hits and kills have been removed. All elements from Battlefield 2 that automatically mark the positions of enemy players on the map have also been removed.

VoIP communication

Project Reality includes a modified version of the Voice over IP software Mumble . Mumble is automatically started in the background when a game server is entered and enables linguistic communication in the game. There are several ways of communicating: Everyone can speak to everyone on their team in their immediate vicinity. The sound becomes correspondingly quieter with decreasing spatial distance. For example, a wounded player in the forest can call for help in the hope of being heard. The second communication channel is the so-called "Squadchat". All members (maximum 8) of a squad can communicate with each other, regardless of where they are in the game. In addition, squad leaders can speak with individual or all squad leaders and / or with the commander.

Game mechanics

Compared to Battlefield 2, the game mechanics have been changed significantly. In particular, the (re) entry into combat has been revised. Players cannot spawn on any flag occupied by their own team , and the leader of their own squad does not spawn . To compensate for this, there is the possibility of setting up outposts and assembly points that also serve as spawn points.

Special equipment can be requested after spawning and is given to a limited extent. Vehicles and air units require special equipment in order to be operated.

Examples

Access to equipment, so-called "kits", is limited. Since equipment is required for certain activities, a certain amount of squad and team organization is necessary in order to be able to take advantage of the various possibilities. For example, the crew of heavy vehicles must use "driver kits"; H. these players are only armed with one pistol. Also z. B. only one "Combat Engineer" per team available so that only one person can lay mines at the same time. As an incentive for team play z. For example, a minimum number of players in your own squad is required for the availability of some kits.

Many vehicles can only be used by several people at the same time. For example, manning the turret of a tank is only possible if a driver is available for the tank. Conversely, a tank without a gunner is tactically worthless and will i. d. Usually not tolerated on the battlefield.

The loss of some vehicles and aircraft is sometimes serious, because the team not only loses points, but it often takes a long time until the destroyed object is available to the team again (e.g. often 20 minutes after the loss of a combat helicopter / - jet or tank). Weapon systems are therefore only available to a limited extent and their loss can lead to sensitive disturbances of the game balance.

There is a sophisticated system for accessing many situational options in the game. The two so-called "main radio communication roses", or "COM rose" for short, are used for this purpose. Depending on the role and situation of the player, voice commands, visual markers on the map, equipment or structures can be requested, placed or removed. Most of the functionalities can also be used in two ways by context-sensitive pressing of the right or left mouse button.

Game modes

Assault and Secure (AAS)

The game mode "Assault and Secure" comes closest to the original conquest mode of Battlefield 2 and is next to the insurgency mode the most frequently played variant. Depending on the map scenario, all types of weapons are used. One or a few flags can be captured or defended at the same time in a fixed order. This is to simulate the course of the front. Captive flags of the opponent are slowly taken over when the own team has at least twice as many players in the vicinity (capping range) as the opponent. The team whose tickets were the first to drop to 0 loses, whereby the loss of soldiers' lives, vehicles, outposts and flags reduces the tickets of their own team. On most cards, the loss of all flags leads to the so-called "ticket bleed", i. H. the own tickets are quickly counted down to 0, unless the team takes a flag again. The Ticketbleed thus enables a quick end of rounds in which the opponent has achieved absolute card sovereignty.

Insurgency (INS)

The "Insurgency" game mode offers scenarios of asymmetric warfare . The aim of the game in the conventional army is to find a given number of local rebels' weapons depots and destroy them with heavy weapons or explosives, whereas the aim of the rebels, as in the AAS game mode, is to get the number of tickets given at the start of the game by destroying their equipment or Kill the enemy to bring it down to 0. As a special feature, insurgents can also walk around unarmed as civilians, whereby soldiers of the opposing party have the opportunity to arrest them with handcuffs and thus find out more quickly where the next weapons depot to be destroyed could be.

Command & Control (CNC)

Both player parties each build an outpost (so-called FOB). This must be kept at all costs, because if lost, your own party quickly loses tickets (so-called ticket bleed). The closer to the middle of the card this one outpost is set up, the higher the ticket bleed in the event of loss. This game mode is rarely played on public servers, presumably because a high level of team coordination is required to maintain game balance.

Skirmish

This game mode represents a kind of mini version of the AAS mode. Only a short infantry skirmish is played in a limited small map section. This scenario is popular when there are not too many players on a game server. It is therefore often used to attract other players (seeding) to the server in order to play bigger cards again after the short skirmish match.

Vehicle Warfare

This game mode is essentially limited to vehicle battles, often on land or in the air. Depending on the map, players can only play with equipment "kits" for pilot or driver. Sometimes there are tanks that, unlike other game modes, can be used by one person alone, who then plays the driver and gunner, as was already known from Battlefield 2, for example.

Co-Operative (COOP)

Most cards are also available in COOP versions. It is played against AI opponents. This mode is well suited, among other things, for the first steps in learning the game.

Game content

Parties to the conflict

Weapons and equipment (list incomplete)

vehicles

Tanks (list incomplete)

Armored personnel carriers (IFV), armored personnel carriers (APC), as well as mobile anti-aircraft and anti-tank systems

(List incomplete)

Other vehicles (list incomplete)

  • AN / TWQ-1 Avenger (US)
  • AMZ Dzik-3 (Polish Armed Forces)
  • BJ212 all-terrain vehicle (People's Liberation Army)
  • Bushmaster Protected Mobility Vehicle Bushmaster PMV Crows (Dutch Armed Forces)
  • GAZ Tigr (Tigr-M) various versions, e.g. B. Arbalet RWS, transport version and version with machine gun (Russian armed forces)
  • Off-road motorcycle z. B. Honda CB500 (Taliban), (Iraqi Insurrection)
  • HMMWV with TOW guided missile (US)
  • HMMWV M1025 z. E.g. with M2 (US)
  • HMMWV M1038A1 Freight and Troop Transport Version (US)
  • HMMWV M1114 Up-Armored (US)
  • HMMWV M1151 Up-Armored (US)
  • Honda CB 500 motorcycle
  • Honker 2000 (Polish Armed Forces)
  • Honker Scorpio 3 (Polish Armed Forces)
  • Kübelwagen (Wehrmacht)
  • Land Rover various versions, armed and unarmed as well as Land Rover GMG with H&K L134A1 GMW grenade launcher (British armed forces), (Dutch armed forces)
  • Mercedes-Benz G-Class or G-Wagen, various versions, e.g. B. 290GD and G280 in 2 versions each (Dutch armed forces), (Canadian armed forces), (German armed forces)
  • Dump truck , also as a version with explosives on the loading area, called "Gary" (e.g. Iraqi insurrection)
  • Panther CLV (British Armed Forces)
  • Tractor , also as a version with an aerial bomb on the fifth wheel (Syrian rebels)
  • Various technical versions, with mounted heavy MG M2HB or DShKM (Taliban), civil version ( pick-up ) as ammunition transporter (Iraqi insurrection, militias), version with mounted rocket launcher (Iraqi insurrection, militias, Hamas ), as well as SPG-9 (Taliban , Militias)
  • UAZ-3151 all-terrain vehicle (MEC)
  • VN3 armored wheeled vehicle (People's Liberation Army)
  • Willys MB Jeep (US)
  • various civil cars, e.g. B. Vehicle with car bomb (Taliban)
Trucks
  • DAF YA-4442 logistics and personnel transport version (Dutch armed forces)
  • EQ2080 logistics vehicle and 2.5t crew transport version (People's Liberation Army)
  • GMC CCKW (US)
  • KamAZ-4350 personnel transport version (Russian Armed Forces)
  • KamAZ-5350 Logistics Vehicle (Russian Armed Forces)
  • M35 Reo 6x6, logistics version and 2.5t crew transport version (Argentine Armed Forces, Israeli Armed Forces, US), also as MLVW (Canadian Armed Forces)
  • MAN logistics and team transport execution for each conflict party, e.g. B. MAN Logistics Support Vehicle, also version with barred windows (British Armed Forces), (German Armed Forces, Dutch Armed Forces)
  • Opel Blitz (Wehrmacht)
  • Renault GBC 180 logistics and personnel transport version (French armed forces)
  • Star 944 personnel transport version (Polish Armed Forces)
  • Star 1466 logistics vehicle (Polish Armed Forces)
  • Ural-4320 logistics and personnel transport version (e.g. Russian armed forces, MEC), anti-aircraft version with ZU-23-2
  • VW T1 as a placeholder for T2 , used in the game as a logistics provider (Argentine Armed Forces)
  • Zastava 900 AK Bus, used in the game as a logistics provider

Airplanes (list incomplete)

  • A-4 Skyhawk in 3 versions: A-4B, A-4C, A-4Q (Argentine Armed Forces)
  • A-10A Thunderbolt II (US)
  • AV-8B Harrier II Vertical Takeoff Fighter Aircraft (USMC)
  • Douglas C-47 Skytrain (US)
  • Eurofighter Typhoon multipurpose fighter
  • F-15E Strike Eagle Air Superiority Fighter (US)
  • F-16 multi -role fighter various versions, e.g. B. F-16C Barak (Israel Defense Forces), F-16E and F-16C (US) or General Dynamics F-16 MLU (Dutch Armed Forces)
  • F / A-18 / CF-18 multi-role combat aircraft (USMC, Canadian Forces)
  • F-35A stealth multipurpose fighter (Dutch Armed Forces)
  • FMA IA 58 Pucara (Argentine Armed Forces)
  • Hawker Siddeley Harrier vertical take-off fighter aircraft Sea Harrier FRS.1 and Harrier GE.3 (British Armed Forces)
  • IAI Dagger (Argentine Armed Forces)
  • MiG-29 Fulcrum (MEC)
  • Mirage IIIEA (Argentine Armed Forces)
  • MV-22 Osprey convertible STOL aircraft
  • Su-22 Fitter (MEC)
  • Su-25 Frogfoot ground attack aircraft (MEC) also known as Su-39 Frogfoot (Russian Armed Forces)
  • Su-27 Flanker (Russian Armed Forces)
  • Su-34 Fullback (Russian Armed Forces)
  • Tornado GR.4 (British Forces)

Helicopter (list incomplete)

  • Aérospatiale SA 342 Gazelle attack helicopter (French Armed Forces, MEC) and SOKO HO-42 (SA 341H) transport helicopter (MEC)
  • AH-1 Cobra attack helicopter various versions, e.g. B. AH-1W SuperCobra
  • AH-6 Little Bird light attack helicopter
  • AH-64 Apache attack helicopter, various versions (US), (British armed forces), e.g. B. AH-64D Apache (Dutch Armed Forces)
  • CH-47 Chinook heavy transport helicopter various versions, e.g. B. Boeing CH-47D and CH-47F Chinook (Dutch Armed Forces), Chinook HC.4 (British Armed Forces)
  • CH-146 Griffon Light Transport Helicopter (Canadian Forces)
  • Changhe Z-18 (Z-8KA)
  • Eurocopter AS565 MB Panther Light Transport Helicopter (French Armed Forces)
  • Eurocopter EC635 light attack helicopter
  • Eurocopter Tiger attack helicopter (Bundeswehr)
  • Kamov Ka-29 Helix-B transport helicopter (Russian Armed Forces)
  • Merlin HC3 transport helicopter
  • MH-6 Little Bird Light Transport Helicopter
  • Mil Mi-8 medium-weight helicopter, various designs, e.g. B. Mi-8 AMTSh (Russian Armed Forces), (North Vietnamese People's Army)
  • Mil Mi-17 Hip transport helicopter (Polish Armed Forces, People's Liberation Army), Mil Mi-17 Hip-H (MEC)
  • Mil Mi-24 Hind attack helicopters, Mi-24P Hind-F and Mi-24V Hind-E (Russian Armed Forces, MEC)
  • Mil Mi-28 Havoc attack helicopter Mil-Mi28N (Russian Armed Forces), (MEC)
  • NH-90 medium-duty transport helicopter (German Armed Forces, Dutch Armed Forces), NH-90 NFH NATO frigate helicopter (French Armed Forces)
  • OH-58 Kiowa e.g. B. OH-58D Kiowa Hydra
  • UH-1 various variants as transport and combat helicopters, e.g. B. Bell UH-1H Iroquois transport helicopter (Argentine Armed Forces), UH-1C Gunship attack helicopter and UH-1N Twin Huey (US)
  • UH-60 Blackhawk transport helicopter, UH-60L (US), also known as SOAR Blackhawk (Special Operations Aviation Regiment), UH-60L Yanshuf (Israel Defense Forces)
  • Westland Lynx , e.g. B. AH.9A or AH.7 (British Forces)
  • Westland Wessex HU.5 (British Forces)
  • WZ-11 light helicopter
  • Z-8KA transport helicopter
  • Z-9 (Zhi-9B) Light Transport Helicopter (People's Liberation Army) and Zhi-9WA Haitun HF-25 Light Combat Helicopter (People's Liberation Army)
  • Z-10 attack helicopter, but the 3D model shows an A129 (People's Liberation Army)

boate (List unvopermanent)

  • Patrol Boat River PBR (US)
  • LCVP landing craft, troop transport and logistics version (US)
  • RHIB Boat (US, Russian Armed Forces)
  • Swiftboat (US)
  • Traditional Vietnamese River Boat (North Vietnamese People's Army)

Vehicles currently no longer available in the game

  • Saxon armored personnel carrier

reception

"The realism in this mod has an extremely positive side effect: the team game works extremely well."
  • IGN , feature for version 0.5 (English):
"Why all BF2 players should download this mod."
"The mother of all realism mods arrives for BF2."

Awards

In 2006, Project Reality came second in the Mod of the Year 2006 Awards hosted by the Mod DB website .

In 2007 Project Reality won several awards. Including:

  • GameFlood: $ 25,000 Mod & Map Competition in the "Best FPS Mod" category
  • Total Gaming Network: "Best Modification 2007"
  • Mod DB: Second place in the "Mod of the Year 2007 Awards"
  • Mod DB: First place in the "Mod of the Year 2008 Awards", both in the "Best Multiplayer Mod" category (Editors Choice) and in the "Best Mod" category (Players Choice)

Official system requirements

Project Reality uses more effects, more code, and has larger maps with more objects than Battlefield 2. This results in higher recommended system specifications.

Minimum specification:

  • CPU: 1.7 GHz
  • RAM: 2 GB
  • Graphics card with at least 128 MB RAM

Recommended specification:

  • CPU: 2.4 GHz
  • RAM: 4 GB
  • Graphics card with 512 MB RAM / 1 GB RAM

Web links

Individual evidence

  1. Project Reality Mini-Mod . In: Project Reality Forums . Retrieved August 7, 2005.
  2. Features | Project Reality. Retrieved May 17, 2020 .
  3. The Basics · GitBook. Retrieved May 17, 2020 .
  4. Game Modes · GitBook. Retrieved May 17, 2020 .
  5. Game Modes · GitBook. Retrieved May 17, 2020 .
  6. Game Modes · GitBook. Retrieved May 17, 2020 .
  7. Why is CnC such a rare gamemode - Project Reality Forums. Retrieved May 17, 2020 .
  8. Game Modes · GitBook. Retrieved May 17, 2020 .
  9. Game Modes · GitBook. Retrieved May 17, 2020 .
  10. Game Modes · GitBook. Retrieved May 17, 2020 .
  11. a b c d e f g h i j k l m n o p q r s t u PR: BF2 v1.6.0.0 to v1.6.0.3 Changelog - Project Reality Forums. Retrieved May 11, 2020 .
  12. Misc PR: WW2 Mini-Update # 4 - Project Reality Forums. Retrieved June 4, 2020 .
  13. a b PR: BF2 v1.4.0.0 Changelog - Project Reality Forums. Retrieved May 11, 2020 .
  14. a b c PR: BF2 v1.3.0.0 Changelog - Project Reality Forums. Retrieved May 11, 2020 .
  15. a b c d e PR: BF2 v1.4.0.0 Changelog - Project Reality Forums. Retrieved May 11, 2020 .
  16. [Vehicle] AgustaWestland A129 "Mangusta" [WIP] - Project Reality Forums. Retrieved May 18, 2020 .
  17. Gamestar issue 08/2007
  18. IGN feature . In: IGN . Retrieved March 10, 2007.
  19. ^ Gamespy report . In: Gamespy . Retrieved March 10, 2007.
  20. Mods of 2006 . In: Mod DB . Archived from the original on July 2, 2012. Info: The archive link was automatically inserted and not yet checked. Please check the original and archive link according to the instructions and then remove this notice. Retrieved February 15, 2007. @1@ 2Template: Webachiv / IABot / features.moddb.com
  21. GameFlood Mod & Map Contest winners . In: GameFlood . Archived from the original on April 22, 2007. Info: The archive link was automatically inserted and not yet checked. Please check the original and archive link according to the instructions and then remove this notice. Retrieved August 4, 2007. @1@ 2Template: Webachiv / IABot / www.gameflood.com
  22. Best of 2007 Awards . In: TGN . Archived from the original on January 5, 2008. Info: The archive link was automatically inserted and not yet checked. Please check the original and archive link according to the instructions and then remove this notice. Retrieved January 1, 2008. @1@ 2Template: Webachiv / IABot / www.totalgamingnetwork.com
  23. Mods of 2007 . In: Mod DB . Retrieved January 28, 2008.
  24. Moddb - Best Multiplayer Mod 2008 . In: Mod DB . Retrieved April 24, 2008.
  25. Moddb - Mod of the Year 2008 . In: Mod DB . Retrieved April 24, 2008.